Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-08-26 21:04:17, ended 2025-08-26 21:30:28.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:13 Dx:13 Co:14 In:10 Wi:19 Ch:8  Chaotic
Dlvl:7  $:150 HP:0(30) Pw:65(65) AC:2  Exp:5 T:3278  Burdened

Latest messages:
 The wood nymph pretends to be friendly to Puffa.
 The wood nymph pretends to be friendly to Puffa.
 You hear a door open.
 Puffa misses the wood nymph.
 You hear some noises.
 Puffa bites the wood nymph.
 The wood nymph is killed!
 You swap places with Puffa.
 You see here a cursed orange potion.
 You have a little trouble lifting R - a cursed orange potion.
 You see here a figurine of a dwarf.
 You see here an emerald potion.
 You have a little trouble lifting S - an emerald potion.
 You see here a figurine of a dwarf.
 You have a little trouble lifting T - a figurine of a dwarf.
 The human zombie just misses!
 You hit the human zombie!
 The human zombie hits!
 You hit the human zombie!
 You destroy the human zombie!
 Welcome to experience level 5.
 You see here a human corpse.
 You hit the human zombie.
 You miss the human zombie.
 The human zombie misses!
 The human zombie hits!
 You miss the human zombie.
 You hit the human zombie!
 You destroy the human zombie!
 You see here a human corpse.
 You miss the gnome mummy.
 You hit the gnome mummy!
 The gnome mummy hits!
 The gnome mummy hits!
 You miss the gnome mummy.
 The gnome mummy hits!
 You miss the gnome mummy.
 The gnome mummy just misses!
 You miss the gnome mummy.
 The gnome mummy hits!
 The gnome mummy hits!
 You miss the gnome mummy.
 You miss the gnome mummy.
 The gnome mummy hits!
 You miss the gnome mummy.
 The gnome mummy misses!
 The gnome mummy hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 150 gold pieces
 Weapons
  D - a +0 sling (alternate weapon; not wielded)
  q - a +0 boomerang
  F - 10 +0 darts (at the ready)
  K - a +0 elven dagger
  a - a blessed +1 mace (weapon in hand)
 Armor
  l - a blessed +2 pair of water walking boots (being worn)
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
  s - a blessed +0 leather armor (being worn)
 Comestibles
  E - a slime mold
  e - a clove of garlic
  x - a cream pie
  k - a fortune cookie
  f - a sprig of wolfsbane
  J - a lichen corpse
 Scrolls
  w - 3 scrolls of blank paper
  v - a scroll of earth
  L - a scroll of identify
  M - a blessed scroll of magic mapping
 Spellbooks
  h - a spellbook of detect monsters
  B - a spellbook of detect unseen
  g - a spellbook of light
 Potions
  Q - a potion of blindness
  u - a potion of extra healing
  A - a potion of gain ability
  S - a potion of monster detection
  O - a potion of object detection
  R - a cursed potion of object detection
  N - a potion of paralysis
  d - 4 potions of holy water
 Wands
  p - a wand of light (0:12)
 Tools
  i - a bugle
  P - a leather drum
  T - a figurine of a dwarf
  n - a cursed oil lamp
  t - a towel
 Gems/Stones
  r - 2 amber stones named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3278 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 179 experience points, 141 more were needed to attain level 6.

Basics:
 You had 0 out of 30 hit points.
 You had all 65 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 150 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You could walk on water.
 You were guarded.
 You are dead.

Vanquished creatures:
  2 human zombies
  a wood nymph
  a rock mole
  a pony
  a fog cloud
  a kobold mummy
  a paper golem
  2 giant ants
  a floating eye
  a kobold lord
  a rothe
 an iguana
  2 acid blobs
  2 hobbits
  a giant rat
  a red mold
  a gnome zombie
  3 geckos
  3 jackals
  2 foxes
  3 goblins
  3 sewer rats
 10 grid bugs
  2 lichens
 11 newts
58 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1: "vault"
      An altar, a fountain.
   Level 2:
      A fountain.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A grave.
   Level 5:
      A fountain.
   Level 6:
      A sink.
   Level 7: <- You were here.
      Final resting place for
         you, killed by a gnome mummy.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      150 Au      |
                  |   killed by a    |
                  |   gnome mummy    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 1161 points,
and 150 pieces of gold, after 3278 moves.
You were level 5 with a maximum of 30 hit points when you died.

