Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-23 22:35:42, ended 2025-06-24 11:20:24.

Eymerich, chaotic male elven Priest

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               |..#     ##..........G))).dh.@....--
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Eymerich the Adept           St:14 Dx:11 Co:14 In:12 Wi:20 Ch:11  Chaotic
Dlvl:8  $:354 HP:0(48) Pw:149(149) AC:6  Exp:7 T:8047  Burdened

Latest messages:
 You ready: v - 12 daggers.
 In what direction?
 #
 In what direction?
 The dagger misses the dwarf.
 In what direction?
 The dagger misses the dwarf.
 In what direction?
 The dagger hits the dwarf.
 In what direction?
 The dagger misses the dwarf.
 The dwarf throws an elven dagger!
 You are hit by an elven dagger.
 In what direction?
 The dagger misses the dwarf.
 In what direction?
 The dagger misses the dwarf.
 In what direction?
 The dagger misses the dwarf.
 The large dog misses the dwarf.
 In what direction?
 The dagger hits the dwarf.
 The large dog misses the giant bat.
 The large dog misses the giant bat.
 The large dog misses the dwarf.
 The gnome picks up a dagger.
 The giant bat bites!
 The dwarf thrusts his dwarvish short sword.
 The dwarf hits!
 The giant bat bites!
 The gnome picks up 2 daggers.
 The giant bat bites!
 In what direction?
 The dagger misses the dwarf.
 The giant bat bites!
 The large dog picks up a dagger.
 The gnome picks up a dagger.
 The giant bat bites!
 In what direction?
 The dagger misses the dwarf.
 The giant bat bites!
 The giant bat bites!
 The large dog misses the dwarf.
 The giant bat bites!
 The large dog bites the dwarf.
 The gnome picks up a dagger.
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 354 gold pieces
 Weapons
  P - a blessed +1 arrow
  S - 13 +1 arrows
  Z - 38 +0 arrows
  J - 2 +0 ya
  B - a +0 bow
  v - 2 +0 daggers (at the ready)
  L - a blessed +1 aklys
  a - a blessed rusty +1 mace (weapon in hand)
 Armor
  T - a blessed +2 orcish helm
  F - a blessed +0 pair of jumping boots (being worn)
  I - a +0 cloak of protection (being worn)
  R - a +0 mummy wrapping
  b - a +0 robe
 Comestibles
  t - a slime mold
  e - a clove of garlic
  y - a eucalyptus leaf
  k - a fortune cookie
  H - a sprig of wolfsbane
  N - a tripe ration
 Scrolls
  x - a scroll of blank paper
  p - a scroll of create monster
  V - a scroll of remove curse
  G - a scroll of scare monster
  E - 2 scrolls of teleportation
 Potions
  C - a blessed potion of extra healing
  f - a potion of fruit juice
  K - a potion of levitation
  M - a potion of oil
  r - a potion of restore ability
  d - 2 potions of holy water
  o - a potion of water
 Wands
  W - a wand of cancellation (0:7)
  Q - a wand of digging (0:3)
  m - a wand of magic missile (0:3)
  h - a wand of polymorph (0:4)
  X - a wand of striking (0:6)
 Tools
  O - a bag of holding containing 8 items
  c - a sack containing 9 items
  U - a sack containing 1 item
  i - a tooled horn
  j - a magic whistle
  z - a mirror
  D - a skeleton key
  A - a tin opener
  s - a tin whistle
  l - a towel
  g - a blessed partly used wax candle
 Gems/Stones
  u - a black opal named hard
  Y - 2 worthless pieces of green glass named junk
  n - 2 worthless pieces of yellowish brown glass named junk
  w - a touchstone named touchstone

Contents of the sack:
  a slime mold
  2 pancakes
  a pear
  a blessed tin of spinach
  a lichen corpse
  a jasper stone named valuable
  a sapphire named hard
  2 worthless pieces of red glass named junk
  a worthless piece of yellowish brown glass named junk

Contents of the bag of holding:
  a blessed +2 sling
  23 blessed +0 darts
  2 +0 darts
  a blessed +1 dagger
  2 +0 elven daggers
  a +2 knife
  a +0 aklys
  a +0 aklys

Contents of the sack:
  a +0 dwarvish mattock

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 7 elven Priest.
 You were chaotic, nominally on a mission for Poseidon
 who was opposed by Athena (lawful) and Hermes (neutral).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 8047 turns ago.
 You had 1064 experience points, 216 more were needed to attain level 8.

Basics:
 You had 0 out of 48 hit points.
 You had all 149 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 354 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You could jump.
 You were protected.
 You are dead.

Vanquished creatures:
  4 small mimics
  a large dog
  a large cat
  3 watchmen
  4 wolves
  a gnome king
  a brown pudding
  a werewolf
  a dingo
  a dog
  a jaguar
  a dwarf lord
  a blue jelly
  a gnome mummy
  a snake
  a quasit
 11 Mordor orcs
  a yellow light
  a shrieker
  2 violet fungi
 10 gnome lords
  4 gnomish wizards
  4 kobold mummies
  a golden naga hatchling
  4 elf zombies
  a straw golem
  a paper golem
  5 giant ants
  a little dog
  2 floating eyes
 12 dwarves
  5 rothes
  a rabid rat
  4 giant bats
 an orc zombie
  a wererat
  a werejackal
  2 iguanas
 an acid blob
  7 coyotes
  2 gas spores
  4 hobbits
  2 large kobolds
  a hobgoblin
  5 giant rats
  3 cave spiders
  3 brown molds
  2 yellow molds
 37 gnomes
  3 geckos
  3 jackals
  4 foxes
  2 kobolds
  2 goblins
  a sewer rat
  9 grid bugs
  3 bats
  3 lichens
  5 newts
201 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
   Level 3: "chest 13 items"
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 8
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, many fountains.
   Level 8: <- You were here.
      Final resting place for
         you, killed by a giant bat.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      354 Au      |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 8 with 5009 points,
and 354 pieces of gold, after 8047 moves.
You were level 7 with a maximum of 48 hit points when you died.

