Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-07 14:01:50, ended 2025-09-07 14:05:19.

Eymerich, chaotic male elven Priest

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                                                 #       -|--+--   #-@))!|
                                                 #       |.....| ###|.+(.|
                                          -------#       |.....| #  |.m.(|
                                          |...[.|#       |.....| #  |.@/!|
                                          ......|#       |.....| #  ------
                                          |......#       |......##
                                          |...<.|        |.....|
                                          -------        -------

Eymerich the Aspirant        St:11 Dx:11 Co:12 In:10 Wi:20 Ch:11  Chaotic
Dlvl:2  $:0  HP:0(13) Pw:7(7) AC:7  Exp:1 T:333 

Latest messages:
 You see here a banded mail.
 You have a little trouble lifting a banded mail.  Continue? [ynq] (q)
 The jackal bites!
 You kill the jackal!
 You see here a tin wand.
 o - a tin wand.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 As you kick the door, it crashes open!
 The door resists!
 The door opens.
 "Hello, Eymerich!  Welcome to Adjama's general store!"
 You see here a long sword (for sale, 15 zorkmids).
 You see here a morning star (for sale, 10 zorkmids).
 You see here a black potion (for sale, 100 zorkmids).
 You see here a food ration (for sale, 45 zorkmids).
 "For you, good sir; only 45 zorkmids for this food ration."
 p - a food ration (unpaid, 45 zorkmids).
 You see here 2 food rations (for sale, 90 zorkmids).
 "For you, most gracious sir; only 45 zorkmids per food ration."
 p - 2 food rations (unpaid, 90 zorkmids).
 You see here a bugle (for sale, 15 zorkmids).
 You see here a bubbly potion (for sale, 50 zorkmids).
 You see here an oak wand (for sale, 150 zorkmids).
 You see here a lock pick (for sale, 20 zorkmids).
 Wait!  That's a small mimic!
 You hit the small mimic!
 You hit the small mimic.
 You hit the small mimic!
 You miss the small mimic.
 You hit the small mimic!
 You miss the small mimic.
 The small mimic hits!
 You miss the small mimic.
 You miss the small mimic.
 You miss the small mimic.
 The small mimic hits!
 You die...
 Adjama comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  k - 9 cursed +0 crossbow bolts
  a - a blessed +1 mace (weapon in hand)
 Armor
  l - a +0 orcish helm
  c - a blessed +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  p - 3 food rations
  f - a sprig of wolfsbane
 Spellbooks
  g - a spellbook of cure blindness
  h - a spellbook of detect monsters
 Potions
  d - 4 potions of holy water
 Wands
  o - a wand of cold (0:6)
 Tools
  i - a tooled horn
  n - a skeleton key
 Gems/Stones
  m - 10 rocks

Eymerich the Priest's attributes:

Background:
 You were an Aspirant, a level 1 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 333 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had 0 out of 13 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were stridently aligned.
 You saw invisible.
 You had infravision.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a little dog
  a jackal
  a goblin
  a sewer rat
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A general store.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       0 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 54 points,
and 0 pieces of gold, after 333 moves.
You were level 1 with a maximum of 13 hit points when you died.

