Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-12 19:51:42, ended 2025-06-12 20:27:21.

Eymerich, chaotic male elven Priest

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    |..............|  #####                       # ##    #  #   #-----
    |..............-###                           ######  #  #####-...|
    |_.............|                              #-..-.--#       |...|
    |..............|                              #.d.@...# ######....|
    ----------------                               |..u..| ##     |...|
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Eymerich the Acolyte         St:12 Dx:11 Co:15 In:10 Wi:20 Ch:9  Chaotic
Dlvl:4  $:0  HP:0(43) Pw:80(80) AC:9  Exp:5 T:3020 

Latest messages:
 The dart hits the pony.
 You see here a dart.
 G - a dart (at the ready).
 Pinky drops a corroded dart.
 You see here a corroded dart.
 N - a corroded dart.
 You stop.  Pinky is in the way!
 You kill the iguana!
 You hit the leprechaun.
 What do you want to throw? [alGNO or ?*]
 In what direction?
 The spear hits the leprechaun.
 There is a doorway here.
 You see here a spear.
 l - a spear.
 You swap places with Pinky.
 You miss the pony.
 The pony kicks!
 The pony bites!
 You hit the pony.
 The pony kicks!
 The pony bites!
 What do you want to use or apply? [ijnqtwFJ or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The pony turns to flee.
 The pony turns to flee.
 You see here a curved sword.
 A - a curved sword.
 The giant ant bites!
 You hear some noises.
 What do you want to use or apply? [ijnqtwFJ or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The giant ant turns to flee.
 The pony kicks!
 The pony bites!
 The pony kicks!
 The pony bites!
 What do you want to use or apply? [ijnqtwFJ or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The pony turns to flee.
 The pony kicks!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  G - 31 +0 darts (at the ready)
  N - a corroded +0 dart
  O - a +0 orcish dagger
  l - a +0 spear
  a - a blessed +1 mace (weapon in hand)
  A - a +0 scimitar
 Armor
  c - a +0 small shield (being worn)
  T - a +0 mummy wrapping
 Comestibles
  e - a clove of garlic
  f - a sprig of wolfsbane
  u - a tripe ration
 Scrolls
  L - a scroll of confuse monster
  p - a scroll of identify
 Potions
  y - a blessed potion of gain energy
  z - a potion of levitation
  d - 4 potions of holy water
 Wands
  j - a wand of light (0:14)
 Tools
  t - a sack containing 10 items
  i - a tooled horn
  F - a blindfold
  q - a lock pick
  w - a lock pick
  J - 2 cursed tallow candles
  n - a tin whistle
 Gems/Stones
  D - 2 obsidian stones named soft
  K - a cursed worthless piece of green glass named soft
  E - a worthless piece of violet glass named soft
  P - a worthless piece of yellow glass named soft
  S - 2 rocks

Contents of the sack:
  33 gold pieces
  a blessed +0 robe
  a spellbook of cure sickness
  a spellbook of detect monsters
  a spellbook of haste self
  a spellbook of jumping
  a spellbook of knock
  a spellbook of light
  2 worthless pieces of blue glass named soft
  2 worthless pieces of red glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 3020 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 168 experience points, 152 more were needed to attain level 6.

Basics:
 You had 0 out of 43 hit points.
 You had all 80 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were lucky.
 You are dead.

Vanquished creatures:
  a rock mole
  2 shriekers
  a kobold mummy
  a floating eye
  a hill orc
  a dwarf zombie
  5 iguanas
  3 acid blobs
  a hobgoblin
  a giant rat
  a cave spider
  a brown mold
  a garter snake
  3 geckos
  2 foxes
  a kobold
  3 goblins
  5 grid bugs
  a bat
  3 lichens
  6 newts
44 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
   Level 3:
   Level 4: <- You were here.
      An altar to Manannan Mac Lir, many fountains.
      Final resting place for
         you, killed by a pony.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      33 Au       |
                  | killed by a pony |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 4 with 862 points,
and 33 pieces of gold, after 3020 moves.
You were level 5 with a maximum of 43 hit points when you died.

