Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-10 21:25:11, ended 2025-04-10 22:40:08.

Eymerich, chaotic male elven Priest

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                                     |........| #     #################-..@@|
                                     |....)[...########-------         |...f|
                                     |.).<....| #######%.....|         |...o|
                                     ----------        |....(|         |....|
                                                       -.....|         -...G|
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Eymerich the Adept           St:16 Dx:11 Co:14 In:9 Wi:17 Ch:15  Chaotic
Dlvl:8  $:512 HP:0(58) Pw:55(141) AC:6  Exp:8 T:6837 

Latest messages:
 There is an open door here.
 You see here a bugbear corpse.
 You hear a door open.
 You see here a chest.
 In what direction?
 There is a chest here.  Check it for traps? [ynq] (q)
 You find no traps on the chest.
 There is a chest here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 You see here a locked chest.
 What do you want to use or apply? [ilnotyERX or ?*]
 In what direction?
 There is a locked chest here; unlock it? [ynq] (q)
 You succeed in unlocking the chest.
 In what direction?
 There is an unlocked chest here.  Check it for traps? [ynq] (q)
 You find no traps on the chest.
 There is an unlocked chest here, loot it? [ynq] (q)
 You carefully open the chest...
 $ - 349 gold pieces.
 You hear some noises in the distance.
 There is an open door here.
 You see here a bugbear corpse.
 You hear some noises in the distance.
 You find a hidden door.
 The door opens.
 Pick an object.
 The Elvenking strikes at your displaced image and misses you!
 You destroy the kobold zombie!
 The hobgoblin swings her curved sword at the Elvenking.
 The hobgoblin misses the Elvenking.
 You hear a jackal howling at the moon.
 You see here a kobold corpse.
 You see here 13 gold pieces.
 You hit the Elvenking!
 Puffa bites the hobgoblin.
 The Elvenking swings his elven broadsword.
 The Elvenking hits!
 The Elvenking swings his elven broadsword.
 The Elvenking hits!
 You fail to cast the spell correctly.
 The Elvenking swings his elven broadsword.
 The Elvenking hits!
 The Elvenking swings his elven broadsword.
 The Elvenking hits!
 The Elvenking swings his elven broadsword.
 The Elvenking hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 512 gold pieces
 Weapons
  c - 7 blessed +1 arrows
  F - a +0 bow (alternate weapon; not wielded)
  x - 18 +0 darts
  u - 4 +0 daggers (at the ready)
  M - a blessed +1 orcish dagger
  V - a +0 orcish dagger
  a - a blessed +1 mace (weapon in hand)
 Armor
  q - a +0 helmet (being worn)
  v - a +0 pair of iron shoes (being worn)
  K - a +0 cloak of displacement (being worn)
  j - a +0 mummy wrapping
  I - a +0 orcish cloak
  b - a rotted +0 robe
 Comestibles
  e - a clove of garlic
  B - a fortune cookie
  f - a sprig of wolfsbane
  O - a tin of newt meat
  G - a lizard corpse
 Scrolls
  g - 3 scrolls of blank paper
  S - a cursed scroll of enchant weapon
  r - a cursed scroll of food detection
  z - a cursed scroll of light
  w - a cursed scroll of magic mapping
  p - a scroll of remove curse
 Potions
  A - a cursed potion of full healing
  k - a potion of healing
  m - a potion of levitation
  Q - a cursed potion of monster detection
  d - a potion of holy water
 Rings
  L - a ring of fire resistance
  C - a ring of levitation
  h - a cursed ring of teleportation
 Wands
  X - a wand of light (0:10)
  R - a wand of magic missile (0:0)
  t - a wand of teleportation (0:6)
 Tools
  y - a sack containing 14 items
  i - a leather drum
  E - a mirror
  o - a +0 pick-axe
  l - a skeleton key
 Gems/Stones
  s - 2 sapphires named hard
  N - a worthless piece of yellow glass named soft
  n - a luckstone

Contents of the sack:
  117 gold pieces
  an amulet of ESP
  an amulet versus poison
  2 food rations
  a fortune cookie
  2 tripe rations
  2 scrolls of confuse monster
  a scroll of destroy armor
  a scroll of enchant weapon
  a scroll of gold detection
  a scroll of identify
  a scroll of magic mapping
  a scroll of punishment
  a potion of monster detection

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Susanowo
 who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 6837 turns ago.
 It was nighttime.
 You had 1287 experience points, 1273 more were needed to attain level 9.

Basics:
 You had 0 out of 58 hit points.
 You had 55 out of 141 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 512 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 15 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were displaced.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a chameleon
  3 wolves
  2 leprechauns
  a black light
  2 brown puddings
 an owlbear
  a lizard
  3 dingoes
  a dog
  a gnome mummy
  4 bugbears
  2 Uruk-hai
  a rock piercer
  2 rock moles
  3 ponies
  a fog cloud
  a yellow light
  2 shriekers
  5 gnome lords
  a gnomish wizard
  a kobold mummy
  a red naga hatchling
  a black naga hatchling
  a golden naga hatchling
  a paper golem
  a kitten
  a dwarf
  a homunculus
  4 kobold lords
  3 rothes
 an orc zombie
  2 werejackals
 an iguana
  2 acid blobs
  a coyote
  2 hobbits
 10 manes
  2 large kobolds
  5 hobgoblins
  5 giant rats
  a brown mold
  a red mold
 12 gnomes
  2 garter snakes
  2 gnome zombies
  4 geckos
  7 jackals
  2 foxes
  a kobold
  4 goblins
  4 sewer rats
  7 grid bugs
  2 bats
  3 kobold zombies
  6 newts
142 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2: "iron bars"
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 3: "box 10 items"
      A shop, a fountain.
   Level 4: "boulder"
      A fountain.
   Level 5:
      Many fountains.
   Level 6:
   Level 7:
      A grave.
   Level 8: <- You were here.
      A throne.
      Final resting place for
         you, killed by an Elvenking.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      629 Au      |
                  |   killed by an   |
                  |    Elvenking     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 8 with 6075 points,
and 629 pieces of gold, after 6837 moves.
You were level 8 with a maximum of 58 hit points when you died.

