Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-09 12:44:42, ended 2025-08-09 14:33:27.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:9 Dx:11 Co:16 In:11 Wi:18 Ch:10  Chaotic
Dlvl:6  $:131 HP:0(40) Pw:89(89) AC:8  Exp:6 T:3333 

Latest messages:
 The air crackles around the kobold shaman.
 You hit the kobold shaman.
 You hit the kobold shaman.
 The kobold shaman points at you, then curses.
 a - a blessed +3 mace (weapon in hand).
 l - an elven bow (alternate weapon; not wielded).
 You kill the kobold shaman!
 There is an open door here.
 You see here a cursed cyan potion.
 A - a cursed cyan potion.
 What do you want to use or apply? [gisvJX or ?*]
 Sorry, I don't know how to use that.
 You hit the centipede!
 The centipede turns to flee.
 You kill the centipede!
 You see here a centipede corpse.
 There is a centipede corpse here; eat it? [ynq] (n)
 This centipede corpse tastes okay.
 You finish eating the centipede corpse.
 You climb up the stairs.
 You descend the stairs.
 You remember this level as vault.
 You feel strong!
 You must have been exercising diligently.
 You feel agile!
 You must have been working on your reflexes.
 You hear some noises in the distance.
 You find a hidden passage.
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 The jaguar hits!
 The jaguar hits!
 The jaguar bites!
 What do you want to use or apply? [gisvJX or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The jaguar turns to flee.
 Pinky turns to flee.
 You hear some noises.
 What do you want to throw? [$alCT or ?*]
 Never mind.
 Pick an object.
 The gray unicorn butts!
 The gray unicorn kicks!
 The gray unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 131 gold pieces
 Weapons
  l - a +0 elven bow (alternate weapon; not wielded)
  C - a +0 sling
  T - 3 +0 orcish daggers (at the ready)
  a - a blessed +3 mace (weapon in hand)
 Armor
  Z - a +0 orcish helm (being worn)
  j - a +0 pair of speed boots (being worn)
  W - a blessed +0 mummy wrapping (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  X - a eucalyptus leaf
  P - 5 food rations
  m - a fortune cookie
  Q - a pear
  f - a sprig of wolfsbane
  o - a lichen corpse
 Scrolls
  x - a scroll of destroy armor
  O - 2 scrolls of enchant armor
  L - a scroll of light
  N - a scroll of remove curse
  y - a scroll of teleportation
 Potions
  H - a potion of booze
  R - a potion of extra healing
  t - a potion of fruit juice
  r - a potion of hallucination
  z - a potion of invisibility
  A - a cursed potion of paralysis
  k - a potion of speed
  d - 3 potions of holy water
 Rings
  u - a ring of regeneration
  I - a ring of searching
  F - a ring of sustain ability
 Wands
  s - a wand of enlightenment (0:13)
  J - a wand of striking (0:4)
 Tools
  i - a tooled horn
  v - a brass lantern
  g - a lock pick
 Gems/Stones
  w - 3 worthless pieces of red glass named soft
  K - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3333 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 582 experience points, 58 more were needed to attain level 7.

Basics:
 You had 0 out of 40 hit points.
 You had all 89 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 131 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (peak:10, limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were very fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a jaguar
  a blue jelly
  a human zombie
  a rock piercer
  2 ponies
  2 fog clouds
  a gnome lord
  a kobold mummy
  2 black naga hatchlings
  a guardian naga hatchling
  a gray ooze
  5 giant ants
  4 floating eyes
  2 kittens
  a kobold lord
  a kobold shaman
  4 hill orcs
  2 centipedes
  a giant bat
 an iguana
 13 killer bees
  4 coyotes
  a gas spore
  a large kobold
  a hobgoblin
  a cave spider
  a green mold
  a red mold
  2 garter snakes
  3 geckos
  8 jackals
  3 goblins
  6 sewer rats
  7 grid bugs
  a bat
  5 lichens
  2 kobold zombies
  3 newts
98 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2: "locked box"
   Level 3: "vault"
      An altar, a fountain.
   Level 4:
      A sink.
   Level 5:
      Many fountains.
   Level 6: "vault" <- You were here.
      A general store, a fountain.
      Stairs up to Sokoban, level 5.
      Final resting place for
         you, killed by a gray unicorn.
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      131 Au      |
                  | killed by a gray |
                  |     unicorn      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 2716 points,
and 131 pieces of gold, after 3333 moves.
You were level 6 with a maximum of 40 hit points when you died.

