Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-18 18:49:14, ended 2025-06-18 19:23:32.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:13 Dx:7 Co:15 In:11 Wi:20 Ch:10  Chaotic
Dlvl:4  $:31 HP:0(46) Pw:71(71) AC:3  Exp:5 T:2930  Burdened

Latest messages:
 Your movements are slowed slightly because of your load.
 You see here a dagger.
 You have a little trouble lifting Y - a dagger (at the ready).
 What do you want to ready? [- $DNY or ?*]
 n - 3 rocks (in quiver pouch).
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 The rock mole bites!
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 You miss the rock mole.
 The rock mole bites!
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 You miss the rock mole.
 You miss the rock mole.
 You miss the rock mole.
 The hobbit throws a dagger!
 The dagger misses the rock mole.
 You are almost hit by a dagger.
 The rock mole bites!
 You hit the rock mole!
 You miss the rock mole.
 Click!  The hobbit triggers something.
 You are hit by a boulder.
 The boulder hits the hobbit!
 The hobbit is killed!
 You miss the rock mole.
 You miss the rock mole.
 The rock mole strikes at your displaced image and misses you!
 The rock mole eats a dagger!
 Click!  The rock mole triggers a rolling boulder trap.
 The boulder hits the rock mole!
 The rock mole bites!
 You miss the rock mole.
 You miss the rock mole.
 You miss the rock mole.
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 You miss the rock mole.
 You miss the rock mole.
 You miss the rock mole.
 The rock mole bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 31 gold pieces
 Weapons
  D - 7 blessed +0 darts
  Y - 5 +0 daggers
  N - a +0 orcish dagger
  a - a blessed +1 mace (weapon in hand)
 Armor
  M - a blessed +2 orcish helm (being worn)
  F - a +0 cloak of displacement (being worn)
  b - a blessed +0 robe
  A - a blessed +1 leather armor (being worn)
 Comestibles
  j - 2 slime molds
  x - a carrot
  e - 2 cloves of garlic
  f - 2 sprigs of wolfsbane
 Scrolls
  q - a scroll of amnesia
  s - a scroll of charging
  R - a scroll of create monster
  L - a scroll of enchant armor
  E - a scroll of enchant weapon
  r - a blessed scroll of fire
  P - a scroll of gold detection
  O - a blessed scroll of identify
  K - a scroll of remove curse
 Spellbooks
  h - a spellbook of create monster
  g - a spellbook of detect food
  z - a spellbook of sleep
 Potions
  T - a potion of booze
  k - a potion of extra healing
  Q - a potion of gain level
  u - a potion of hallucination
  S - a potion of levitation
  d - 4 potions of holy water
 Wands
  H - a cursed wand of magic missile (0:5)
  m - a wand of polymorph (0:4)
 Tools
  i - a tooled horn
  B - a tin whistle
  V - a tin whistle
  G - a wax candle
 Gems/Stones
  l - a worthless piece of yellow glass
  n - 3 rocks (in quiver pouch)

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 2930 turns ago.
 You had 290 experience points, 30 more were needed to attain level 6.

Basics:
 You had 0 out of 46 hit points.
 You had all 71 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 31 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 7 (limit:18).
 Your constitution was 15 (peak:16, limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were displaced.
 You were warded.
 You are dead.

Vanquished creatures:
  a pit viper
  2 gnome lords
  a gnomish wizard
  a giant ant
  2 little dogs
  2 floating eyes
  2 dwarves
 an orc zombie
  2 wererats
 an acid blob
  4 coyotes
  a gas spore
  3 hobbits
  2 large kobolds
  5 gnomes
  a gnome zombie
  6 geckos
  6 jackals
  a fox
  a kobold
  2 goblins
  5 grid bugs
  a bat
  3 lichens
  a kobold zombie
  2 newts
59 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: "vault"
      An armor shop, some fountains.
   Level 3:
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a rock mole.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      31 Au       |
                  | killed by a rock |
                  |       mole       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 4 with 1410 points,
and 31 pieces of gold, after 2930 moves.
You were level 5 with a maximum of 46 hit points when you died.

