Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-04-26 21:11:05, ended 2025-04-26 21:45:27.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:14 Dx:10 Co:15 In:11 Wi:15 Ch:11  Chaotic
Dlvl:5  $:357 HP:0(30) Pw:53(56) AC:3  Exp:4 T:2583 

Latest messages:
 You swap places with Puffa.
 You hear bubbling water.
 You descend the stairs.
 What do you want to take off? [qv or ?*]
 You finish taking off your suit.
 You can't go down here.
 You sense the presence of monsters.
 (For instructions type a '?')
 What do you want to wear? [bq or ?*]
 You finish your dressing maneuver.
 A trap door opens up under you!
 You fall down a shaft!
 The gnome lord wields a thonged club!
 You hit the gnome lord.
 You hear crashing rock.
 The gnome lord swings his thonged club.
 The gnome lord hits!
 You miss the gnome lord.
 The gnome lord swings his thonged club.
 The gnome lord just misses!
 You hear a door open.
 You miss the gnome lord.
 You miss the gnome lord.
 You hit the gnome lord.
 The gnome lord swings his thonged club.
 The gnome lord hits!
 What do you want to use or apply? [iC or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The monkey turns to flee.
 The gnome lord turns to flee.
 The watch captain is now ready for battle!
 You hear the rattle of battle gear being readied.
 The watchman is now ready for battle!
 You hear the rattle of battle gear being readied.
 You hear the rattle of battle gear being readied.
 You miss the gnome lord.
 You hit the gnome lord.
 You hit the gnome lord.
 a - a blessed +3 mace (weapon in hand).
 u - a blessed +1 orcish dagger (alternate weapon; not wielded).
 You hear a door open.
 You hear a door open.
 You hear a door open.
 You kill the gas spore!
 You are caught in the gas spore's explosion!
 It is fatal.
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 357 gold pieces
 Weapons
  t - 10 +0 arrows
  r - 11 +0 crossbow bolts
  s - a +0 crossbow
  u - a blessed +1 orcish dagger (alternate weapon; not wielded)
  a - a blessed +3 mace (weapon in hand)
 Armor
  v - a +0 orcish helm (being worn)
  b - a +0 robe
  q - a +1 elven mithril-coat (being worn)
 Comestibles
  w - a slime mold
  e - a clove of garlic
  z - 2 food rations
  A - a fortune cookie
  f - 2 sprigs of wolfsbane
  j - a lichen corpse
 Scrolls
  R - 2 blessed scrolls of identify
  k - a scroll of identify
  m - a scroll of light
  Y - a scroll of magic mapping
  V - a blessed scroll of remove curse
 Potions
  d - 3 potions of holy water
 Rings
  o - a ring of teleport control
 Tools
  i - a bugle
  C - a leash
 Gems/Stones
  n - an obsidian stone named soft
  p - a worthless piece of blue glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2583 turns ago.
 You had 141 experience points, 19 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had 53 out of 56 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 357 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a small mimic
  a gnome lord
  2 dwarves
  a rothe
 an orc zombie
  2 iguanas
  a gas spore
  a hobbit
  a large kobold
  a hobgoblin
  4 giant rats
  a yellow mold
  6 gnomes
  2 geckos
  4 jackals
  2 goblins
  4 sewer rats
  8 grid bugs
  2 lichens
  a kobold zombie
  6 newts
52 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2: "vault"
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4:
      A scroll shop.
   Level 5:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a gas spore's explosion.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      357 Au      |
                  | killed by a gas  |
                  |     spore's      |
                  |    explosion     |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 5 with 1096 points,
and 357 pieces of gold, after 2583 moves.
You were level 4 with a maximum of 30 hit points when you died.

