Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-10-30 18:55:23, ended 2025-10-30 19:27:35.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:13 Dx:10 Co:13 In:10 Wi:19 Ch:11  Chaotic
Dlvl:3  $:225 HP:0(35) Pw:69(69) AC:7  Exp:5 T:2345  Satiated Burdened

Latest messages:
 There are 2 jackal corpses here; eat one? [ynq] (n)
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You finish eating the jackal corpse.
 It bites!
 You can see again.
 You hear a C note squeak in the distance.
 O - a sling (weapon in hand).
 a - a blessed +1 mace (alternate weapon; not wielded).
 In what direction?
 The rock misses.
 In what direction?
 The rock misses.
 In what direction?
 You kill it!
 There is a garter snake corpse here; eat it? [ynq] (n)
 This garter snake corpse tastes okay.
 You stop eating the garter snake corpse.
 The giant ant bites!
 What do you want to use or apply? [iJUX or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The giant ant turns to flee.
 The giant ant bites!
 You begin bashing monsters with your sling.
 You miss the giant ant.
 The giant ant bites!
 The giant ant bites!
 The giant ant just misses!
 The giant ant bites!
 What do you want to use or apply? [iJUX or ?*]
 Improvise? [ynq] (q)
 You start playing your tooled horn.
 You produce a frightful, grave sound.
 The giant ant turns to flee.
 There is a partly eaten garter snake corpse here; eat it? [ynq] (n)
 You resume your meal.
 You finish eating the garter snake corpse.
 There is a jackal corpse here; eat it? [ynq] (n)
 You feel sick.
 Elf, your life force is running out.
 This jackal corpse tastes terrible!
 You stop eating the jackal corpse.
 The giant ant just misses!
 The giant ant bites!
 The giant ant bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 225 gold pieces
 Weapons
  O - a +0 sling (weapon in hand)
  W - a +0 dagger
  a - a blessed +1 mace (alternate weapon; not wielded)
 Armor
  R - a +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  S - a +0 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  I - 3 food rations
  o - a fortune cookie
  H - a lembas wafer
  f - a sprig of wolfsbane
  k - a lichen corpse
 Scrolls
  w - a blessed scroll of confuse monster
  T - a scroll of create monster
 Spellbooks
  y - a spellbook of extra healing
 Potions
  d - 4 potions of holy water
 Rings
  K - a cursed ring of teleport control
 Tools
  i - a tooled horn
  U - a +0 pick-axe
  J - a cursed skeleton key
 Gems/Stones
  g - an amethyst stone
  m - a worthless piece of black glass named soft
  N - a worthless piece of orange glass named soft
  X - a flint stone
  V - 21 rocks (in quiver pouch)

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Offler
 who was opposed by Blind Io (lawful) and The Lady (neutral).
 You were in the Gnomish Mines, on level 3.
 You entered the dungeon 2345 turns ago.
 You had 180 experience points, 140 more were needed to attain level 6.

Basics:
 You had 0 out of 35 hit points.
 You had all 69 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 225 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a sling.
 You were unskilled in sling.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  a gnome lord
  a little dog
  2 dwarves
  a homunculus
 an iguana
  2 acid blobs
  a hobbit
  4 giant rats
  2 yellow molds
  6 gnomes
  4 garter snakes
  2 geckos
 11 jackals
  3 foxes
  a goblin
  2 sewer rats
  2 grid bugs
  a bat
  6 lichens
  a kobold zombie
  3 newts
58 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1: "vault"
      An altar.
   Level 2:
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines:
   Level 3: <- You were here.
      Final resting place for
         you, killed by a giant ant.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      225 Au      |
                  |   killed by a    |
                  |    giant ant     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Gnomish Mines on dungeon level 3 with 1033 points,
and 225 pieces of gold, after 2345 moves.
You were level 5 with a maximum of 35 hit points when you died.

