Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-05-20 20:10:59, ended 2025-05-20 20:59:53.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:14 Dx:8 Co:16 In:11 Wi:19 Ch:10  Chaotic
Dlvl:4  $:253 HP:0(53) Pw:90(90) AC:1  Exp:6 T:4114 

Latest messages:
 You secure the tether.
 T - a thonged club (tethered weapon in hand).
 Where do you want to travel to?
 (For instructions type a '?')
 A centipede was hidden under a human corpse!
 The centipede bites!
 You miss the centipede.
 You miss the centipede.
 You miss the centipede.
 You miss the centipede.
 a - a blessed +1 mace (weapon in hand).
 T - a thonged club (alternate weapon; not wielded).
 The centipede misses!
 You hit the centipede!
 You hit the centipede!
 You miss the centipede.
 The centipede misses!
 You kill the centipede!
 There is a centipede corpse here; eat it? [ynq] (n)
 This centipede corpse tastes okay.
 You finish eating the centipede corpse.
 There is a doorway here.
 You see here a human corpse.
 You see here a cursed flail.
 You climb up the stairs.
 The hill orc swings her curved sword.
 The hill orc hits!
 The hill orc wields a crude dagger!
 The hill orc throws a crude dagger!
 You are hit by a crude dagger.
 The hill orc zaps a silver wand!
 The magic missile hits you!
 The hill orc wields a crude dagger!
 The hill orc zaps a wand of magic missile!
 The magic missile hits you!
 The magic missile hits you!
 The hill orc zaps a wand of magic missile!
 The magic missile hits you!
 Elf, your life force is running out.
 What do you want to use or apply? [ijAL or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The hill orc turns to flee.
 The hill orc turns to flee.
 The hill orc zaps a wand of magic missile!
 The magic missile hits you!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 253 gold pieces
 Amulets
  t - an amulet of magical breathing
 Weapons
  x - 8 +0 arrows
  u - a +0 sling
  G - 7 blessed +1 darts
  k - 8 blessed +0 darts
  R - a +2 dart
  S - a +0 dart
  h - 11 -1 darts (at the ready)
  w - a blessed +0 dagger
  Y - 2 +0 daggers
  s - a +0 elven dagger
  v - a +0 orcish dagger
  H - a +0 silver dagger
  T - a +0 aklys (alternate weapon; not wielded)
  a - a blessed +1 mace (weapon in hand)
 Armor
  n - a +0 orcish helm (being worn)
  O - a +0 pair of leather gloves (being worn)
  B - a +0 pair of iron shoes (being worn)
  C - a +0 dwarvish cloak (being worn)
  F - a +1 mummy wrapping
  b - a blessed +0 robe
  r - a blessed +2 ring mail (being worn)
 Comestibles
  e - a clove of garlic
  p - a cram ration
  I - a fortune cookie
  q - a melon
  f - a sprig of wolfsbane
  J - a lichen corpse
 Scrolls
  E - a blessed scroll of enchant weapon
  K - a scroll of remove curse
 Potions
  X - a potion of enlightenment
  z - a potion of hallucination
  W - a potion of healing
  d - 4 potions of holy water
 Rings
  o - a ring of conflict
  l - a +1 ring of increase accuracy
  y - a ring of shock resistance
 Wands
  L - a wand of cancellation (0:7)
  A - a wand of striking (0:4)
 Tools
  j - a tooled horn
  i - a magic marker (0:56)
 Gems/Stones
  g - a jacinth stone named hard
  P - a worthless piece of blue glass named soft
  M - a worthless piece of violet glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 4114 turns ago.
 You had 537 experience points, 103 more were needed to attain level 7.

Basics:
 You had 0 out of 53 hit points.
 You had all 90 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 253 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 8 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  2 leprechauns
  4 human zombies
  a wood nymph
  a rock piercer
  a pony
  a fog cloud
  2 gnome lords
  a kobold mummy
  a giant ant
  a little dog
  2 dwarves
  2 hill orcs
  2 rothes
  a centipede
  3 giant bats
  3 dwarf zombies
  a werejackal
 an iguana
  2 acid blobs
  a coyote
  a gas spore
  5 hobbits
  2 manes
  2 giant rats
  3 cave spiders
  a green mold
 11 gnomes
  a gnome zombie
  3 geckos
  6 jackals
  2 foxes
  2 kobolds
  2 goblins
  a sewer rat
  3 lichens
  3 kobold zombies
  7 newts
88 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A sink.
   Level 2:
   Level 3:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4: <- You were here.
      Final resting place for
         you, killed by a magic missile.
   Level 5: "vault"
      A sink.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      253 Au      |
                  |   killed by a    |
                  |  magic missile   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 4 with 2586 points,
and 253 pieces of gold, after 4114 moves.
You were level 6 with a maximum of 53 hit points when you died.

