Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-06 17:18:12, ended 2025-06-06 18:06:44.

Eymerich, chaotic male elven Priest

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                ..--..|..-------     --.|..| |<..   ......|-..|   ---...
                .....--..|        ----|.|-.----..----^.----.-.-  --.....
                ...--- ..-       --.|.|.||............-- |......--^-........--
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Eymerich the Acolyte         St:11 Dx:13 Co:15 In:10 Wi:17 Ch:11  Chaotic
Dlvl:5  $:63 HP:0(35) Pw:59(59) AC:7  Exp:5 T:4232 

Latest messages:
 You see here a whistle.
 W - a whistle.
 What do you want to use or apply? [impEJMW or ?*]
 You produce a high whistling sound.
 You sense the presence of monsters.
 (For instructions type a '?')
 Really attack the imp? [yn] (n)
 The imp falls into a pit!
 You fall into a pit!
 You land on a set of sharp iron spikes!
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You kill the acid blob!
 You are still in a pit.
 You are still in a pit.
 You crawl to the edge of the pit.
 Where do you want to travel to?
 (For instructions type a '?')
 Pick an object.
 You destroy the manes!
 Where do you want to travel to?
 (For instructions type a '?')
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem.
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem.
 The straw golem hits!
 The straw golem hits!
 You hit the straw golem!
 The straw golem hits!
 The straw golem just misses!
 You hit the straw golem.
 The straw golem hits!
 The straw golem hits!
 You miss the straw golem.
 The straw golem hits!
 The straw golem hits!
 You destroy the straw golem!
 The gnome wields a crossbow!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 63 gold pieces
 Weapons
  L - 11 +0 arrows
  A - a +0 sling
  r - a blessed +0 dart
  s - 4 +1 darts (at the ready)
  x - 14 +0 darts
  D - 4 +2 shuriken
  I - 9 +0 shuriken
  F - a +2 dagger
  K - 2 +0 daggers
  T - a +0 elven spear
  j - a +0 orcish dagger
  U - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  N - a +0 pair of iron shoes (being worn)
  P - a +1 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  Y - 2 slime molds
  l - an apple
  e - 2 cloves of garlic
  k - 2 food rations
  f - a sprig of wolfsbane
 Potions
  S - a potion of extra healing
  d - 2 potions of holy water
 Rings
  o - a cursed ring of protection from shape changers
 Wands
  m - a wand of magic missile (0:4)
  E - a wand of secret door detection (0:11)
 Tools
  i - a leather drum
  M - a leash
  J - a lock pick
  p - a tin whistle
  W - a tin whistle
 Gems/Stones
  V - a jade stone named soft
  B - a worthless piece of orange glass named soft
  v - 2 cursed worthless pieces of orange glass named soft
  R - 2 worthless pieces of yellow glass named soft
  O - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Loki
 who was opposed by Tyr (lawful) and Odin (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4232 turns ago.
 You had 264 experience points, 56 more were needed to attain level 6.

Basics:
 You had 0 out of 35 hit points.
 You had all 59 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 63 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a rock piercer
  a pony
  a gnome lord
  a kobold mummy
  a straw golem
  a little dog
  a floating eye
  2 dwarves
  a rabid rat
  2 orc zombies
  2 iguanas
  4 acid blobs
  a hobbit
  7 manes
  3 cave spiders
  a brown mold
  a yellow mold
  7 gnomes
  2 geckos
  9 jackals
  a fox
  a kobold
  2 goblins
  a sewer rat
  5 grid bugs
  3 bats
  4 lichens
  7 newts
74 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1: "vault"
      A sink.
   Level 2:
      A weapon shop, a fountain.
   Level 3:
      A fountain.
   Level 4: "vault, chest 10 items"
      A potion shop, a fountain, a grave.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a dwarf lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      63 Au       |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 5 with 1323 points,
and 63 pieces of gold, after 4232 moves.
You were level 5 with a maximum of 35 hit points when you died.

