Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-18 18:36:29, ended 2025-02-18 19:34:10.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:12 Dx:11 Co:16 In:9 Wi:18 Ch:11  Chaotic
Dlvl:6  $:50 HP:0(46) Pw:111(111) AC:0  Exp:6 T:4227  Burdened

Latest messages:
 You finish eating the food ration.
 You kill the goblin!
 Welcome to experience level 6.
 You swap places with Pinky.
 You hear the chime of a cash register.
 What do you want to drop? [$abd-jnoqrt-wA-CE-UW-Z or ?*]
 You drop a dwarvish mattock.
 "Hello, Eymerich!  Welcome to Pengalengan's delicatessen!"
 You see here a fortune cookie (for sale, 7 zorkmids).
 Wait!  That's a giant mimic!
 What do you want to use or apply? [iGKL or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 Pinky turns to flee.
 You get released!
 The giant mimic turns to flee.
 Pengalengan turns to flee.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You do not owe Pengalengan anything.
 The watchman throws a knife!
 A knife misses you.
 You hear an animal carcass being offered in sacrifice.
 The watchman misses!
 The watchman hits!
 The watchman wields a spear!
 The watchman hits!
 You miss the watchman.
 The watchman thrusts his spear.
 The watchman misses!
 You miss the watchman.
 The watchman hits!
 The watchman thrusts his spear.
 The watchman misses!
 You hit the watchman.
 The watchman thrusts his spear.
 The watchman hits!
 The giant mimic hits!
 The giant mimic misses!
 The watchman hits!
 The watchman thrusts his spear.
 The watchman hits!
 You die...
 Pengalengan gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 50 gold pieces
 Weapons
  t - 40 +0 arrows
  W - 6 +0 crossbow bolts
  M - a +0 crossbow (alternate weapon; not wielded)
  X - a +0 sling
  J - 3 blessed +0 darts (at the ready)
  A - 32 +0 darts
  N - 6 +0 daggers
  w - a +0 elven dagger
  v - a blessed +1 orcish dagger
  u - a +0 orcish dagger
  O - a +0 silver dagger
  g - a +0 aklys
  Z - a +0 dwarvish short sword
  a - a blessed +1 mace (weapon in hand)
 Armor
  h - a +4 dwarvish iron helm (being worn)
  Q - a blessed +2 pair of iron shoes (being worn)
  R - a +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - 2 cloves of garlic
  f - a sprig of wolfsbane
  n - a lichen corpse
 Scrolls
  F - a scroll of confuse monster
  j - 2 scrolls of create monster
 Potions
  U - a potion of booze
  r - a potion of healing
  E - a potion of object detection
  S - 2 potions of oil
  P - a potion of polymorph
  H - a potion of sickness
  d - 4 potions of holy water
  B - 2 potions of water
 Rings
  C - a ring of conflict
 Tools
  i - a bugle
  K - a blindfold
  L - a blindfold
  G - a cursed lock pick
 Gems/Stones
  o - an opal named soft
  I - 2 worthless pieces of blue glass named soft
  T - a worthless piece of red glass named soft
  q - a worthless piece of yellow glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 4227 turns ago.
 You had 325 experience points, 315 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had all 111 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 50 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a gnome king
  a mountain nymph
  a fog cloud
  2 shriekers
  a gnome lord
  3 gnomish wizards
  a red naga hatchling
 an elf zombie
  a ghoul
  a kitten
  4 dwarves
  a kobold shaman
  3 hill orcs
  a rabid rat
  a centipede
 an iguana
  a coyote
  2 hobbits
  a hobgoblin
  2 giant rats
  4 cave spiders
  a green mold
 15 gnomes
  a gnome zombie
  2 geckos
  3 jackals
  a fox
  3 goblins
  2 sewer rats
  7 grid bugs
  a bat
  5 lichens
  4 newts
79 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2: "locked box"
      A fountain.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4: "box 5 items"
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Some shops, a temple, some fountains.
      Final resting place for
         you, killed by a watchman.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by a    |
                  |     watchman     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 6 with 1570 points,
and 0 pieces of gold, after 4227 moves.
You were level 6 with a maximum of 46 hit points when you died.

