Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-02 10:20:43, ended 2025-11-02 11:23:34.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:12 Dx:12 Co:16 In:9 Wi:20 Ch:9  Chaotic
Dlvl:7  $:305 HP:0(46) Pw:85(85) AC:2  Exp:6 T:5477 

Latest messages:
 Smiley picks up a yellow gem named soft.
 Smiley drops a yellow gem named soft.
 You hear a door open.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [ijuKNOZ or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in unlocking the door.
 You hear the footsteps of a guard on patrol.
 #
 The door opens.
 You swap places with Puffa.
 You swap places with Smiley.
 You hear a door open.
 The gnome lord wields a thonged club!
 The Elvenking drinks a cyan potion!
 The Elvenking is suddenly moving faster.
 You swap places with Smiley.
 Smiley misses the gnome lord.
 The gnome lord swings his thonged club.
 The gnome lord hits!
 You hit the gnome lord!
 Smiley misses the gnome lord.
 The Elvenking zaps a curved wand!
 The gnome lord is killed by the bolt of cold!
 The bolt of cold hits you!
 You swap places with Puffa.
 You hear some noises.
 You hear a nearby zap.
 The bolt of cold hits Puffa!
 The bolt of cold bounces!
 The bolt of cold hits Puffa!
 You swap places with Puffa.
 The Elvenking zaps a wand of cold!
 The bolt of cold hits you!
 One of your potions of holy water freezes and shatters!
 Your brown potion freezes and shatters!
 Your movements are now unencumbered.
 The bolt of cold bounces!
 The Elvenking zaps a wand of cold!
 The bolt of cold hits you!
 One of your potions of holy water freezes and shatters!
 Elf is about to die.
 Your smoky potion freezes and shatters!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 305 gold pieces
 Weapons
  m - 84 +0 arrows
  r - 6 blessed +0 crossbow bolts
  B - a +0 sling
  I - 3 +0 darts
  D - a +1 dagger
  A - 7 +0 daggers (at the ready)
  R - a blessed +0 orcish dagger
  V - a +0 flail
  a - a blessed +1 mace (weapon in hand)
 Armor
  w - a +1 orcish helm (being worn)
  L - a blessed +0 pair of leather gloves (being worn)
  G - a +0 pair of iron shoes (being worn)
  o - a blessed +2 cloak of displacement (being worn)
  b - a +0 robe
 Comestibles
  M - an apple
  e - a clove of garlic
  k - a food ration
  E - a lembas wafer
  f - a sprig of wolfsbane
  C - a tripe ration
  n - a lichen corpse
 Scrolls
  J - a blessed scroll of blank paper
  F - a scroll of create monster
  t - a scroll of enchant armor
  z - a scroll of enchant weapon
  y - a scroll of fire
  Q - a scroll of gold detection
  x - a scroll of identify
  s - 2 scrolls of light
  v - a cursed scroll of light
  h - a cursed scroll of taming
 Potions
  q - a potion of blindness
  X - a blessed potion of confusion
  S - a blessed potion of full healing
  T - a potion of invisibility
  l - a potion of levitation
  u - 2 potions of oil
  W - a potion of paralysis
  d - 2 potions of holy water
 Rings
  Y - a ring of sustain ability
 Tools
  j - a bugle
  Z - a blindfold
  N - a can of grease (0:25)
  i - a magic marker (0:41)
  O - a skeleton key
  K - a tin whistle
 Gems/Stones
  c - 2 aquamarine stones named hard
  U - a worthless piece of violet glass named soft
  p - a worthless piece of white glass named soft
  H - a worthless piece of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 5477 turns ago.
 You had 348 experience points, 292 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had all 85 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 305 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were sleep resistant.
 You had infravision.
 You were displaced.
 You were warded.
 You are dead.

Vanquished creatures:
  2 leprechauns
  a dingo
  a raven
  2 rock piercers
  a pony
  a fog cloud
  a yellow light
  a shrieker
  a violet fungus
  4 gnome lords
  a gray ooze
  a paper golem
  7 giant ants
  2 little dogs
  3 dwarves
  a kobold lord
  2 rothes
  3 rabid rats
  a giant bat
  5 iguanas
 an acid blob
  a gas spore
  3 hobbits
  2 large kobolds
  3 hobgoblins
  3 giant rats
  4 yellow molds
  a green mold
  3 red molds
  7 gnomes
  6 garter snakes
  2 geckos
  a fox
  2 goblins
  a sewer rat
  6 grid bugs
  a bat
  4 lichens
  3 kobold zombies
  6 newts
101 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      Some fountains.
   Level 2: "chest 5 items"
      An altar to Huhetotl.
      Stairs down to The Gnomish Mines.
   Level 3: "box 9 items"
   Level 4: "chest 2 items"
      A fountain.
   Level 5:
      An armor shop.
   Level 6:
      Many fountains.
   Level 7: "vault" <- You were here.
      A throne.
      Final resting place for
         you, killed by a shattered potion.
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      305 Au      |
                  |   killed by a    |
                  | shattered potion |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 1967 points,
and 305 pieces of gold, after 5477 moves.
You were level 6 with a maximum of 46 hit points when you died.

