Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-07-14 19:49:27, ended 2025-07-14 21:12:49.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:16 Dx:12 Co:13 In:10 Wi:20 Ch:12  Chaotic
Dlvl:6  $:234 HP:0(37) Pw:13(63) AC:10 Exp:6 T:6039 

Latest messages:
 You swap places with your dog.
 You see here a gnome corpse.
 You find a hidden door.
 The door opens.
 You see here a statue of a plains centaur.
 You see here a statue of a plains centaur.
 "Hello, Eymerich, welcome to Delphi!"
 #
 Talk to whom? (in what direction)
 "Wilt thou settle for a minor consultation?" (50 zorkmids) [ynq] (q)
 True to her word, the Oracle nonchalantly says: 
 "Never ride a long worm."
 You stop.  Your dog is in the way!
 You see here a statue of a plains centaur.
 You are beginning to feel hungry.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 The door resists!
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 What do you want to eat? [efkl or ?*]
 This food really hits the spot!
 You finish eating the food ration.
 A - a spellbook of knock.
 You don't have enough energy to cast that spell.
 You kill the gas spore!
 You are caught in the gas spore's explosion!
 You swap places with your dog.
 You hear some noises.
 The dog bites the housecat.
 The housecat misses the dog.
 You hit the housecat!
 The housecat bites!
 The dog misses the housecat.
 You miss the housecat.
 The housecat bites!
 The dog misses the housecat.
 You miss the housecat.
 The housecat bites!
 The dog misses the housecat.
 The housecat bites!
 You don't have enough energy to cast that spell.
 The housecat bites!
 The dog misses the housecat.
 The housecat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 234 gold pieces
 Weapons
  E - a +0 orcish bow
  V - a +0 sling (alternate weapon; not wielded)
  G - 5 +0 daggers
  T - a +0 elven dagger
  Y - a +0 orcish dagger (at the ready)
  a - a blessed +1 mace (weapon in hand)
 Armor
  Z - a +0 orcish helm
  b - a +0 robe
 Comestibles
  e - 2 cloves of garlic
  k - 2 food rations
  f - a sprig of wolfsbane
  l - 3 lichen corpses
 Scrolls
  K - a blessed scroll of confuse monster
  s - a scroll of teleportation
 Spellbooks
  A - a spellbook of knock
 Potions
  D - a potion of blindness
  z - a potion of extra healing
  y - a potion of restore ability
  d - 4 potions of holy water
  v - a potion of unholy water
 Rings
  B - a ring of invisibility
 Tools
  H - an empty bag of holding
  i - a bugle
  u - a lock pick
  m - an oil lamp
  w - a towel
 Gems/Stones
  F - a topaz stone named hard
  W - a worthless piece of blue glass named soft
  c - 2 worthless pieces of red glass named soft
  n - 2 worthless pieces of yellow glass named soft
  C - 4 rocks

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 6039 turns ago.
 You had 548 experience points, 92 more were needed to attain level 7.

Basics:
 You had 0 out of 37 hit points.
 You had 13 out of 63 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 234 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You are dead.

Vanquished creatures:
 an iron piercer
  a blue jelly
  a gnome mummy
  a mountain nymph
  a yellow light
  3 gnome lords
  a gray ooze
  2 elf zombies
  a little dog
  2 floating eyes
  a kitten
  a kobold lord
  a kobold shaman
  6 rothes
  a rabid rat
  4 giant bats
  a monkey
  5 dwarf zombies
  4 iguanas
  7 coyotes
  a gas spore
  2 hobbits
  8 manes
  a hobgoblin
  2 giant rats
  2 cave spiders
  2 brown molds
  a yellow mold
  a red mold
  7 gnomes
  3 geckos
  6 jackals
  2 foxes
  3 kobolds
  3 goblins
  2 sewer rats
  7 grid bugs
  5 bats
  9 lichens
  3 kobold zombies
  6 newts
121 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: "vault"
      A fountain, a sink.
   Level 2:
      A general store.
   Level 3:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      An altar, a fountain.
   Level 5: "vault"
   Level 6: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a housecat.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      234 Au      |
                  |   killed by a    |
                  |     housecat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 2654 points,
and 234 pieces of gold, after 6039 moves.
You were level 6 with a maximum of 37 hit points when you died.

