Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-14 18:09:31, ended 2025-09-14 18:32:40.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:18 Dx:11 Co:14 In:10 Wi:17 Ch:8  Chaotic
Dlvl:8  $:39 HP:0(40) Pw:43(43) AC:6  Exp:5 T:2623  Hungry   Blind

Latest messages:
 You stop waiting.
 You hear crashing rock.
 You stop waiting.
 The monkey hits!
 The monkey stole a +0 robe.
 The monkey tries to run away with your robe.
 You hit the monkey!
 You see here a cursed curved sword.
 You kill the monkey!
 You see here a +0 robe.
 b - a +0 robe.
 You hear a door open.
 You stop searching.
 You feel agile!
 You must have been working on your reflexes.
 You feel tough!
 You must have been leading a healthy life-style.
 The dwarf lord swings his curved sword.
 The dwarf lord hits!
 The dwarf lord swings his curved sword.
 The dwarf lord hits!
 What do you want to use or apply? [irtzN or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The dwarf lord turns to flee.
 The yellow light explodes!
 You are blinded by a blast of light!
 Wait!  There's something there you can't see!
 It explodes!
 You seem unaffected by it.
 You descend the stairs.
 You are beginning to feel hungry.
 You stop searching.
 What do you want to eat? [efoyCK or ?*]
 It is not so easy to open this tin.
 You hear snoring snakes.
 It bites!
 You stop opening the tin.
 You kill it!
 Wait!  There's something there you can't see!
 It bites!
 You miss it.
 It bites!
 You hit it.
 It bites!
 It bites!
 It bites!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 39 gold pieces
 Amulets
  I - an amulet versus poison
 Weapons
  D - a +0 dagger
  l - a +2 orcish dagger
  p - a +0 orcish dagger
  a - a blessed +1 mace (weapon in hand)
 Armor
  k - a +0 orcish helm
  F - a +0 orcish helm (being worn)
  x - a cursed -1 pair of gauntlets of fumbling
  G - a +1 pair of jumping boots (being worn)
  c - a +0 small shield (being worn)
  b - a +0 robe
 Comestibles
  K - a slime mold
  e - a clove of garlic
  o - a cram ration
  y - a food ration
  f - 2 sprigs of wolfsbane
  C - a tin of spinach
 Scrolls
  B - a scroll of amnesia
  J - 3 scrolls of blank paper
  L - a scroll of genocide
  j - a cursed scroll of identify
  P - a scroll of punishment
 Spellbooks
  h - a spellbook of cure blindness
  g - a spellbook of cure sickness
 Potions
  d - 4 potions of holy water
  R - a potion of water
 Rings
  O - a ring of free action
  Q - a ring of regeneration
 Wands
  z - a wand of enlightenment (0:11)
 Tools
  r - a bag of holding named holding containing 3 items
  i - a tooled horn
  t - a skeleton key
  N - a tin whistle
 Gems/Stones
  H - a topaz stone named hard
  M - a worthless piece of blue glass named junk (in quiver pouch)

Contents of the bag of holding named holding:
  a +0 plate mail
  a food ration
  a worthless piece of blue glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 2623 turns ago.
 You had 208 experience points, 112 more were needed to attain level 6.

Basics:
 You had 0 out of 40 hit points.
 You had all 43 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 39 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were temporarily blind.
 You were hungry.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You could jump.
 You are dead.

Vanquished creatures:
  a small mimic
 an orc mummy
  a human zombie
  2 yellow lights
  a shrieker
  a gnome lord
  a paper golem
  a rabid rat
  a giant bat
  a monkey
  3 iguanas
 an acid blob
  2 coyotes
  a hobgoblin
  2 giant rats
  a yellow mold
  3 geckos
  4 jackals
  2 kobolds
  2 goblins
  3 grid bugs
  2 lichens
  a kobold zombie
  5 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain.
   Level 2:
      A shop.
   Level 3:
      A delicatessen.
   Level 4:
      A fountain.
   Level 5:
   Level 6:
      A grave.
   Level 7:
      A fountain.
   Level 8: <- You were here.
      Final resting place for
         you, killed by a dog.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      39 Au       |
                  | killed by a dog  |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 8 with 1228 points,
and 39 pieces of gold, after 2623 moves.
You were level 5 with a maximum of 40 hit points when you died.

