Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-01 20:52:08, ended 2025-10-01 22:00:06.

Eymerich, chaotic male elven Priest

                        -----
                        |...
                        |...-
                        |...|
                        |...|
                        |...|    -+-
                        |...--+--..|
                        |..........|                   |
                        |........{.----+--           ..|
                        |..............................|
                        |...--|--  .........--+- ---   |
                        |...|...|  ----- ----
                        |...|((.|
  - ----------#    ### #|...|(((|
  |.........@@#@#####d##....-----
  |..........|          |...........
  ------------          -------------

Eymerich the Adept           St:14 Dx:13 Co:12 In:10 Wi:18 Ch:9  Chaotic
Dlvl:6  $:612 HP:0(35) Pw:127(127) AC:3  Exp:6 T:5157  Burdened

Latest messages:
 You have a little trouble lifting s - a dagger (at the ready).
 You have a little trouble lifting N - a brown potion.
 You have a little trouble lifting P - a milky potion.
 In what direction?
 You kill the gnome!
 Pinky bites the watch captain.
 The watch captain wields a long sword!
 In what direction?
 The dagger misses the gnome.
 Pinky misses the watch captain.
 Pinky bites the watch captain.
 The watch captain swings her long sword at Pinky.
 The watch captain misses Pinky.
 The watch captain swings her long sword at Pinky.
 The watch captain hits Pinky.
 Pinky bites the watch captain.
 In what direction?
 The watch captain gets angry!
 The dagger hits the watch captain.
 You hear the shrill sound of a guard's whistle.
 Pinky bites the gnome.
 The gnome misses Pinky.
 Pinky bites the gnome.
 You hear some noises.
 You swap places with Pinky.
 The watch captain throws a dagger!
 A dagger misses you.
 The watch captain throws a dagger!
 You are hit by a dagger.
 You hear a door open.
 You see here a dagger.
 You have a little trouble lifting s - a dagger (at the ready).
 You swap places with Pinky.
 You swap places with Pinky.
 You hear some noises.
 The watchman wields a short sword!
 You hear some noises in the distance.
 You hear some noises.
 The watch captain swings her long sword.
 The watch captain hits!
 The watch captain swings her long sword.
 The watch captain hits!
 What do you want to use or apply? [hjoqAKW or ?*]
 Improvise? [ynq] (q)
 Never mind.
 The watch captain swings her long sword.
 The watch captain hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 612 gold pieces
 Weapons
  R - a blessed +0 arrow
  H - 23 +0 arrows
  I - a +0 bow (alternate weapon; not wielded)
  B - a blessed +1 dart
  k - 86 +0 darts
  r - 4 blessed +2 daggers
  s - 14 +0 daggers (at the ready)
  G - a +0 aklys
  o - a blessed +0 dwarvish mattock
  a - a blessed +1 mace (weapon in hand)
 Armor
  E - a +0 dwarvish iron helm (being worn)
  L - a blessed +0 pair of iron shoes (being worn)
  X - a blessed +1 dwarvish cloak
  F - a +3 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - 2 cloves of garlic
  p - a pear
  f - a sprig of wolfsbane
 Scrolls
  U - a cursed scroll of charging
  n - a scroll of confuse monster
  S - a blessed scroll of create monster
  O - a scroll of remove curse
 Spellbooks
  l - a spellbook of magic missile
 Potions
  w - a potion of booze
  V - a potion of extra healing
  P - a potion of healing
  J - a potion of object detection
  N - a potion of restore ability
  d - 4 potions of holy water
 Rings
  Z - a ring of see invisible
 Wands
  W - a cursed wand of create monster (0:12)
 Tools
  j - a bugle
  A - a can of grease (0:21)
  K - a lock pick
  q - a tin whistle
 Gems/Stones
  C - an emerald named hard
  M - 2 rubies named hard
  y - 2 worthless pieces of black glass named soft
  x - 2 worthless pieces of blue glass named soft
  u - 2 worthless pieces of green glass named soft
  i - a worthless piece of violet glass named soft
  z - a worthless piece of yellow glass named soft
  h - a flint stone

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Manannan Mac Lir
 who was opposed by Lugh (lawful) and Brigit (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 5157 turns ago.
 It was nighttime.
 You had 512 experience points, 128 more were needed to attain level 7.

Basics:
 You had 0 out of 35 hit points.
 You had all 127 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 612 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (peak:13, limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a ghost
  a leprechaun
  a gnome king
  a dingo
  a gnome mummy
  4 human zombies
  a bugbear
  a rock mole
  2 fog clouds
  3 gnome lords
  a gnomish wizard
  a ghoul
  3 giant ants
  3 little dogs
  2 floating eyes
  a kitten
  9 dwarves
  a homunculus
  a kobold lord
  a rothe
  a centipede
  2 giant bats
  3 orc zombies
  3 dwarf zombies
  2 wererats
  2 iguanas
  3 acid blobs
  a hobbit
  3 large kobolds
  5 giant rats
  2 cave spiders
  a yellow mold
  2 green molds
  a red mold
 28 gnomes
  2 geckos
  8 jackals
  5 kobolds
  7 sewer rats
  6 grid bugs
  2 bats
  4 lichens
  3 kobold zombies
  7 newts
142 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A general store, a sink.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6: <- You were here.
      A shop, a fountain.
      Final resting place for
         you, killed by a watch captain.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      612 Au      |
                  |   killed by a    |
                  |  watch captain   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 6 with 2859 points,
and 612 pieces of gold, after 5157 moves.
You were level 6 with a maximum of 35 hit points when you died.

