Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-26 20:03:51, ended 2025-06-26 20:52:26.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:11 Dx:13 Co:14 In:16 Wi:15 Ch:8  Chaotic
Dlvl:5  $:7  HP:0(32) Pw:49(54) AC:10 Exp:5 T:4013  Burdened

Latest messages:
 You succeed in cutting away some rock.
 Pick an object.
 What do you want to throw? [$aoEILN or ?*]
 In what direction?
 Pinky devours a tripe ration.
 Pinky drops a pair of hard shoes.
 You swap places with Pinky.
 You see here a green gem.
 You have a little trouble lifting Y - a green gem.
 What do you want to write with? [- ao-qzEILNOY or ?*]
 You write in the dust with a green gem.
 Never mind.
 #
 What do you want to name? [$abefil-qtzACEHIL-PSVY or ?*]
 You stop.  Your little dog is in the way!
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You swap places with Pinky.
 You are empty handed.
 S - a pick-axe (alternate weapon; not wielded).
 What do you want to wield? [- aoEILNS or ?*]
 a - a blessed +1 mace (weapon in hand).
 What do you want to use or apply? [ilpqACHSV or ?*]
 You begin setting your bear trap.
 You stop setting the trap.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 In what direction?
 You feel better.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You hear some noises.
 You miss the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 Pinky misses the rothe.
 The rothe hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  I - 39 +0 arrows
  N - 6 +0 darts
  L - 9 +0 daggers (at the ready)
  E - a +0 elven dagger
  o - 2 +0 orcish daggers
  a - a blessed +1 mace (weapon in hand)
 Armor
  M - a +0 dwarvish cloak (being worn)
  b - a blessed +0 robe
 Comestibles
  e - a clove of garlic
  t - a fortune cookie
  f - a sprig of wolfsbane
  n - a lichen corpse
 Scrolls
  P - a scroll of identify
  m - a cursed scroll of teleportation
 Wands
  p - a wand of lightning (0:2)
  q - a wand of striking (0:3)
 Tools
  V - a bag of holding containing 8 items
  A - a beartrap
  C - a figurine of a lichen
  H - a lock pick
  i - an oil lamp
  S - a +0 pick-axe (alternate weapon; not wielded)
  l - a tin whistle
 Gems/Stones
  z - a cursed agate stone named soft
  O - 3 worthless pieces of blue glass named soft
  Y - a worthless piece of green glass named soft

Contents of the bag of holding:
  a lembas wafer
  4 scrolls of blank paper
  a scroll of magic mapping
  a potion of extra healing
  a potion of full healing
  a potion of gain energy
  a potion of hallucination
  4 potions of holy water

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4013 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 228 experience points, 92 more were needed to attain level 6.

Basics:
 You had 0 out of 32 hit points.
 You had 49 out of 54 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 7 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 16 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a fog cloud
  a gnome lord
  a gnomish wizard
  a golden naga hatchling
 an elf zombie
  a paper golem
  a giant ant
  a floating eye
  3 dwarves
  a monkey
  a wererat
 an iguana
  2 coyotes
  a gas spore
  a hobbit
  a hobgoblin
  3 giant rats
  2 green molds
  2 red molds
  7 gnomes
  3 geckos
  5 jackals
  2 foxes
  2 kobolds
  2 goblins
  5 sewer rats
  9 grid bugs
  5 lichens
  7 newts
73 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2: "locked box"
      A general store, a fountain.
   Level 3:
      A sink, a grave.
   Level 4: "vault"
      A shop.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a rothe.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       7 Au       |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 5 with 1139 points,
and 7 pieces of gold, after 4013 moves.
You were level 5 with a maximum of 32 hit points when you died.

