Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-15 19:17:37, ended 2025-04-15 21:52:02.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:18 Dx:17 Co:13 In:9 Wi:15 Ch:11  Chaotic
Dlvl:8  $:359 HP:0(47) Pw:88(88) AC:5  Exp:7 T:7814  Satiated Burdened

Latest messages:
 A crossbow bolt misses you.
 It is missed.
 A crossbow bolt misses you.
 The housecat is hit!
 You see here a plains centaur corpse.
 It is missed.
 You are hit by a crossbow bolt.
 It is missed.
 You are hit by a crossbow bolt.
 You hear someone counting money.
 You see here a large kobold corpse.
 The housecat drops a crossbow bolt.
 You see here an arrow.
 You see here an arrow.
 E - an arrow.
 You swap places with your housecat.
 The housecat drops a crossbow bolt.
 You see here an empty unlocked chest.
 You see here a potion of gain energy.
 You have a little trouble lifting a potion of gain energy.  Continue? [ynq] (q)
 You have a little trouble lifting K - a potion of gain energy.
 Your movements are slowed slightly because of your load.
 You swap places with your housecat.
 You swap places with your housecat.
 You find a hidden door.
 The door opens.
 You hear some noises in the distance.
 You kill the grid bug!
 You swap places with your housecat.
 You swap places with your housecat.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You hear some noises.
 N - a broad pick (weapon in hands).
 a - a blessed +3 mace (alternate weapon; not wielded).
 You start digging.
 You hit the rock with all your might.
 It hits!
 You stop digging.
 It hits!
 a - a blessed +3 mace (weapon in hand).
 N - a broad pick (alternate weapon; not wielded).
 It hits!
 It hits!
 You hit it.
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 359 gold pieces
 Weapons
  E - a +0 arrow
  T - a +0 orcish arrow
  v - a blessed poisoned +0 orcish arrow
  r - a poisoned +0 orcish arrow
  A - a blessed +0 orcish bow
  q - 12 +0 darts
  F - 4 +0 darts (at the ready)
  y - 2 +0 orcish daggers
  N - a +0 dwarvish mattock (alternate weapon; not wielded)
  a - a blessed +3 mace (weapon in hand)
 Armor
  k - a blessed +3 dwarvish cloak (being worn)
  b - a +0 robe
  I - a blessed +0 leather armor (being worn)
 Comestibles
  e - a clove of garlic
  t - a food ration
  G - a food ration
  f - a sprig of wolfsbane
  x - 2 tripe rations
  Z - a lichen corpse
 Scrolls
  h - a scroll of amnesia
  m - a scroll of blank paper
  B - a blessed scroll of remove curse
  g - a scroll of scare monster
 Spellbooks
  C - a spellbook of healing
  D - a spellbook of turn undead
 Potions
  V - a potion of confusion
  K - a potion of gain energy
  U - a potion of object detection
  z - a blessed potion of sickness
  Y - a potion of sickness
  d - 2 potions of holy water
  c - a potion of unholy water
 Rings
  o - a ring of slow digestion (on left hand)
 Wands
  u - a wand of digging (0:6)
  J - a wand of make invisible (0:3)
  p - a wand of polymorph (0:4)
  M - a wand of striking (0:5)
 Tools
  H - a frost horn (0:3)
  i - a tooled horn
  j - an expensive camera (0:59)
  X - a lock pick

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, nominally on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 7814 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 1153 experience points, 127 more were needed to attain level 8.

Basics:
 You had 0 out of 47 hit points.
 You had all 88 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 359 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You had slower digestion.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a ghost
 an ettin zombie
  6 leprechauns
  a dwarf mummy
  a gold golem
  a blue jelly
  a dust vortex
  a plains centaur
  4 bugbears
  2 imps
  3 wood nymphs
  3 rock piercers
  a rock mole
  3 yellow lights
  3 gnome lords
  2 kobold mummies
  a ghoul
  2 giant ants
  a little dog
  2 floating eyes
  3 dwarves
  a homunculus
  a kobold lord
  8 rothes
  a giant bat
  3 orc zombies
  a wererat
  a werejackal
  3 iguanas
  5 killer bees
  8 coyotes
  a gas spore
 10 manes
  3 large kobolds
  5 hobgoblins
  7 giant rats
  a cave spider
  a brown mold
  4 yellow molds
  a green mold
  a gnome
  3 geckos
 15 jackals
  4 foxes
  5 kobolds
  a goblin
  6 sewer rats
  8 grid bugs
  8 lichens
  2 kobold zombies
  8 newts
169 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      A general store.
   Level 3:
      A general store, a fountain.
   Level 4: "box 8 items"
      Stairs down to The Gnomish Mines.
   Level 5:
      A grave.
      Final resting place for
         rink8134-Val-Hum-Fem-Law, killed by a rothe.
   Level 6:
      A fountain, a sink.
   Level 7:
      A fountain.
   Level 8: "vault" <- You were here.
      An altar to Set, a throne.
      Final resting place for
         you, killed by an invisible dwarf king.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      359 Au      |
                  |   killed by an   |
                  | invisible dwarf  |
                  |       king       |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 8 with 5306 points,
and 359 pieces of gold, after 7814 moves.
You were level 7 with a maximum of 47 hit points when you died.

