Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-09-25 19:27:45, ended 2025-09-25 19:46:48.

Eymerich, chaotic male elven Priest

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                                 .....(...........................|.--h.|
                               -.......................^...-- --.....|.@|
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Eymerich the Acolyte         St:12 Dx:10 Co:14 In:9 Wi:20 Ch:10  Chaotic
Dlvl:4  $:141 HP:0(33) Pw:18(59) AC:8  Exp:4 T:2133  Burdened

Latest messages:
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You hit the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You climb up the stairs.
 You hear the chime of a cash register.
 You are in full health.
 You descend the stairs.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You hit the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 You kill the dwarf!
 There are several objects here.
 G - a cursed broad short sword.
 H - an axe.
 I - a cursed hard hat.
 J - a pair of hard shoes.
 You have a little trouble lifting a large round shield.  Continue? [ynq] (q)
 You have a little trouble lifting K - a large round shield.
 You have a little trouble lifting L - a hooded cloak.
 You have a little trouble lifting M - a dwarvish mithril-coat.
 Your movements are slowed slightly because of your load.
 In what direction?
 Thump!
 Ouch!  That hurts!
 You rebalance your load.  Movement is difficult.
 The hobbit wields a dagger!
 Your load is too heavy to climb the stairs.
 What do you want to drop? [$abd-fj-lp-tw-zBD-M or ?*]
 You drop a large round shield.
 Your movements are only slowed slightly by your load.
 The hobbit thrusts his dagger.
 The hobbit hits!
 The hobbit thrusts his dagger.
 The hobbit hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 141 gold pieces
 Weapons
  D - a +0 crossbow bolt (in quiver pouch)
  E - a +0 crossbow (alternate weapon; not wielded)
  l - 63 +0 darts
  s - a +0 dagger
  B - a +0 orcish dagger
  H - a +0 axe
  G - a cursed -2 dwarvish short sword
  a - a blessed +1 mace (weapon in hand)
 Armor
  I - a cursed -1 dwarvish iron helm
  J - a +0 pair of iron shoes
  L - a +0 dwarvish cloak
  b - a +0 robe (being worn)
  M - a +0 dwarvish mithril-coat
 Comestibles
  q - 2 apples
  e - a clove of garlic
  x - 4 food rations
  z - a melon
  f - a sprig of wolfsbane
  k - 2 tripe rations
  w - 2 lichen corpses
 Scrolls
  p - a scroll of confuse monster
  y - a scroll of identify
 Spellbooks
  j - a spellbook of haste self
 Potions
  t - a potion of sleeping
  d - 4 potions of holy water
 Wands
  r - a wand of cold (0:4)
 Gems/Stones
  F - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, nominally on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 2133 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 109 experience points, 51 more were needed to attain level 5.

Basics:
 You had 0 out of 33 hit points.
 You had 18 out of 59 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 141 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 10 (base:11, limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You had wounded legs.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a gnomish wizard
  a little dog
  a dwarf
 an acid blob
  a yellow mold
  a green mold
  8 gnomes
  a gecko
  5 jackals
  a fox
  3 kobolds
  2 goblins
  2 sewer rats
  8 grid bugs
  3 lichens
  a kobold zombie
  6 newts
46 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2: "vault"
      An altar, a fountain, a sink, a grave.
   Level 3:
      A general store, some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a hobbit.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      141 Au      |
                  |   killed by a    |
                  |      hobbit      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 4 with 723 points,
and 141 pieces of gold, after 2133 moves.
You were level 4 with a maximum of 33 hit points when you died.

