Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-09 18:47:32, ended 2025-03-09 19:12:42.

Eymerich, chaotic male elven Priest

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      |.>......#                       |.............|
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Eymerich the Acolyte         St:11 Dx:15 Co:15 In:10 Wi:17 Ch:8  Chaotic
Dlvl:2  $:218 HP:0(23) Pw:47(47) AC:4  Exp:4 T:2247 

Latest messages:
 You hear someone cursing shoplifters.
 What do you want to ready? [- $lpsF-H or ?*]
 l - 2 crude daggers (at the ready).
 In what direction?
 The crude dagger misses the floating eye.
 In what direction?
 The crude dagger hits the floating eye.
 H - a bow (weapon in hand).
 a - a blessed +1 mace (alternate weapon; not wielded).
 What do you want to ready? [- $apsFG or ?*]
 p - 5 arrows (in quiver).
 In what direction?
 The arrow hits the floating eye.
 In what direction?
 The arrow misses the floating eye.
 The giant bat bites!
 a - a blessed +1 mace (weapon in hand).
 H - a bow (alternate weapon; not wielded).
 You miss the giant bat.
 The giant bat bites!
 You hear a gurgling noise.
 The giant bat misses!
 You hit the giant bat!
 The giant bat just misses!
 The giant bat bites!
 You miss the giant bat.
 The giant bat bites!
 The giant bat just misses!
 You miss the giant bat.
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 What do you want to use or apply? [ituL or ?*]
 You start playing your leather drum.
 You beat a deafening row!
 The giant bat turns to flee.
 The floating eye turns to flee.
 p - 2 arrows (in quiver).
 v - 2 darts.
 l - 2 crude daggers.
 You can hear again.
 You stop waiting.
 You find a hidden passage.
 The bat bites!
 You hit the bat.
 The bat bites!
 The bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 218 gold pieces
 Amulets
  k - an amulet of restful sleep
 Weapons
  G - 2 blessed +1 arrows
  p - 5 +0 arrows (in quiver)
  H - a +1 bow (alternate weapon; not wielded)
  s - a +0 sling
  v - 2 +0 darts
  l - 2 +0 orcish daggers
  a - a blessed +1 mace (weapon in hand)
  F - a +0 scimitar
 Armor
  j - a +0 orcish helm (being worn)
  O - a +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  P - a cursed -1 dwarvish cloak
  b - a +0 robe (being worn)
 Comestibles
  o - a banana
  e - 2 cloves of garlic
  y - 2 food rations
  m - 2 fortune cookies
  f - a sprig of wolfsbane
 Scrolls
  n - a scroll of destroy armor
  J - a scroll of identify
  K - a scroll of magic mapping
  E - a cursed scroll of magic mapping
 Potions
  D - a potion of healing
  d - a potion of holy water
 Wands
  L - a wand of probing (0:7)
 Tools
  t - a bag of holding containing 3 items
  i - a leather drum
  u - a magic flute (0:2)
 Gems/Stones
  A - a citrine stone named soft
  M - an obsidian stone named soft
  N - 2 worthless pieces of blue glass named soft
  B - a worthless piece of red glass named soft

Contents of the bag of holding:
  3 potions of holy water
  4 potions of water
  a +0 pick-axe

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, nominally on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 2247 turns ago.
 You had 155 experience points, 5 more were needed to attain level 5.

Basics:
 You had 0 out of 23 hit points.
 You had all 47 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 218 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a little dog
  2 floating eyes
  a dwarf
  a wererat
  a werejackal
 an iguana
 an acid blob
  a hobgoblin
  4 giant rats
  a brown mold
  3 gnomes
  a gnome zombie
  a gecko
  3 jackals
  2 foxes
  a kobold
  2 goblins
  5 sewer rats
  7 grid bugs
  4 lichens
  a kobold zombie
  9 newts
53 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: "vault"
      An altar, a fountain, a sink.
   Level 2: <- You were here.
      A general store, a fountain, a sink.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a bat.
   Level 3:
      A potion shop, a fountain.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      218 Au      |
                  | killed by a bat  |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 917 points,
and 218 pieces of gold, after 2247 moves.
You were level 4 with a maximum of 23 hit points when you died.

