Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-15 20:58:42, ended 2025-05-15 21:45:36.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:12 Co:16 In:8 Wi:19 Ch:9  Chaotic
Dlvl:6  $:295 HP:0(44) Pw:115(115) AC:7  Exp:6 T:4511  Burdened

Latest messages:
 You have a little trouble lifting an iron skull cap.  Continue? [ynq] (q)
 You have a little trouble lifting o - an iron skull cap.
 You have a little trouble lifting q - 3 rocks (in quiver pouch).
 Your movements are slowed slightly because of your load.
 You see here an iron skull cap.
 You have a little trouble lifting s - an iron skull cap.
 You see here a looking glass.
 You have a little trouble lifting t - a looking glass.
 The gnome king wields a cursed bow!
 The bow welds itself to the gnome king's hand!
 The gnome king shoots 3 arrows!
 You are hit by the 1st arrow.
 The 2nd arrow misses you.
 You are hit by the 3rd arrow.
 You see here a statue of a plains centaur.
 The gnome king shoots 2 arrows!
 You are hit by the 1st arrow.
 You are hit by the 2nd arrow!
 You see here a crude chain mail.
 The gnome king tries to wield a knife.
 The gnome king's bow is welded to his hand!
 The gnome king swings his bow.
 The gnome king hits!
 What do you want to use or apply? [ijtvACFGO or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The gnome king turns to flee.
 The gnome king picks up a cursed iron skull cap.
 The gnome king puts on a cursed iron skull cap.
 You see here a statue of a plains centaur.
 The gnome king picks up a red-eyed shield.
 The gnome king puts on a red-eyed shield.
 You see here 2 blessed arrows.
 The gnome king picks up a cursed knife.
 The gnome king picks up an iron skull cap.
 You see here a statue of a plains centaur.
 You begin bashing monsters with your sling.
 You hit the rock piercer.
 You hear some noises in the distance.
 You hear some noises.
 You hear some noises in the distance.
 You hit the dwarf zombie.
 The dwarf zombie hits!
 You miss the dwarf zombie.
 The dwarf zombie hits!
 The dwarf zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 295 gold pieces
 Amulets
  u - a cursed amulet versus poison
 Weapons
  V - 52 +0 arrows
  W - a cursed +0 arrow
  p - a +0 elven bow
  x - a +0 sling (weapon in hand)
  T - a +0 sling
  r - 5 cursed +0 shuriken
  l - a blessed +0 knife
  P - a +0 orcish dagger
  J - a +0 aklys
  v - a +0 axe
  a - a blessed +1 mace (alternate weapon; not wielded)
 Armor
  o - a +0 orcish helm
  s - a +0 orcish helm
  c - a blessed +0 small shield (being worn)
  S - a blessed +0 mummy wrapping
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  K - a pancake
  f - a sprig of wolfsbane
 Scrolls
  U - a cursed scroll of blank paper
  k - a cursed scroll of charging
  H - a blessed scroll of identify
 Spellbooks
  I - a spellbook of cause fear
  h - a spellbook of create monster
  g - a spellbook of cure blindness
 Potions
  X - a potion of blindness
  R - a cursed potion of blindness
  m - a potion of healing
  E - a potion of invisibility
  L - a potion of oil
  B - a potion of restore ability
  d - 4 potions of holy water
 Rings
  Z - a ring of hunger
 Wands
  A - a wand of light (0:14)
  C - a wand of make invisible (0:6)
  O - a wand of make invisible (0:5)
 Tools
  j - a tooled horn
  G - a leash
  i - a magic marker (0:93)
  t - a mirror
 Gems/Stones
  n - a chrysoberyl stone named soft
  M - a worthless piece of orange glass
  Y - a worthless piece of white glass
  F - a flint stone
  q - 6 rocks (in quiver pouch)

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, nominally on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 4511 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 367 experience points, 273 more were needed to attain level 7.

Basics:
 You had 0 out of 44 hit points.
 You had all 115 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 295 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 8 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a sling.
 You were unskilled in sling.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a leprechaun
  a wood nymph
  7 Mordor orcs
  a rock piercer
  a pony
  a fog cloud
  a shrieker
  a kobold mummy
  a red naga hatchling
  a black naga hatchling
  a paper golem
  4 giant ants
  2 little dogs
  a floating eye
  a kitten
  3 rothes
 an orc zombie
  2 wererats
  a werejackal
  3 iguanas
  2 coyotes
  a gas spore
  a hobbit
  5 giant rats
  a brown mold
  a yellow mold
  a gnome
  2 garter snakes
  a gnome zombie
  a gecko
  7 jackals
  a fox
  a kobold
  2 goblins
  4 sewer rats
  9 grid bugs
  a bat
  6 lichens
  7 kobold zombies
 10 newts
99 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2: "locked chest, box"
   Level 3: "vault"
      A weapon shop, a fountain.
   Level 4:
   Level 5:
      A fountain.
   Level 6: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a dwarf zombie.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      295 Au      |
                  |   killed by a    |
                  |   dwarf zombie   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 1994 points,
and 295 pieces of gold, after 4511 moves.
You were level 6 with a maximum of 44 hit points when you died.

