Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-20 21:38:43, ended 2025-02-20 23:26:36.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:12 Dx:12 Co:16 In:11 Wi:19 Ch:9  Chaotic
Dlvl:5  $:148 HP:0(51) Pw:135(140) AC:3  Exp:8 T:4348  Hungry   Burdened

Latest messages:
 The giant rat bites!
 You kill the giant rat!
 You see here a giant rat corpse.
 #
 Talk to whom? (in what direction)
 Puffa purrs.
 There is a giant rat corpse here; eat it? [ynq] (n)
 This giant rat corpse tastes okay.
 You finish eating the giant rat corpse.
 You swap places with Puffa.
 You hear convulsive ravings.
 You are beginning to feel hungry.
 The fire ant misses!
 The fire ant misses!
 The fire ant just misses!
 The fire ant misses!
 The fire ant bites!
 The fire ant bites!
 You hit the fire ant!
 The fire ant bites!
 The fire ant bites!
 Puffa misses the fire ant.
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 You kill the fire ant!
 You kill the garter snake!
 Pick an object.
 There is a garter snake corpse here; eat it? [ynq] (n)
 Blecch!  Rotten food!
 The giant rat misses!
 You kill the giant rat!
 You kill the giant rat!
 A garter snake was hidden under a black potion!
 The garter snake bites!
 You kill the garter snake!
 You hit the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant just misses!
 In what direction?
 You feel better.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 148 gold pieces
 Weapons
  r - 6 blessed +0 arrows
  o - 7 +1 arrows
  P - 10 +0 arrows
  c - 9 blessed +0 crossbow bolts
  C - 6 +0 crossbow bolts
  B - 8 poisoned +0 orcish arrows (in quiver)
  Q - a blessed +0 bow (alternate weapon; not wielded)
  D - a +0 crossbow
  X - 7 blessed +0 darts
  n - 15 +0 darts
  H - 6 +0 daggers
  E - a +0 elven dagger
  y - a +0 aklys
  a - a blessed +5 mace (weapon in hand)
 Armor
  U - a blessed +1 dwarvish iron helm (being worn)
  I - a blessed +1 pair of iron shoes (being worn)
  m - a +0 elven cloak (being worn)
  F - a +0 mummy wrapping
 Comestibles
  e - a clove of garlic
  V - a food ration
  i - a lembas wafer
  f - a sprig of wolfsbane
  g - 2 tins of jackal meat
  q - a lichen corpse
 Scrolls
  j - a scroll of charging
 Potions
  d - a potion of object detection
  p - a potion of paralysis
  s - a potion of speed
 Wands
  A - a wand of make invisible (0:5)
  t - a wand of undead turning (0:8)
 Tools
  O - a sack containing 7 items
  k - a tooled horn
  W - a magic whistle
  G - a mirror
  K - a mirror
  Z - an oil lamp
  l - a skeleton key
 Gems/Stones
  R - a diamond
  Y - 2 worthless pieces of white glass named soft
  w - a worthless piece of yellowish brown glass named soft
  N - 2 rocks

Contents of the sack:
  a +0 dwarvish mattock
  a +0 robe
  4 food rations
  3 scrolls of blank paper
  a potion of object detection
  4 potions of holy water
  a potion of water

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 4348 turns ago.
 It was nighttime.
 You had 1954 experience points, 606 more were needed to attain level 9.

Basics:
 You had 0 out of 51 hit points.
 You had 135 out of 140 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 148 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You had infravision.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
 an orc mummy
  a gold golem
  a dwarf lord
  a raven
  a gnome mummy
 an ape
  2 soldier ants
  2 fire ants
  3 water nymphs
 an Uruk-hai
  2 fog clouds
  a violet fungus
  4 gnome lords
  a gnomish wizard
  a golden naga hatchling
  5 elf zombies
  a paper golem
  a little dog
  a kitten
  7 dwarves
  a rabid rat
  2 monkeys
  2 orc zombies
  4 dwarf zombies
 an iguana
  5 killer bees
 an acid blob
  a gas spore
  2 hobbits
  3 manes
  8 giant rats
 25 gnomes
 22 garter snakes
  a gnome zombie
  2 jackals
  3 foxes
  a goblin
  2 sewer rats
  4 bats
  3 lichens
  5 newts
136 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      An altar.
   Level 2: "vault, chest 9 items"
      A general store.
      Stairs down to The Gnomish Mines.
   Level 3:
      A scroll shop, a fountain, a sink.
   Level 4:
   Level 5: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a soldier ant.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      148 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 4637 points,
and 148 pieces of gold, after 4348 moves.
You were level 8 with a maximum of 51 hit points when you died.

