Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-16 00:35:55, ended 2025-03-16 02:51:21.

Eymerich, chaotic male elven Priest

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                                           .)).)
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          |.--...........*......##--    |.--  --.....--------.....|........|..|
          |....*........[*)[>......#--.-...--.|.%...................-..--------
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Eymerich the Adept           St:16 Dx:14 Co:15 In:11 Wi:20 Ch:8  Chaotic
Dlvl:9  $:0  HP:0(51) Pw:116(127) AC:3  Exp:8 T:9323  Satiated Burdened

Latest messages:
 What do you want to drop? [a-gj-zA-MO-VYZ or ?*]
 You drop a blessed +0 hard hat.
 What do you want to wear? [JQ or ?*]
 You finish your dressing maneuver.
 Your candle's flame flickers low!
 The gnome hits!
 Your candle is consumed!
 Its flame dies.
 You kill the gnome!
 You hit the giant spider!
 The giant spider bites!
 The giant spider's bite was poisoned!
 The poison doesn't seem to affect you.
 The giant spider bites!
 You hit the giant spider!
 The giant spider bites!
 You hit the giant spider!
 The giant spider bites!
 The giant spider bites!
 The giant spider's bite was poisoned!
 The poison doesn't seem to affect you.
 The giant spider bites!
 The giant spider bites!
 You kill the giant spider!
 What do you want to use or apply? [gkmrszACHKTUZ or ?*]
 Improvise? [ynq] (q)
 You start playing your horn.
 You produce a frightful, grave sound.
 In what direction?
 You feel better.
 In what direction?
 You feel better.
 You see here a giant spider corpse.
 The freezing sphere explodes!
 You duck some of the blast.
 Pick an object.
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn misses!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  c - 3 blessed +1 arrows
  O - 5 +0 arrows (in quiver)
  P - a +0 bow (alternate weapon; not wielded)
  n - 10 blessed +2 darts
  E - 74 +0 darts
  v - a blessed poisoned +1 dart
  G - a blessed +0 elven dagger
  L - a +0 elven dagger
  S - a blessed +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  Q - a +0 helm of brilliance
  J - a blessed +3 orcish helm (being worn)
  R - a blessed +0 pair of iron shoes (being worn)
  Y - a +1 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  V - a banana
  e - a clove of garlic
  q - a food ration
  o - 2 fortune cookies
  f - a sprig of wolfsbane
  x - a tin of red naga hatchling meat
 Scrolls
  d - a blessed scroll of amnesia
  j - a cursed scroll of blank paper
  p - a blessed scroll of remove curse
 Potions
  B - a cursed potion of fruit juice
  l - a potion of monster detection
  t - a potion of holy water
  F - a potion of water
  M - a potion of unholy water
 Rings
  D - a cursed ring of hunger
  w - a ring of stealth (on right hand)
 Wands
  U - a wand of digging (0:4)
  r - a cursed wand of light (0:13)
  k - a cursed wand of secret door detection (0:13)
  m - a wand of sleep (0:4)
  T - a wand of striking (0:8)
  g - a wand of striking (0:1)
  K - a wand of undead turning (0:2)
 Tools
  A - a bag of holding named holding containing 29 items
  s - a tooled horn
  Z - a lock pick
  C - a mirror
  H - a +0 unicorn horn
 Gems/Stones
  u - a worthless piece of yellowish brown glass
  z - a luckstone

Contents of the bag of holding named holding:
  1613 gold pieces
  a +0 dwarvish mattock
  a scroll of blank paper
  2 scrolls of confuse monster
  a scroll of enchant armor
  3 scrolls of enchant weapon
  a scroll of light
  a scroll of magic mapping
  a potion of confusion
  a potion of extra healing
  2 potions of healing
  2 potions of levitation
  a potion of monster detection
  a potion of sleeping
  4 potions of holy water
  a ring of teleport control
  a wand of digging (0:7)
  a wand of magic missile (0:0)
  a leather drum
  a tin whistle
  a tin whistle
  a +0 unicorn horn
  a turquoise stone named soft
  a worthless piece of black glass named soft
  a worthless piece of blue glass named soft
  a worthless piece of green glass named soft
  2 worthless pieces of orange glass
  a worthless piece of red glass named junk
  a worthless piece of violet glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Gnomish Mines, on level 9.
 You entered the dungeon 9323 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 1960 experience points, 600 more were needed to attain level 9.

Basics:
 You had 0 out of 51 hit points.
 You had 116 out of 127 energy points (spell power).
 Your armor class was 3.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a large mimic
  2 small mimics
  a freezing sphere
  a large cat
 an ettin zombie
  3 watchmen
  a quivering blob
  a wolf
  a spotted jelly
  a leprechaun
  a giant spider
  a baby long worm
 an orc mummy
  3 brown puddings
  a gold golem
  a dog
  a white unicorn
  a gray unicorn
  2 dust vortices
  3 apes
  5 human zombies
  a fire ant
  a wood nymph
  a rock piercer
  a rock mole
  a pony
  a shrieker
  a violet fungus
 14 gnome lords
  3 gnomish wizards
  3 red naga hatchlings
  a guardian naga hatchling
  a paper golem
  a baby crocodile
  2 giant ants
  a little dog
  3 floating eyes
  2 kittens
 18 dwarves
  2 homunculi
 10 hill orcs
  2 centipedes
  a giant bat
  4 orc zombies
  4 dwarf zombies
  a werejackal
  3 iguanas
  8 killer bees
 an acid blob
  a coyote
  3 gas spores
  7 hobbits
  3 manes
  2 large kobolds
  a hobgoblin
  3 giant rats
  3 cave spiders
 57 gnomes
 10 garter snakes
  a gnome zombie
  9 geckos
  8 jackals
  a fox
  2 goblins
  3 sewer rats
 13 grid bugs
  a bat
  2 lichens
 12 newts
267 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      A jewelers.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar to Set, a fountain, a grave.
   Level 4:
      A sink, a grave.
   Level 5: "vault, iron bars"
      A weapon shop.
The Gnomish Mines: levels 3 to 9
   Level 3:
   Level 4:
   Level 5:
      Many shops, many fountains.
   Level 6:
   Level 7:
   Level 8:
   Level 9: <- You were here.
      Final resting place for
         you, killed by a gray unicorn.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |     1613 Au      |
                  | killed by a gray |
                  |     unicorn      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 9 with 9702 points,
and 1613 pieces of gold, after 9323 moves.
You were level 8 with a maximum of 51 hit points when you died.

