Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-06-28 10:39:41, ended 2025-06-28 11:49:45.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:14 Dx:10 Co:15 In:11 Wi:20 Ch:10  Chaotic
Dlvl:7  $:117 HP:0(41) Pw:78(78) AC:3  Exp:5 T:4743  Burdened

Latest messages:
 You were wearing a towel.
 You can see again.
 Pick an object.
 There is an altar to Poseidon (chaotic) here.
 Bathbombman's ghost touches you!
 You miss bathbombman's ghost.
 You miss bathbombman's ghost.
 Pinky misses bathbombman's ghost.
 You miss bathbombman's ghost.
 Pinky misses bathbombman's ghost.
 Bathbombman's ghost touches you!
 Pinky misses bathbombman's ghost.
 You miss bathbombman's ghost.
 Pinky misses bathbombman's ghost.
 Bathbombman's ghost touches you!
 The giant ant bites!
 Pinky misses bathbombman's ghost.
 You hit the giant ant.
 The giant ant misses!
 Pinky misses bathbombman's ghost.
 You miss the giant ant.
 The giant ant bites!
 Pinky misses bathbombman's ghost.
 The giant ant bites!
 The giant ant misses!
 Pinky misses bathbombman's ghost.
 The giant ant bites!
 The giant ant bites!
 You kill the giant ant!
 The giant ant bites!
 Pinky misses bathbombman's ghost.
 The giant ant bites!
 Pinky misses bathbombman's ghost.
 The giant ant bites!
 Pinky misses bathbombman's ghost.
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 Pinky misses bathbombman's ghost.
 The giant ant bites!
 The giant ant bites!
 Pinky misses bathbombman's ghost.
 You miss the giant ant.
 The giant ant bites!
 Pinky bites Cujo.
 The giant ant bites!
 Cujo bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 117 gold pieces
 Weapons
  E - 4 +0 crossbow bolts (in quiver pouch)
  p - a +0 crossbow
  C - 8 +0 shuriken
  G - a +0 dagger
  Y - 7 +0 daggers
  q - a +0 axe
  Z - a +0 dwarvish mattock
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 dwarvish iron helm (being worn)
  m - a +0 pair of iron shoes (being worn)
  t - a +0 cloak of protection (being worn)
  S - a +1 dwarvish cloak
  b - a +0 robe
 Comestibles
  P - a candy bar
  e - 3 cloves of garlic
  w - a fortune cookie
  f - a sprig of wolfsbane
  s - a lichen corpse
 Scrolls
  y - a scroll of food detection
  o - 2 scrolls of teleportation
 Spellbooks
  D - a spellbook of cancellation
  h - a spellbook of cure sickness
  l - a spellbook of invisibility
  k - a spellbook of magic mapping
  g - a spellbook of remove curse
 Potions
  u - 2 potions of enlightenment
  z - a potion of fruit juice
  x - a potion of gain level
  r - a blessed potion of healing
  v - a potion of paralysis
  d - 4 potions of holy water
 Rings
  H - a -1 ring of gain strength
  L - a ring of teleport control
 Wands
  j - a wand of digging (0:7)
 Tools
  i - a tooled horn
  O - a magic whistle
  I - a towel
 Gems/Stones
  F - 2 worthless pieces of blue glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Poseidon
 who was opposed by Athena (lawful) and Hermes (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 4743 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 248 experience points, 72 more were needed to attain level 6.

Basics:
 You had 0 out of 41 hit points.
 You had all 78 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 117 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were protected.
 You are dead.

Vanquished creatures:
  a human zombie
  a mountain nymph
  2 Mordor orcs
  a rock piercer
  a yellow light
  a gnome lord
  a gnomish wizard
  a straw golem
  2 giant ants
  a floating eye
  a kitten
  3 dwarves
  a kobold lord
  2 rothes
  a rabid rat
  a monkey
  2 iguanas
  3 acid blobs
  3 coyotes
  2 gas spores
  2 hobbits
  4 giant rats
  2 cave spiders
  a yellow mold
  2 red molds
  8 gnomes
  a gnome zombie
  5 geckos
  7 jackals
  3 foxes
  a kobold
  3 goblins
  5 sewer rats
  2 grid bugs
  a bat
  6 lichens
  a kobold zombie
  5 newts
90 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2: "vault"
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4: "vault"
      Many fountains.
   Level 5: "vault"
   Level 6:
   Level 7: <- You were here.
      An altar to Poseidon.
      Final resting place for
         you, killed by a dog called Cujo,
         bathbombman-Val-Dwa-Fem-Law, killed by a soldier ant.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      117 Au      |
                  | killed by a dog  |
                  |   called Cujo    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 1408 points,
and 117 pieces of gold, after 4743 moves.
You were level 5 with a maximum of 41 hit points when you died.

