Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-03 18:40:22, ended 2025-04-03 19:09:01.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:12 Dx:11 Co:15 In:11 Wi:18 Ch:9  Chaotic
Dlvl:5  $:28 HP:0(37) Pw:42(45) AC:5  Exp:4 T:2371 

Latest messages:
 You sense the presence of monsters.
 (For instructions type a '?')
 You hear a door open.
 You climb up the stairs.
 You remember this level as vault.
 You descend the stairs.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [ioF or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in unlocking the door.
 The door opens.
 You hear a F note squeak in the distance.
 You find a hidden passage.
 You hear a door open.
 The hobbit thrusts her elven dagger.
 The hobbit misses!
 You begin bashing monsters with your crossbow.
 You miss the hobbit.
 The hobbit thrusts her elven dagger.
 The hobbit hits!
 You miss the hobbit.
 The hobbit thrusts her elven dagger.
 The hobbit misses!
 You miss the hobbit.
 You hit the hobbit.
 You miss the hobbit.
 The hobbit thrusts her elven dagger.
 The hobbit hits!
 You hit the hobbit.
 The hobbit thrusts her elven dagger.
 The hobbit hits!
 You miss the hobbit.
 The hobbit thrusts her elven dagger.
 The hobbit hits!
 The hobbit throws an elven dagger!
 You are hit by an elven dagger.
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 28 gold pieces
 Weapons
  P - 7 +0 crossbow bolts (in quiver pouch)
  Q - a +0 crossbow (weapon in hand)
  D - 3 +0 darts
  r - a +0 dagger
  p - a +0 orcish dagger
  a - a blessed +1 mace (alternate weapon; not wielded)
 Armor
  v - a blessed +1 orcish helm (being worn)
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - 2 cloves of garlic
  M - a food ration
  H - 3 fortune cookies
  j - a melon
  f - a sprig of wolfsbane
  w - 3 lichen corpses
 Scrolls
  J - a scroll of enchant armor
  m - a scroll of enchant weapon
  x - 3 blessed scrolls of identify
  S - a scroll of punishment
 Potions
  k - a potion of blindness
  l - a potion of confusion
  I - a cursed potion of gain ability
  u - a potion of hallucination
  O - a potion of invisibility
  A - a potion of restore ability
  d - 3 potions of holy water
 Rings
  G - a ring of free action
 Wands
  o - a wand of speed monster (0:5)
 Tools
  i - a bugle
  F - a skeleton key
 Gems/Stones
  R - 2 agate stones
  N - a topaz stone named hard
  E - a worthless piece of green glass named soft
  t - a worthless piece of orange glass named soft
  s - a worthless piece of yellow glass named soft
  q - 2 worthless pieces of yellowish brown glass named soft
  K - 2 cursed worthless pieces of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2371 turns ago.
 You had 133 experience points, 27 more were needed to attain level 5.

Basics:
 You had 0 out of 37 hit points.
 You had 42 out of 45 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 28 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a crossbow.
 You were unskilled in crossbow.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a gnome lord
  a giant bat
 an orc zombie
  3 gas spores
  a hobbit
  2 manes
  2 giant rats
  2 cave spiders
  a brown mold
  2 red molds
  2 gnomes
  2 geckos
  4 jackals
  2 foxes
  a kobold
  3 goblins
  a sewer rat
  4 grid bugs
  3 lichens
  6 newts
44 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A fountain.
   Level 3:
      A general store.
   Level 4: "vault"
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Final resting place for
         you, killed by an elven dagger.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      28 Au       |
                  |   killed by an   |
                  |   elven dagger   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 768 points,
and 28 pieces of gold, after 2371 moves.
You were level 4 with a maximum of 37 hit points when you died.

