Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-10 12:54:47, ended 2025-05-10 23:28:06.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:16 Dx:10 Co:16 In:11 Wi:14 Ch:12  Chaotic
Dlvl:11 $:278 HP:0(58) Pw:31(85) AC:-1 Exp:8 T:14002  Burdened

Latest messages:
 The jaguar misses!
 The jaguar hits!
 The jaguar bites!
 You kill the jaguar!
 There is a jaguar corpse here; eat it? [ynq] (n)
 This jaguar corpse tastes okay.
 You stop eating the jaguar corpse.
 You hit the giant spider!
 The giant spider bites!
 The giant spider bites!
 You kill the giant spider!
 There is a partly eaten jaguar corpse here; eat it? [ynq] (n)
 You resume your meal.
 You stop eating the jaguar corpse.
 In what direction?
 The dart hits the vampire bat.
 The vampire bat bites!
 The vampire bat misses!
 In what direction?
 The spell hits the vampire bat!
 The vampire bat bites!
 The vampire bat bites!
 The vampire bat's bite was poisoned!
 The poison doesn't seem to affect you.
 The vampire bat bites!
 The vampire bat bites!
 In what direction?
 The spell hits the vampire bat!
 The vampire bat bites!
 The vampire bat bites!
 The vampire bat's bite was poisoned!
 The poison doesn't seem to affect you.
 The vampire bat bites!
 The vampire bat misses!
 You kill the vampire bat!
 The seemingly dead vampire bat suddenly transforms and rises as a vampire!
 The vampire hits!
 The vampire bites!
 Goodbye level 9.
 The vampire hits!
 The vampire bites!
 The ettin mummy hits!
 The ettin mummy hits!
 What do you want to zap? [zCGQRTY or ?*]
 In what direction?
 The wand misses the vampire.
 The vampire hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 278 gold pieces
 Weapons
  W - 2 blessed +0 arrows
  h - 38 +0 arrows
  s - a +0 bow (alternate weapon; not wielded)
  r - a blessed +2 sling
  g - a blessed +1 dart
  p - 10 blessed +0 darts
  n - 22 +0 darts (at the ready)
  j - 7 +0 shuriken
  S - 5 blessed +1 daggers
  A - a blessed +2 orcish dagger
  D - a +0 aklys
  a - a blessed greased +4 mace (weapon in hand)
 Armor
  v - a +0 dwarvish iron helm
  O - a blessed +5 pair of iron shoes (being worn)
  w - a blessed +3 elven cloak (being worn)
  b - a +0 robe
 Comestibles
  y - a slime mold
  e - a clove of garlic
  x - a eucalyptus leaf
  F - an orange
  f - a sprig of wolfsbane
  l - 4 tripe rations
  M - 2 lichen corpses
 Scrolls
  N - a scroll of amnesia
  J - a cursed scroll of enchant weapon
  q - 2 scrolls of scare monster
 Potions
  k - a potion of extra healing
  H - 2 potions of gain energy
 Rings
  V - a blessed +2 ring of increase damage
  P - a ring of levitation
  L - a ring of protection from shape changers
 Wands
  R - a wand of digging (0:5)
  z - a wand of magic missile (0:3)
  C - a wand of polymorph (0:4)
  T - a wand of secret door detection (0:13)
  G - a wand of slow monster (0:5)
  Q - a wand of speed monster (0:3)
  Y - a wand of striking (0:2)
 Tools
  m - a bag of holding containing 42 items
  i - a leather drum
  c - a blindfold
  Z - a credit card
  X - a magic lamp
  I - a +0 unicorn horn
 Gems/Stones
  U - a turquoise stone named soft
  d - a worthless piece of black glass named soft
  u - a worthless piece of white glass named soft
  K - 3 luckstones

Contents of the bag of holding:
  2121 gold pieces
  a blessed +1 dwarvish mattock
  a blessed +0 dwarvish cloak
  a food ration
  2 fortune cookies
  a lembas wafer
  a tripe ration
  a lizard corpse
  2 scrolls of blank paper
  a scroll of create monster
  a scroll of fire
  a scroll of remove curse
  a potion of blindness
  a blessed potion of booze
  a blessed potion of fruit juice
  a potion of fruit juice
  a potion of gain ability
  a potion of gain energy
  a potion of gain level
  a blessed potion of invisibility
  a potion of paralysis
  a blessed potion of polymorph
  3 potions of holy water
  2 potions of water
  a wand of slow monster (0:5)
  a can of grease (0:6)
  a credit card
  a leash
  a lock pick
  a skeleton key
  a tallow candle
  a tin whistle
  a +0 unicorn horn
  an amber stone named soft
  2 jasper stones named soft
  a worthless piece of black glass named soft
  4 worthless pieces of green glass named soft
  2 worthless pieces of orange glass named soft
  2 worthless pieces of red glass named soft
  2 worthless pieces of violet glass named soft
  2 worthless pieces of yellow glass named soft
  2 worthless pieces of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Loki
 who was opposed by Tyr (lawful) and Odin (neutral).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 14002 turns ago.
 It was nighttime.
 You had 2559 experience points, 1 more was needed to attain level 9.

Basics:
 You had 0 out of 58 hit points.
 You had 31 out of 85 energy points (spell power).
 Your armor class was -1.
 Your wallet contained 278 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 10 (peak:11, limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You had infravision.
 You were stealthy.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a mind flayer
  a giant mimic
  a small mimic
  a xan
  2 tigers
  a tengu
  2 ettin zombies
  2 watchmen
  a chameleon
  a giant beetle
  2 cockatrices
  2 lynxes
  a spotted jelly
  6 leprechauns
 an iron piercer
  4 giant spiders
  a gnome king
  a dwarf mummy
 an ogre
  2 brown puddings
 an owlbear
  a yeti
  2 gold golems
  a werewolf
  a lizard
  a dingo
  a dog
  4 jaguars
  3 dwarf lords
  a white unicorn
  a gray unicorn
  3 gnome mummies
  a snake
  4 apes
  a human zombie
  a Woodland-elf
  4 fire ants
  2 bugbears
 an imp
  8 Uruk-hai
  3 rock piercers
  a rock mole
  7 ponies
  a yellow light
  a shrieker
  a violet fungus
 16 gnome lords
  a kobold mummy
  3 black naga hatchlings
  a gray ooze
  6 elf zombies
  a ghoul
  4 straw golems
  a paper golem
  7 giant ants
  2 little dogs
  6 floating eyes
 21 dwarves
  2 kobold lords
  a kobold shaman
 16 hill orcs
  5 rothes
  2 giant bats
  3 monkeys
  3 orc zombies
  5 dwarf zombies
  3 werejackals
 10 iguanas
 10 killer bees
  4 acid blobs
 10 coyotes
  2 gas spores
  2 hobbits
 11 manes
  4 large kobolds
  4 hobgoblins
 11 giant rats
  4 cave spiders
  a yellow mold
  2 red molds
 70 gnomes
  9 garter snakes
  2 gnome zombies
  5 geckos
 10 jackals
  2 foxes
  3 kobolds
  6 goblins
  6 sewer rats
  9 grid bugs
  9 lichens
  a kobold zombie
  6 newts
412 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a fountain.
   Level 4:
   Level 5: "vault"
      Some fountains.
   Level 6:
      Some fountains, a grave.
   Level 7: "vault"
      A throne.
   Level 8:
      A fountain.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, an altar, some fountains, some trees.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a vampire.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |     2399 Au      |
                  |   killed by a    |
                  |     vampire      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 11 with 16320 points,
and 2399 pieces of gold, after 14002 moves.
You were level 8 with a maximum of 58 hit points when you died.

