Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-04 18:47:58, ended 2025-01-04 19:07:25.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:10 Dx:9 Co:16 In:11 Wi:19 Ch:11  Chaotic
Dlvl:4  $:50 HP:0(25) Pw:30(30) AC:3  Exp:3 T:1780  Burdened

Latest messages:
 What do you want to name? [$a-fj-ln-pryzACDF-I or ?*]
 What do you want to write with? [- akzDFGI or ?*]
 You engrave in the floor with 2 cursed orange gems named hard.
 You finish engraving.
 Something is engraved here on the floor.
 You read: "Elbereth".
 You see no objects here.
 Pick an object.
 @        a human or elf (elven priest called Eymerich)
 Pick an object.
 Something is engraved here on the floor.
 You read: "Elbereth".
 Something is engraved here on the floor.
 You read: "Elbereth".
 You can't go up here.
 What do you want to drop? [$a-fj-ln-pryzACDF-I or ?*]
 You drop a cursed iron hook.
 You can't go up here.
 You fall down the stairs.
 What do you want to use or apply? [CD or ?*]
 Your lamp is now on.
 You hear crashing rock.
 The dwarf throws a dart!
 You are hit by a dart.
 What do you want to use or apply? [CD or ?*]
 Your lamp is now off.
 The dwarf throws a dart!
 You are hit by a dart.
 The dwarf throws a dart!
 You are hit by a dart.
 You have a little trouble lifting J - a cursed dart.
 You kill the dwarf!
 The dwarf swings his broad pick.
 The dwarf misses!
 You miss the dwarf.
 The dwarf swings his broad pick.
 The dwarf hits!
 You hit the dwarf.
 The dwarf drinks a blessed sky blue potion!
 The dwarf looks much better.
 You miss the dwarf.
 The dwarf swings his broad pick.
 The dwarf misses!
 The gnome wields a thonged club!
 You hit the dwarf!
 The dwarf swings his broad pick.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 50 gold pieces
 Amulets
  j - an amulet versus poison
 Weapons
  F - 2 blessed +3 arrows
  G - 9 +0 arrows
  k - a +0 sling
  J - a cursed +1 dart
  z - a +0 orcish dagger
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  b - a +0 robe
  l - a +0 banded mail (being worn)
 Comestibles
  e - a clove of garlic
  n - a food ration
  y - a food ration
  o - a lembas wafer
  f - a sprig of wolfsbane
 Spellbooks
  r - a spellbook of healing
  p - a spellbook of sleep
 Potions
  A - a potion of fruit juice
  d - 4 potions of holy water
 Wands
  D - a wand of striking (0:6)
 Tools
  C - a brass lantern
 Gems/Stones
  I - 2 cursed jacinth stones named hard

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 3 elven Priest.
 You were chaotic, nominally on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1780 turns ago.
 You had 71 experience points, 9 more were needed to attain level 4.

Basics:
 You had 0 out of 25 hit points.
 You had all 30 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 50 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 9 (peak:10, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome lord
  a kitten
  a dwarf
  a red mold
  a gnome
  a gecko
  5 jackals
  2 kobolds
  a goblin
  2 sewer rats
  3 grid bugs
  2 bats
  3 lichens
  a kobold zombie
  4 newts
29 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A general store, a fountain, a grave.
   Level 3: "vault"
      A grave.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a dwarf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      50 Au       |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 4 with 479 points,
and 50 pieces of gold, after 1780 moves.
You were level 3 with a maximum of 25 hit points when you died.

