Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-09 16:49:50, ended 2025-10-09 18:09:43.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:13 Dx:12 Co:16 In:10 Wi:18 Ch:9  Chaotic
Dlvl:6  $:361 HP:0(43) Pw:71(71) AC:6  Exp:5 T:3672  Burdened

Latest messages:
 The hill orc hits!
 The hill orc just misses!
 You kill the hill orc!
 You see here a hill orc corpse.
 There is a hill orc corpse here; eat it? [ynq] (n)
 This hill orc corpse tastes okay.
 You finish eating the hill orc corpse.
 You swap places with Smiley.
 You stop.  Smiley is in the way!
 You swap places with Puffa.
 You swap places with Smiley.
 You swap places with Puffa.
 You swap places with Puffa.
 Puffa misses the manes.
 Puffa misses the manes.
 Puffa bites the manes.
 The manes is destroyed!
 The giant ant bites!
 The giant ant bites!
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 The giant ant just misses!
 You miss the giant ant.
 The giant ant bites!
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 The giant ant just misses!
 You miss the giant ant.
 The giant ant bites!
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 The giant ant misses!
 You hit the giant ant!
 The giant ant bites!
 The giant ant bites!
 The giant ant bites!
 You kill the giant ant!
 The hill orc wields a crude dagger!
 The giant ant bites!
 The giant ant bites!
 You miss the giant ant.
 The giant ant bites!
 The hill orc thrusts his crude dagger.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 361 gold pieces
 Weapons
  y - 10 +0 arrows
  S - 13 +0 darts
  T - 4 +0 daggers (at the ready)
  O - a +0 orcish dagger
  t - a +0 aklys (alternate weapon; not wielded)
  k - a blessed +2 flail (weapon in hand)
  a - a blessed +1 mace
 Armor
  K - a +0 orcish helm (being worn)
  W - a +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  X - a +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  u - a cream pie
  E - a food ration
  D - 2 fortune cookies
  f - a sprig of wolfsbane
  j - 3 lichen corpses
 Scrolls
  B - a cursed scroll of confuse monster
  G - a blessed scroll of enchant weapon
  J - 2 scrolls of enchant weapon
  P - 2 scrolls of identify
  Q - a blessed scroll of taming
  o - a scroll of teleportation
 Spellbooks
  h - a spellbook of create monster
  g - a spellbook of detect food
  s - a spellbook of wizard lock
 Potions
  R - a potion of full healing
  v - a blessed potion of gain ability
  p - a potion of hallucination
  l - a potion of healing
  z - a potion of sleeping
  d - 5 potions of holy water
  C - 3 potions of water
  F - a potion of water
 Rings
  w - a ring of regeneration
 Wands
  x - a wand of magic missile (0:4)
 Tools
  i - a tooled horn
  A - a lock pick
  n - a cursed lock pick
  H - a +0 pick-axe
 Gems/Stones
  U - a jacinth stone named hard
  q - 2 worthless pieces of blue glass named soft
  r - 3 worthless pieces of violet glass named soft
  V - a worthless piece of yellow glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, nominally on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3672 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 273 experience points, 47 more were needed to attain level 6.

Basics:
 You had 0 out of 43 hit points.
 You had all 71 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 361 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a flail.
 You had basic skill with flail.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a dingo
  a rock mole
  a pony
  a yellow light
  a gnome lord
  2 gnomish wizards
  2 elf zombies
  a giant ant
  a floating eye
  a kitten
  a dwarf
  a hill orc
  a giant bat
  a monkey
  a dwarf zombie
  a wererat
 an iguana
  2 coyotes
  a manes
  a large kobold
  2 cave spiders
  a brown mold
  8 gnomes
  2 gnome zombies
  2 geckos
 13 jackals
  2 foxes
  a kobold
  3 goblins
  2 sewer rats
  a bat
  7 lichens
  2 kobold zombies
  7 newts
76 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A delicatessen, a fountain, a grave.
   Level 3:
      A delicatessen, a fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6: <- You were here.
      An altar.
      Final resting place for
         you, killed by a hill orc.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      361 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 1677 points,
and 361 pieces of gold, after 3672 moves.
You were level 5 with a maximum of 43 hit points when you died.

