Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-05 22:45:06, ended 2025-11-05 22:47:15.

Eymerich, chaotic male elven Priest

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Eymerich the Aspirant        St:13 Dx:12 Co:14 In:10 Wi:16 Ch:14  Chaotic
Dlvl:1  $:5  HP:0(13) Pw:7(7) AC:7  Exp:1 T:170 

Latest messages:
 An endless stream of snakes pours forth!
 What do you want to use or apply? [i or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The water moccasin turns to flee.
 The water moccasin turns to flee.
 The water moccasin turns to flee.
 The water moccasin turns to flee.
 The fox bites!
 You kill the fox!
 The fox misses!
 You miss the fox.
 The fox bites!
 The fox bites!
 You kill the fox!
 The water moccasin bites!
 What do you want to use or apply? [i or ?*]
 Improvise? [ynq] (q)
 You start playing your bugle.
 You extract a loud noise from your bugle.
 The water moccasin turns to flee.
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 The door opens.
 In what direction?
 The door closes.
 You see here a swirly potion.
 j - a swirly potion.
 You see here a large box.
 In what direction?
 There is a large box here.  Check it for traps? [ynq] (q)
 You find no traps on the large box.
 There is a large box here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 You see here a locked large box.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 The water moccasin bites!
 The water moccasin bites!
 The water moccasin's bite was poisoned!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 5 gold pieces
 Weapons
  a - a blessed +1 mace (weapon in hand)
 Armor
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
 Comestibles
  e - a clove of garlic
  f - a sprig of wolfsbane
 Spellbooks
  g - a spellbook of cure sickness
  h - a spellbook of detect monsters
 Potions
  j - a potion of invisibility
  d - 4 potions of holy water
 Tools
  i - a bugle

Eymerich the Priest's attributes:

Background:
 You were an Aspirant, a level 1 elven Priest.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 170 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had 0 out of 13 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 5 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 14 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You had sinned.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a little dog
  2 foxes
3 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a water moccasin.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |       5 Au       |
                  |   killed by a    |
                  |  water moccasin  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 1 with 57 points,
and 5 pieces of gold, after 170 moves.
You were level 1 with a maximum of 13 hit points when you died.

