Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-19 12:04:59, ended 2025-06-19 19:31:41.

Eymerich, chaotic male elven Priest

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  ----......|   |.....-----........---- |.......--       ---  ----..^.-|
     |.<....--  ---.....|.............--|........|       |..---........|
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          |.|        |.....*...|  --.---.|--.--.|         ---.?....^...|
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          |.-- --.|.--.....|       |(| |)-- --@-|       ---..---.--..|.---
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Eymerich the Adept           St:13 Dx:10 Co:16 In:10 Wi:19 Ch:9  Chaotic
Dlvl:6  $:582 HP:0(69) Pw:99(115) AC:4  Exp:8 T:9353  Satiated Burdened

Latest messages:
 The black naga hatchling bites!
 You stop eating the baby long worm corpse.
 You hit the black naga hatchling!
 You hit the black naga hatchling!
 The black naga hatchling bites!
 You hit the black naga hatchling.
 The black naga hatchling bites!
 The black naga hatchling bites!
 You miss the black naga hatchling.
 The black naga hatchling just misses!
 You hit the black naga hatchling.
 The black naga hatchling just misses!
 You kill the black naga hatchling!
 There is a partly eaten baby long worm corpse here; eat it? [ynq] (n)
 You resume your meal.
 You finish eating the baby long worm corpse.
 There is a black naga hatchling corpse here; eat it? [ynq] (n)
 You have a very bad case of stomach acid.
 This black naga hatchling corpse tastes okay.
 The gnome mummy hits!
 You stop eating the black naga hatchling corpse.
 The human mummy hits!
 The human mummy hits!
 In what direction?
 You feel better.
 The human mummy hits!
 The human mummy hits!
 You miss the human mummy.
 The gnome mummy hits!
 The human mummy hits!
 The human mummy hits!
 You hit the human mummy!
 The human mummy hits!
 The human mummy misses!
 The gnome mummy hits!
 The human mummy hits!
 The human mummy hits!
 You hit the human mummy!
 The human mummy just misses!
 The human mummy hits!
 What do you want to use or apply? [hntzAGIJMPQSTVZ or ?*]
 Improvise? [ynq] (q)
 You start playing your horn.
 You produce a frightful, grave sound.
 The gnome mummy turns to flee.
 The human mummy hits!
 The human mummy hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 582 gold pieces
 Weapons
  N - 27 +0 arrows (in quiver)
  R - a +0 elven bow (alternate weapon; not wielded)
  E - a blessed +0 sling
  X - a +3 dart
  o - 18 +0 darts
  s - a blessed +0 dagger
  w - 13 +0 daggers
  F - a +0 dwarvish spear
  i - a +0 elven dagger
  L - a blessed +1 orcish dagger
  M - a +0 dwarvish mattock
  a - a blessed +1 mace (weapon in hand)
 Armor
  k - a blessed +1 dwarvish cloak (being worn)
  C - a +0 mummy wrapping
  b - a thoroughly rotted +0 robe
  K - a +0 elven mithril-coat (being worn)
 Comestibles
  x - a carrot
  e - a clove of garlic
  T - a eucalyptus leaf
  r - 2 food rations
  p - 2 fortune cookies
  Y - a lembas wafer
  m - a pear
  f - a sprig of wolfsbane
 Scrolls
  u - a scroll of destroy armor
  D - a scroll of remove curse
 Potions
  q - a blessed potion of extra healing
  g - a cursed potion of extra healing
  B - a potion of healing
  O - a blessed potion of object detection
  c - a potion of object detection
  y - a potion of paralysis
  d - 6 potions of holy water
 Wands
  Q - a wand of light (0:10)
  h - a wand of striking named empty (0:0)
  J - a wand of teleportation (0:7)
  G - a wand of undead turning (0:7)
 Tools
  P - a tooled horn
  A - a wooden flute
  I - a blindfold
  n - a brass lantern
  S - an expensive camera (0:74)
  Z - a leash
  z - a stethoscope
  t - a tallow candle
  V - a +0 unicorn horn
 Gems/Stones
  U - a black opal named hard
  W - a topaz stone named valuable
  j - a worthless piece of yellow glass named soft
  v - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 9353 turns ago.
 You had 1527 experience points, 1033 more were needed to attain level 9.

Basics:
 You had 0 out of 69 hit points.
 You had 99 out of 115 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 582 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  2 small mimics
  a large dog
  4 wolves
  a baby long worm
  3 brown puddings
  a jaguar
  a white unicorn
  a dust vortex
  a plains centaur
  a gnome mummy
  a fire ant
 an imp
  a mountain nymph
  2 Mordor orcs
  a rock piercer
  a rock mole
  a pony
  a fog cloud
  a yellow light
  2 shriekers
  3 gnome lords
  2 gnomish wizards
  2 kobold mummies
  a black naga hatchling
  a gray ooze
  2 elf zombies
  a straw golem
  a paper golem
  a little dog
  2 floating eyes
  a kitten
  9 dwarves
  2 kobold lords
  2 hill orcs
  4 rothes
  4 giant bats
  3 orc zombies
  2 dwarf zombies
  a werejackal
  6 iguanas
  6 killer bees
  4 coyotes
  4 gas spores
  5 hobbits
 14 manes
  a hobgoblin
  8 giant rats
  7 cave spiders
  2 brown molds
  3 yellow molds
  2 green molds
  a red mold
 15 gnomes
  4 garter snakes
  a gnome zombie
  5 geckos
  8 jackals
  a fox
  4 goblins
  4 sewer rats
 14 grid bugs
  a bat
  5 lichens
  2 kobold zombies
 13 newts
212 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A sink.
   Level 2: "iron bars"
      A general store, a fountain.
   Level 3: "vault (found)"
      A delicatessen, an altar to Manannan Mac Lir.
   Level 4: "vault"
      A sink.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
      Final resting place for
         atorox-Tou-Hum-Mal-Neu, killed by a hobbit.
The Gnomish Mines: levels 5 to 6
   Level 5:
   Level 6: <- You were here.
      Final resting place for
         you, killed by a human mummy.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      582 Au      |
                  |   killed by a    |
                  |   human mummy    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 6 with 6902 points,
and 582 pieces of gold, after 9353 moves.
You were level 8 with a maximum of 69 hit points when you died.

