Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-13 20:04:21, ended 2025-10-13 20:38:52.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:13 Dx:16 Co:13 In:8 Wi:17 Ch:13  Chaotic
Dlvl:2  $:226 HP:0(30) Pw:61(61) AC:7  Exp:4 T:3055 

Latest messages:
 You kill the gecko!
 You see here a blessed stiletto (for sale, 4 zorkmids).
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Loki.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Loki is well-pleased.
 Your stomach feels content.
 You drop a dagger (unpaid, 4 zorkmids).
 You drop a spetum (unpaid, 5 zorkmids).
 You kill the grid bug!
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You hit the sewer rat.
 The sewer rat bites!
 You hit the sewer rat.
 The sewer rat bites!
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You kill the sewer rat!
 You see here a yellowish brown gem.
 You see here a yellowish brown gem.
 You have a little trouble lifting m - a yellowish brown gem named soft.
 What do you want to throw? [$aqxDFHIV or ?*]
 In what direction?
 The crude dagger hits the acid blob.
 The crude dagger corrodes!
 Your movements are now unencumbered.
 What do you want to ready? [- $aqDHIV or ?*]
 q - 4 crude daggers (at the ready).
 In what direction?
 The crude dagger misses the acid blob.
 In what direction?
 You kill the acid blob!
 There is an acid blob corpse here; eat it? [ynq] (n)
 You have a very bad case of stomach acid.
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 226 gold pieces
 Weapons
  D - 7 +0 arrows
  H - a +1 elven bow (alternate weapon; not wielded)
  I - 12 +0 darts
  V - 5 +0 daggers
  q - 2 +0 orcish daggers (at the ready)
  a - a blessed +1 mace
  F - the +0 Orcrist (weapon in hand)
 Armor
  p - a +0 orcish helm
  N - a +0 orcish helm (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  j - 2 food rations
  f - 2 sprigs of wolfsbane
  s - 3 lichen corpses
 Scrolls
  Q - a scroll of enchant armor
  J - a scroll of light
  n - 2 scrolls of teleportation
 Spellbooks
  C - a spellbook of detect food
 Potions
  o - a potion of paralysis
  K - a potion of restore ability
  O - a potion of sleeping
  l - a potion of speed
  d - 4 potions of holy water
 Rings
  k - a -1 ring of adornment
  L - a ring of polymorph control
 Wands
  y - a wand of probing (0:8)
 Tools
  A - an empty sack
  i - a bugle
  v - a skeleton key
 Gems/Stones
  U - 2 fluorite stones named soft
  M - a garnet stone named soft
  S - a topaz stone named hard
  t - 2 worthless pieces of black glass named soft
  u - a worthless piece of red glass named soft
  z - a worthless piece of violet glass named soft
  m - 2 worthless pieces of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Loki
 who was opposed by Tyr (lawful) and Odin (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 3055 turns ago.
 You had 142 experience points, 18 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had all 61 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 226 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 8 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a broadsword.
 You had no skill with broadsword.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You were aware of the presence of orcs.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a shrieker
  a giant bat
  2 dwarf zombies
  2 acid blobs
  2 coyotes
  2 giant rats
  2 cave spiders
  4 gnomes
  4 geckos
  6 jackals
  a fox
  3 kobolds
  6 goblins
  2 sewer rats
  4 grid bugs
  2 bats
  6 lichens
  a kobold zombie
  9 newts
60 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: "vault (done)"
      A fountain.
   Level 2: "chest 4 items" <- You were here.
      A weapon shop.
      Final resting place for
         you, killed by an acidic corpse.
   Level 3: "vault"
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      226 Au      |
                  |   killed by an   |
                  |  acidic corpse   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 922 points,
and 226 pieces of gold, after 3055 moves.
You were level 4 with a maximum of 30 hit points when you died.

