Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-14 17:49:24, ended 2025-04-14 18:44:32.

Eymerich, chaotic male elven Priest

             ----------------                 ---------     -----------
             |..............|                 |....<..|#####......{...|
            #................                #-....%..|#    |.........|
            #|..............|                )|...F..(|#   #-.........|
            #|..............|               ##|.......|#   #|.........|
            #--------------|-     -----    #@ |..#.....#####-----------
            #      ###############.>..|#   Z  ------.--#
            #   ###0   ##         |...|#####%###########
            #        ###          |....#####        #
            #    ----|------   ###-...|             #
            #    |.........|  ##  -----          ---.----
           ###   |.........|  #                  |......|
           ##    |.........|  #                  |......|
     -----##     |.........-###                  |.......#########    --------
     |....##     |.........|                     --------##########0##.......|
     |...|       -----------              ################        ##  |......|
     |....#################################                        ###.......|
     -----                                                            --------

Eymerich the Adept           St:12 Dx:14 Co:15 In:9 Wi:20 Ch:8  Chaotic
Dlvl:5  $:509 HP:0(42) Pw:111(111) AC:5  Exp:6 T:5459  Burdened

Latest messages:
 The hill orc hits!
 The hill orc hits!
 You kill the hill orc!
 You destroy the gnome zombie!
 There is a hill orc corpse here; eat it? [ynq] (n)
 This hill orc corpse tastes okay.
 You finish eating the hill orc corpse.
 You see here a gnome corpse.
 You hear someone counting money.
 You see here a leather armor.
 There is a hill orc corpse here; eat it? [ynq] (n)
 This hill orc corpse tastes terrible!
 You hear someone counting money.
 You finish eating the hill orc corpse.
 You have a little trouble lifting M - an iron skull cap.
 You have a little trouble lifting N - an iron skull cap.
 What do you want to take off? [bFS or ?*]
 You finish taking off your helm.
 What do you want to wear? [gDFMN or ?*]
 You finish your dressing maneuver.
 What do you want to take off? [bMS or ?*]
 You finish taking off your helm.
 The elf zombie hits!
 What do you want to wear? [gDFMN or ?*]
 The elf zombie hits!
 You finish your dressing maneuver.
 What do you want to drop? [$abd-jl-zA-NQS-UW-Z or ?*]
 You drop a +0 iron skull cap.
 The elf zombie hits!
 What do you want to drop? [$abd-fh-jl-zA-NQS-UW-Z or ?*]
 You drop a +0 iron skull cap.
 The elf zombie hits!
 What do you want to drop? [$abd-fh-jl-zA-CE-NQS-UW-Z or ?*]
 You drop a +0 iron skull cap.
 What do you want to drop? [$abd-fh-jl-zA-CE-LNQS-UW-Z or ?*]
 You drop a +0 iron skull cap.
 The elf zombie hits!
 You hit the elf zombie!
 The elf zombie hits!
 The elf zombie hits!
 You destroy the elf zombie!
 You see here a leather armor.
 There are several objects here.
 You see here an angled poleaxe.
 You see here an angled poleaxe.
 There are several objects here.
 The elf zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 509 gold pieces
 Weapons
  l - 2 +0 arrows (in quiver)
  q - 11 +0 silver arrows
  t - a +0 bow
  L - a +0 sling
  y - 6 +0 darts
  T - 5 blessed +2 daggers
  x - 9 +0 daggers
  u - 2 +0 elven daggers
  Z - 2 +0 orcish daggers
  I - the +0 Sting
  a - a blessed +1 mace (weapon in hand)
 Armor
  N - a +0 orcish helm (being worn)
  S - a blessed +0 pair of iron shoes (being worn)
  z - a +0 dwarvish cloak
  b - a blessed +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  A - a fortune cookie
  f - 2 sprigs of wolfsbane
  o - 2 tripe rations
  K - a tin of floating eye meat
  r - 2 lichen corpses
 Scrolls
  H - a cursed scroll of enchant weapon
  G - a scroll of identify
  Q - a cursed scroll of identify
  E - a cursed scroll of light
 Spellbooks
  h - a spellbook of create monster
  m - a spellbook of cure blindness
  W - a spellbook of protection
 Potions
  p - a potion of fruit juice
  d - 4 potions of holy water
 Rings
  n - a cursed ring of aggravate monster
 Tools
  j - a bugle
  U - a credit card
  i - an oil lamp
  B - a +0 pick-axe (alternate weapon; not wielded)
  s - a tallow candle
  J - a tin opener
 Gems/Stones
  Y - a worthless piece of blue glass named soft
  C - a worthless piece of orange glass named soft
  v - a worthless piece of red glass named soft
  X - a worthless piece of white glass named soft
  w - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 5459 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 355 experience points, 285 more were needed to attain level 7.

Basics:
 You had 0 out of 42 hit points.
 You had all 111 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 509 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a housecat
  a rock piercer
  a rock mole
  5 shriekers
  2 gnome lords
 an elf zombie
  a straw golem
  a floating eye
  2 dwarves
  5 hill orcs
  2 dwarf zombies
  2 iguanas
  2 acid blobs
  4 coyotes
  4 hobbits
  6 manes
  3 hobgoblins
  5 yellow molds
  2 green molds
  2 red molds
 10 gnomes
  3 gnome zombies
  2 geckos
  a jackal
  3 foxes
  3 kobolds
  3 goblins
  3 sewer rats
 16 grid bugs
  4 lichens
  3 kobold zombies
 13 newts
116 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2: "vault"
      Stairs down to The Gnomish Mines.
   Level 3: "locked chest"
      A grave.
   Level 4:
   Level 5: "vault" <- You were here.
      A fountain, a sink.
      Final resting place for
         you, killed by an elf zombie.
   Level 6:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      509 Au      |
                  | killed by an elf |
                  |      zombie      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 2129 points,
and 509 pieces of gold, after 5459 moves.
You were level 6 with a maximum of 42 hit points when you died.

