Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-14 17:24:56, ended 2025-05-14 17:53:27.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:11 Dx:12 Co:14 In:9 Wi:19 Ch:11  Chaotic
Dlvl:5  $:165 HP:0(28) Pw:63(63) AC:8  Exp:4 T:1886  Stressed

Latest messages:
 You have a little trouble lifting a dull spellbook.  Continue? [ynq] (q)
 y - a dull spellbook.
 z - a blessed puce potion.
 A - a swirly potion.
 You rebalance your load.  Movement is difficult.
 You see here a scale mail.
 What do you want to drop? [$a-zACEGIKLOQS-Z or ?*]
 You drop a +0 hooded cloak.
 Enigmic's ghost touches you!
 What do you want to drop? [$a-zACEGIKLOQSU-Z or ?*]
 You drop a +0 hooded cloak.
 What do you want to drop? [$a-zACEGIKLOQSUVX-Z or ?*]
 You drop a +0 hooded cloak.
 Enigmic's ghost touches you!
 The manes misses!
 The manes hits!
 The manes bites!
 You miss the manes.
 The manes hits!
 The manes misses!
 The manes bites!
 Enigmic's ghost touches you!
 You hit the manes.
 The manes hits!
 The manes hits!
 The manes bites!
 You don't have enough stamina to move.
 You don't have enough stamina to move.
 Enigmic's ghost touches you!
 The manes hits!
 The manes hits!
 The manes bites!
 You don't have enough stamina to move.
 Enigmic's ghost touches you!
 You don't have enough stamina to move.
 You don't have enough stamina to move.
 What do you want to use or apply? [cgijC or ?*]
 In what direction?
 The manes is blinded by the flash!
 The manes turns to flee.
 Enigmic's ghost touches you!
 What do you want to drop? [$a-zACEGIKLOQSUVYZ or ?*]
 You drop a +0 pair of hard shoes.
 Enigmic's ghost touches you!
 You don't have enough stamina to move.
 Enigmic's ghost touches you!
 You die...
 "Hello, Eymerich!  Welcome to Akureyri's general store!"
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 165 gold pieces
 Weapons
  q - 3 +0 crossbow bolts
  K - a +0 crossbow (alternate weapon; not wielded)
  k - 14 blessed +1 darts
  O - 3 +0 daggers
  G - a +0 orcish dagger
  S - a +0 aklys
  U - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  Q - a +0 pair of iron shoes
  V - a +0 pair of iron shoes (being worn)
  t - a +0 pair of low boots
  l - a +0 dwarvish roundshield
  m - a +0 dwarvish cloak (being worn)
  b - a +0 robe
  o - a +0 Hawaiian shirt
 Comestibles
  s - a slime mold
  e - a clove of garlic
  Z - 7 food rations
  x - a pancake
  f - a sprig of wolfsbane
  E - a tripe ration
 Scrolls
  p - 2 scrolls of identify
 Spellbooks
  v - a spellbook of detect monsters
  y - a spellbook of detect monsters
  Y - a spellbook of sleep
 Potions
  r - a potion of confusion
  z - a blessed potion of invisibility
  C - a blessed potion of oil
  A - a potion of paralysis
  w - a blessed potion of see invisible
  I - a blessed potion of sleeping
  d - 4 potions of holy water
  u - a potion of water
 Tools
  j - a tooled horn
  c - an expensive camera (0:34)
  g - an oil lamp
  i - an oil lamp
 Gems/Stones
  n - a worthless piece of red glass named soft
  L - a worthless piece of yellow glass

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1886 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 84 experience points, 76 more were needed to attain level 5.

Basics:
 You had 0 out of 28 hit points.
 You had all 63 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 165 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were stressed; movement was moderately slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a gnome lord
  a dwarf
  2 manes
  a large kobold
  7 gnomes
  a gecko
  3 jackals
  3 foxes
  a goblin
  7 grid bugs
  2 lichens
  2 kobold zombies
  9 newts
40 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A general store, an altar, some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5: <- You were here.
      A general store, some fountains, some graves, some trees.
      Final resting place for
         you, killed by the ghost of Enigmic,
         Enigmic-Bar-Orc-Mal-Cha, killed by Mr. Akureyri; the shopkeeper,
         atorox-Tou-Hum-Mal-Neu, killed by a gnome.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      165 Au      |
                  |  killed by the   |
                  | ghost of Enigmic |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 5 with 685 points,
and 165 pieces of gold, after 1886 moves.
You were level 4 with a maximum of 28 hit points when you died.

