Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-14 21:17:16, ended 2025-04-14 21:47:00.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:14 Dx:9 Co:14 In:12 Wi:19 Ch:8  Chaotic
Dlvl:4  $:152 HP:0(44) Pw:65(67) AC:7  Exp:5 T:2428 

Latest messages:
 D - a green gem.
 You see here a cursed dagger.
 E - a cursed dagger.
 What do you want to write with? [- ailmqrtuxyDELQUWZ or ?*]
 You write in the dust with a green gem.
 Never mind.
 #
 What do you want to name? [$a-zA-FLNPQSU-XZ or ?*]
 What do you want to write with? [- ailmqrtuxyDELQUWZ or ?*]
 You write in the dust with 2 white gems.
 Never mind.
 #
 What do you want to name? [$a-zA-FLNPQSU-XZ or ?*]
 You climb up the stairs.
 You remember this level as vault.
 You are empty handed.
 a - a blessed +1 mace (alternate weapon; not wielded).
 What do you want to wield? [- ailmqrtuxyEQWZ or ?*]
 q - a crossbow (weapon in hand).
 What do you want to ready? [- $ailmrtuxyEQWZ or ?*]
 l - 9 crossbow bolts (in quiver pouch).
 In what direction?
 The crossbow bolt hits the floating eye.
 In what direction?
 The crossbow bolt hits the floating eye.
 In what direction?
 The crossbow bolt hits the floating eye.
 In what direction?
 The crossbow bolt misses the floating eye.
 In what direction?
 You kill the floating eye!
 l - 2 crossbow bolts (in quiver pouch).
 G - a slime mold.
 Where do you want to travel to?
 (For instructions type a '?')
 The rothe hits!
 The rothe bites!
 The rothe bites!
 a - a blessed +1 mace (weapon in hand).
 q - a crossbow (alternate weapon; not wielded).
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hit the rothe!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 152 gold pieces
 Weapons
  t - 10 +0 arrows
  l - 6 +0 crossbow bolts (in quiver pouch)
  u - a blessed +1 bow
  q - a +0 crossbow (alternate weapon; not wielded)
  Q - a +0 sling
  x - 7 +4 darts
  m - 10 +0 darts
  Z - a +0 dagger
  E - a cursed -1 dagger
  W - a +0 elven dagger
  y - a +0 orcish dagger
  i - a +0 aklys
  r - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  v - a +0 orcish helm (being worn)
  F - a +0 pair of gauntlets of power
  c - a +0 pair of iron shoes (being worn)
  C - a cursed -2 pair of iron shoes
  g - a +0 dwarvish cloak (being worn)
  X - a +0 mummy wrapping
  b - a +0 robe
 Comestibles
  G - a slime mold
  e - a clove of garlic
  n - a food ration
  P - a fortune cookie
  f - 2 sprigs of wolfsbane
  S - a sprig of wolfsbane
  k - a lichen corpse
 Scrolls
  p - a scroll of scare monster
  V - a scroll of stinking cloud
  z - a scroll of teleportation
 Potions
  s - a potion of blindness
  o - a potion of gain level
  B - a potion of healing
  A - a potion of restore ability
  N - 2 potions of see invisible
  d - 4 potions of holy water
 Rings
  L - a ring of invisibility
 Tools
  j - a tallow candle
  h - a cursed tallow candle
  w - a tin whistle
 Gems/Stones
  D - a worthless piece of green glass named soft
  U - 2 worthless pieces of white glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2428 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 236 experience points, 84 more were needed to attain level 6.

Basics:
 You had 0 out of 44 hit points.
 You had 65 out of 67 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 152 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 9 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a rock mole
  a shrieker
  a gnome lord
  a gnomish wizard
  a kobold mummy
  a little dog
  2 floating eyes
  2 dwarves
  a giant bat
  2 orc zombies
  a werejackal
  a hobbit
  a large kobold
  2 cave spiders
  7 gnomes
  2 jackals
  2 foxes
  2 kobolds
  3 goblins
  2 sewer rats
  3 grid bugs
  3 lichens
  2 kobold zombies
  3 newts
47 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
   Level 3:
   Level 4: "vault" <- You were here.
      A general store.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a rothe.
   Level 5:
      A fountain.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      152 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 4 with 1291 points,
and 152 pieces of gold, after 2428 moves.
You were level 5 with a maximum of 44 hit points when you died.

