Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-07 21:18:23, ended 2025-06-07 22:26:50.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:16 Dx:15 Co:12 In:10 Wi:20 Ch:8  Chaotic
Dlvl:7  $:183 HP:0(36) Pw:84(84) AC:5  Exp:6 T:3935 

Latest messages:
 You hit the giant bat!
 The giant bat bites!
 The giant bat bites!
 You hit the giant bat!
 The giant bat just misses!
 You kill the giant bat!
 You attack thin air.
 You attack thin air.
 You can hear again.
 You attack thin air.
 You kill the sewer rat!
 Pinky eats a sewer rat corpse.
 You swap places with Pinky.
 You see here a statue of a plains centaur.
 You see here a statue of a forest centaur.
 You stop.  Pinky is in the way!
 You see here a statue of a forest centaur.
 In what direction?
 Crash!  Your kick uncovers a secret door!
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 As you kick the door, it crashes open!
 You swap places with Pinky.
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur hits!
 The plains centaur just misses!
 You hit the plains centaur!
 The plains centaur hits!
 The plains centaur kicks!
 You miss the plains centaur.
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur hits!
 The plains centaur misses!
 You hear bubbling water.
 What do you want to throw? [$amwGM-O or ?*]
 In what direction?
 The vial crashes on the plains centaur's head and breaks into shards.
 The swirly potion evaporates.
 The plains centaur looks sound and hale again.
 Ulch!  That potion smells terrible!
 The plains centaur hits!
 The plains centaur kicks!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 183 gold pieces
 Amulets
  L - an amulet of ESP
 Weapons
  M - 11 +0 arrows (in quiver)
  N - a +0 bow
  w - a +0 sling
  G - a +0 knife
  m - a +0 orcish dagger
  O - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  D - a +3 pair of gauntlets of dexterity (being worn)
  u - a +0 pair of low boots (being worn)
  E - a blessed +1 cloak of invisibility
  n - a blessed +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  J - a cream pie
  Y - a lembas wafer
  f - a sprig of wolfsbane
  c - a tin of werewolf meat
  k - a lichen corpse
 Scrolls
  x - a scroll of enchant weapon
  l - 2 scrolls of identify
  U - a scroll of magic mapping
  q - a scroll of remove curse
 Spellbooks
  g - a spellbook of cure sickness
  h - a spellbook of protection
 Potions
  r - a cursed potion of restore ability
  d - 4 potions of holy water
 Wands
  o - a wand of digging (0:4)
  V - a wand of magic missile (0:6)
 Tools
  I - a cursed horn of plenty (0:15)
  i - a wooden harp
  S - a +0 pick-axe (alternate weapon; not wielded)
 Gems/Stones
  z - 4 worthless pieces of blue glass named soft
  T - a worthless piece of white glass named soft
  s - 10 rocks

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3935 turns ago.
 It was nighttime.
 You had 363 experience points, 277 more were needed to attain level 7.

Basics:
 You had 0 out of 36 hit points.
 You had all 84 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 183 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 15 (base:12, limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a housecat
  2 human zombies
  2 Uruk-hai
  a rock piercer
  2 ponies
  2 yellow lights
  a gnome lord
  a floating eye
  2 dwarves
  a rothe
  2 centipedes
  3 giant bats
  2 wererats
 an iguana
 an acid blob
  a coyote
  a hobbit
  a large kobold
  a giant rat
  a brown mold
  2 red molds
  2 gnomes
  a gnome zombie
  a gecko
  4 jackals
  a kobold
  3 goblins
  a sewer rat
  a grid bug
  3 lichens
  a kobold zombie
  5 newts
55 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      An altar to Huhetotl.
   Level 2: "2 x locked box"
      An armor shop.
   Level 3: "locked box"
      An armor shop.
   Level 4: "vault"
      A potion shop.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
   Level 7: <- You were here.
      Many fountains.
      Final resting place for
         you, killed by a plains centaur.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      183 Au      |
                  |   killed by a    |
                  |  plains centaur  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 1927 points,
and 183 pieces of gold, after 3935 moves.
You were level 6 with a maximum of 36 hit points when you died.

