Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-14 20:56:04, ended 2025-02-14 22:02:14.

Eymerich, chaotic male elven Priest

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          |.......#####0
          |.....Z|
          |....@f.#####         0 ------  ----
          |.....f|    ###########-C.........C.
          |......+   ############            |
          |......|
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Eymerich the Adept           St:13 Dx:13 Co:14 In:12 Wi:16 Ch:9  Chaotic
Dlvl:7  $:0  HP:0(50) Pw:90(90) AC:1  Exp:6 T:4599 

Latest messages:
 It misses!
 It bites!
 It misses!
 You hit it.
 It bites!
 It bites!
 You miss it.
 It misses!
 You kill it!
 You feel an unseen monster!
 You feel an unseen monster!
 You feel an unseen monster!
 You feel an unseen monster!
 You find a hidden door.
 You hear a door open.
 You try to feel what is lying here on the ground.
 You feel here a cursed potion.
 k - a cursed potion.
 You can see again.
 You swap places with Puffa.
 You swap places with Puffa.
 The human zombie hits!
 The human zombie hits!
 You hit the human zombie!
 The human zombie hits!
 You hear some noises.
 You hear some noises in the distance.
 You hear some noises.
 You hear some noises in the distance.
 You hear a strange wind.
 You stop searching.
 You climb up the stairs.
 You remember this level as box 8 items (gold), iron bars.
 You stop waiting.
 What do you want to ready? [- frKLQVW or ?*]
 f - 2 daggers (at the ready).
 In what direction?
 The dagger misses the pony.
 Smiley misses the pony.
 Smiley misses the pony.
 Smiley bites the pony.
 The pony kicks!
 The pony bites!
 You descend the stairs.
 You hit the human zombie!
 Puffa misses the human zombie.
 The human zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  L - 49 blessed +1 arrows
  V - 4 +0 arrows
  K - 5 blessed +0 orcish arrows
  W - a +0 bow (alternate weapon; not wielded)
  Q - a +0 sling
  f - a +0 dagger (at the ready)
  r - 2 blessed +1 orcish daggers
  a - a blessed +1 mace (weapon in hand)
 Armor
  w - a +0 orcish helm (being worn)
  o - a +0 pair of gauntlets of dexterity (being worn)
  h - a +0 pair of iron shoes (being worn)
  D - a +0 cloak of protection (being worn)
  b - a blessed +0 robe
  c - a +0 leather armor (being worn)
 Comestibles
  t - an apple
  e - a clove of garlic
  g - 2 food rations
  F - a fortune cookie
  G - 2 sprigs of wolfsbane
  P - a tripe ration
  T - a lichen corpse
 Scrolls
  N - a scroll of destroy armor
  B - a cursed scroll of identify
  i - a scroll of punishment
 Potions
  k - a cursed potion of healing
  v - a potion of levitation
  J - a cursed potion of object detection
  d - 2 potions of holy water
  X - a potion of water
 Wands
  Z - a wand of make invisible (0:4)
  I - a wand of opening (0:4)
  j - a wand of slow monster (0:6)
  S - a wand of slow monster (0:4)
 Tools
  M - a tooled horn
  H - a mirror
  Y - a skeleton key
 Gems/Stones
  x - a worthless piece of black glass named soft
  q - 2 rocks

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Anshar
 who was opposed by Anu (lawful) and Ishtar (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 4599 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 364 experience points, 276 more were needed to attain level 7.

Basics:
 You had 0 out of 50 hit points.
 You had all 90 energy points (spell power).
 Your armor class was 1.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were protected.
 You were lucky.
 You are dead.

Vanquished creatures:
  a raven
  2 human zombies
  a mountain nymph
  a fog cloud
  a violet fungus
  a gnomish wizard
  a kobold mummy
  a ghoul
  a giant ant
  a little dog
  2 floating eyes
  2 dwarves
  2 giant bats
  3 dwarf zombies
  2 iguanas
  4 killer bees
 an acid blob
  6 coyotes
  a gas spore
  a hobbit
  2 hobgoblins
  a cave spider
  3 yellow molds
  2 gnomes
  2 gnome zombies
 13 jackals
  2 kobolds
  6 goblins
  8 grid bugs
  a bat
  a lichen
  a kobold zombie
 10 newts
87 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1: "vault"
      A fountain.
   Level 2:
      A general store.
   Level 3:
   Level 4: "box 10 items"
      Stairs down to The Gnomish Mines.
   Level 5: "vault"
      Many fountains.
   Level 6: "box 8 items (gold), iron bars"
      A fountain.
   Level 7: <- You were here.
      Final resting place for
         you, killed by a human zombie.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by a    |
                  |   human zombie   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 1756 points,
and 0 pieces of gold, after 4599 moves.
You were level 6 with a maximum of 50 hit points when you died.

