Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-10 18:09:32, ended 2025-02-10 19:34:18.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:11 Dx:14 Co:16 In:10 Wi:17 Ch:9  Chaotic
Dlvl:7  $:0  HP:0(64) Pw:117(117) AC:-3 Exp:8 T:7892  Burdened

Latest messages:
 Unlock it? [yn] (n)
 You succeed in picking the lock.
 The door resists!
 The ape opens a door.
 You hit the ape!
 The ape hits!
 The ape misses!
 The ape bites!
 The ape hits!
 The ape hits!
 The ape bites!
 You hit the ape!
 The ape hits!
 The ape hits!
 The ape misses!
 You hit the ape!
 The ape hits!
 The ape misses!
 The ape bites!
 You hit the ape.
 The ape hits!
 The ape hits!
 The ape bites!
 The ape misses!
 The ape misses!
 The ape bites!
 You kill the ape!
 In what direction?
 The dagger hits the owlbear.
 The owlbear hits!
 The owlbear hits!
 The owlbear grabs you!
 You hit the owlbear!
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 You hit the owlbear!
 The owlbear hits!
 The owlbear misses!
 You are being crushed.
 You hit the owlbear!
 The owlbear hits!
 The owlbear hits!
 You are being crushed.
 The owlbear misses!
 The owlbear hits!
 You are being crushed.
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  z - 6 +0 arrows
  K - a blessed +3 bow (alternate weapon; not wielded)
  W - a +0 sling
  q - 6 corroded +0 daggers (at the ready)
  o - 2 +0 orcish daggers
  R - a blessed +0 dwarvish mattock
  a - a blessed +1 mace (weapon in hand)
 Armor
  T - a +0 dwarvish iron helm (being worn)
  M - a +0 pair of high boots (being worn)
  r - a +0 cloak of protection (being worn)
  b - a +0 robe
  S - a +0 dwarvish mithril-coat (being worn)
 Comestibles
  e - a clove of garlic
  k - a fortune cookie
  F - a pear
  f - a sprig of wolfsbane
 Scrolls
  Q - a scroll of amnesia
  n - a blessed scroll of blank paper
  x - 2 scrolls of blank paper
  y - a cursed scroll of blank paper
  m - a scroll of confuse monster
  E - a scroll of food detection
  p - 2 scrolls of identify
  D - a scroll of scare monster
 Spellbooks
  h - a spellbook of cure blindness
  g - a spellbook of detect monsters
  O - a spellbook of detect monsters
 Potions
  j - a cursed potion of gain ability
  B - a potion of gain energy
  c - a potion of see invisible
  H - a potion of speed
  d - 4 potions of holy water
 Rings
  J - a cursed ring of shock resistance
 Wands
  P - a wand of probing (0:8)
  A - a wand of striking (0:3)
 Tools
  i - a leather drum
  V - a blindfold
  v - a lock pick
  G - a lock pick
  t - a skeleton key
  C - a skeleton key
  L - a tin whistle
  I - a wax candle
 Gems/Stones
  U - a jasper stone
  l - a worthless piece of blue glass
  N - a worthless piece of violet glass named junk
  X - a worthless piece of white glass
  Y - a flint stone
  w - a luckstone

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Poseidon
 who was opposed by Athena (lawful) and Hermes (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 7892 turns ago.
 You had 1710 experience points, 850 more were needed to attain level 9.

Basics:
 You had 0 out of 64 hit points.
 You had all 117 energy points (spell power).
 Your armor class was -3.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were held by an owlbear.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were protected.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 leprechauns
  a dwarf mummy
  a gold golem
  a lizard
  3 chickatrices
  a dingo
  a dog
  a dwarf lord
  a dust vortex
  a plains centaur
  a gnome mummy
 an ape
  a soldier ant
  a rock piercer
  3 rock moles
  a pony
  2 fog clouds
  a yellow light
  a shrieker
  2 violet fungi
  2 gnome lords
  a gnomish wizard
  3 ghouls
  a paper golem
  a baby crocodile
  6 giant ants
  a little dog
  3 floating eyes
  a kitten
  6 dwarves
  2 kobold lords
  2 kobold shamans
  6 hill orcs
  a rothe
  3 rabid rats
  a centipede
  a giant bat
  a monkey
  3 orc zombies
  2 iguanas
  5 acid blobs
  a gas spore
  5 hobbits
  9 manes
  3 large kobolds
  a hobgoblin
  a giant rat
  a cave spider
  a brown mold
  a yellow mold
 21 gnomes
  a gnome zombie
  7 geckos
  5 jackals
  2 foxes
  2 kobolds
  a goblin
  2 sewer rats
  8 grid bugs
  4 bats
  6 lichens
  a kobold zombie
  7 newts
169 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A potion shop, an altar.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      A fountain, a sink.
   Level 7: <- You were here.
      An altar to Poseidon, a grave.
      Final resting place for
         you, killed by an owlbear.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by an   |
                  |     owlbear      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 7141 points,
and 0 pieces of gold, after 7892 moves.
You were level 8 with a maximum of 64 hit points when you died.

