Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-29 18:52:01, ended 2025-10-29 19:38:41.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:16 Dx:16 Co:12 In:11 Wi:17 Ch:10  Chaotic
Dlvl:2  $:113 HP:0(25) Pw:48(50) AC:5  Exp:4 T:2590  Burdened Deaf

Latest messages:
 The werejackal bites!
 What do you want to use or apply? [gijqrwzGI or ?*]
 You start playing your leather drum.
 You beat a deafening row!
 The werejackal turns to flee.
 n - a sling (weapon in hand).
 v - a bow (alternate weapon; not wielded).
 The werejackal changes into a jackal.
 The werejackal bites!
 You begin bashing monsters with your sling.
 You miss the werejackal.
 The werejackal summons help!
 The werejackal bites!
 You can hear again.
 What do you want to use or apply? [gijqrwzGI or ?*]
 You start playing your leather drum.
 You beat a deafening row!
 The fox turns to flee.
 The jackal turns to flee.
 The jackal turns to flee.
 The jackal turns to flee.
 The werejackal turns to flee.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the sewer rat.
 The sewer rat bites!
 You miss the fox.
 The fox misses!
 The sewer rat just misses!
 The fox bites!
 The sewer rat misses!
 You miss the fox.
 The fox misses!
 The sewer rat just misses!
 You miss the fox.
 The fox bites!
 The sewer rat bites!
 The fox misses!
 You fail to cast the spell correctly.
 The fox bites!
 The sewer rat bites!
 The fox bites!
 The sewer rat misses!
 The fox just misses!
 The fox misses!
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 113 gold pieces
 Weapons
  u - 58 +0 arrows (in quiver)
  v - a +0 bow (alternate weapon; not wielded)
  n - a +0 sling (weapon in hand)
  F - 6 blessed +0 darts
  Q - a +0 dagger
  t - a +0 aklys
  a - a blessed +3 mace
 Armor
  X - a +0 dwarvish iron helm
  Y - a +0 pair of iron shoes
  C - a +0 dwarvish cloak (being worn)
  b - a +0 robe
  h - a +0 elven mithril-coat (being worn)
 Comestibles
  B - a slime mold
  o - a cursed apple
  e - a clove of garlic
  r - a cursed cream pie
  y - 3 food rations
  N - a fortune cookie
  f - 2 sprigs of wolfsbane
  D - a lichen corpse
 Scrolls
  x - a scroll of light
 Spellbooks
  A - a spellbook of restore ability
 Potions
  g - a potion of oil
  k - a potion of speed
  d - 4 potions of holy water
 Wands
  z - a wand of speed monster (0:4)
 Tools
  w - a fire horn (0:4)
  j - a leather drum
  I - a blindfold
  G - a lock pick
  q - a magic whistle
  i - an oil lamp
 Gems/Stones
  p - a worthless piece of black glass named soft
  T - a worthless piece of orange glass named soft
  m - a worthless piece of white glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Loki
 who was opposed by Tyr (lawful) and Odin (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 2590 turns ago.
 You had 124 experience points, 36 more were needed to attain level 5.

Basics:
 You had 0 out of 25 hit points.
 You had 48 out of 50 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 113 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 11 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were deaf.
 You were burdened; movement was slightly slowed.
 You were wielding a sling.
 You were unskilled in sling.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were level-drain resistant.
 You had infravision.
 You aggravated monsters.
 You were guarded.
 You were a werejackal.
 You were harmed by silver.
 You were very unlucky.
 You are dead.

Vanquished creatures:
  a little dog
  a floating eye
  2 dwarves
 an iguana
  3 acid blobs
  4 coyotes
  3 hobbits
  a large kobold
  a red mold
  6 gnomes
  a gecko
  5 jackals
  2 foxes
  a kobold
  a goblin
  2 sewer rats
  2 grid bugs
  a lichen
  a kobold zombie
  7 newts
46 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: "locked chest, bear trap"
   Level 2: "vault" <- You were here.
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a sewer rat.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      113 Au      |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 2 with 708 points,
and 113 pieces of gold, after 2590 moves.
You were level 4 with a maximum of 25 hit points when you died.

