Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-07 22:49:13, ended 2025-11-07 23:38:32.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:15 Dx:8 Co:13 In:12 Wi:19 Ch:10  Chaotic
Dlvl:5  $:87 HP:0(42) Pw:114(114) AC:3  Exp:6 T:5170  Burdened

Latest messages:
 The wererat misses!
 You hear some noises.
 What do you want to use or apply? [ijuzQS or ?*]
 You start playing your leather drum.
 You beat a deafening row!
 The giant ant turns to flee.
 The immobile blue jelly seems to flinch.
 The wererat changes into a rat.
 The wererat bites!
 The wererat bites!
 a - a blessed +1 mace (weapon in hand).
 U - a crossbow (alternate weapon; not wielded).
 The wererat bites!
 You kill the wererat!
 You swap places with Pinky.
 You see here an orange.
 Pinky is suddenly very cold!
 You see here an orange.
 Your knapsack cannot accommodate any more items.
 What do you want to drop? [$a-zA-Z or ?*]
 You drop 3 orange gems named soft.
 You have a little trouble lifting D - an orange.
 You swap places with Pinky.
 Pinky picks up an orange gem named soft.
 You hit the blue jelly!
 You are suddenly very cold!
 You see here 2 orange gems named soft.
 Pinky picks up an orange gem named soft.
 What do you want to put on? [jow or ?*]
 Which ring-finger, Right or Left? [rl]
 o - a steel ring (on right hand).
 You stop waiting.
 You can hear again.
 You hear some noises.
 You hit the rothe!
 The rothe hits!
 The rothe misses!
 The rothe bites!
 The rothe is killed!
 Pinky eats a rothe corpse.
 You swap places with Pinky.
 You stop.  Pinky is in the way!
 You swap places with Pinky.
 You see here 2 orange gems named soft.
 You stop waiting.
 You hit the blue jelly!
 You are suddenly very cold!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 87 gold pieces
 Weapons
  F - 10 blessed +0 arrows
  G - 9 +0 arrows
  T - 3 +0 crossbow bolts (in quiver pouch)
  H - a +0 bow
  U - a +0 crossbow (alternate weapon; not wielded)
  C - a +0 sling
  s - 12 blessed +1 darts
  t - 9 +0 darts
  W - a poisoned +0 dart
  v - 9 +0 shuriken
  J - 4 +0 daggers
  x - a blessed +1 elven dagger
  I - a +0 elven dagger
  R - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
  K - a +0 mace
 Armor
  c - a +0 pair of iron shoes
  B - a blessed +1 Uruk-hai shield
  p - a +0 dwarvish cloak
  b - a +0 robe (being worn)
  y - a +0 elven mithril-coat (being worn)
 Comestibles
  e - a clove of garlic
  N - 2 food rations
  A - a lembas wafer
  D - an orange
  O - a pancake
  f - a sprig of wolfsbane
  q - a lichen corpse
 Scrolls
  P - a scroll of amnesia
  X - a blessed scroll of blank paper
  Y - 4 scrolls of blank paper
  M - a scroll of create monster
  V - a cursed scroll of enchant weapon
  l - 2 scrolls of teleportation
 Spellbooks
  h - a spellbook of create monster
  g - a spellbook of detect unseen
  E - a spellbook of teleport away
 Potions
  m - a potion of object detection
  Z - a blessed potion of paralysis
  d - 4 potions of holy water
 Rings
  w - a cursed ring of hunger
  o - a ring of teleport control (on right hand)
 Wands
  u - a wand of undead turning (0:5)
 Tools
  i - a leather drum
  j - a blindfold
  z - a credit card
  S - a +0 pick-axe
  Q - a tin whistle
 Gems/Stones
  k - a worthless piece of black glass
  r - a worthless piece of red glass named soft
  n - a worthless piece of yellow glass named soft
  L - 2 worthless pieces of yellowish brown glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Susanowo
 who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 5170 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 464 experience points, 176 more were needed to attain level 7.

Basics:
 You had 0 out of 42 hit points.
 You had all 114 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 87 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 8 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You had infravision.
 You had teleport control.
 You were guarded.
 You were lucky.
 You are dead.

Vanquished creatures:
  3 human zombies
  a wood nymph
  2 rock moles
  a pony
  a yellow light
  a shrieker
  2 gnome lords
  a gnomish wizard
  a black naga hatchling
  a gray ooze
  a straw golem
  3 paper golems
  a floating eye
  4 dwarves
  a homunculus
  a kobold lord
  2 rothes
  2 giant bats
  a monkey
  4 dwarf zombies
  2 wererats
 an acid blob
  3 hobbits
  2 manes
  a giant rat
  a brown mold
  a red mold
 17 gnomes
  a gecko
  3 jackals
  2 foxes
  3 kobolds
  2 goblins
  a sewer rat
  3 grid bugs
  a bat
  3 lichens
  4 newts
85 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A fountain.
   Level 3: "vault"
      A fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
      A grave.
   Level 5: <- You were here.
      Many fountains.
      Final resting place for
         you, killed by a blue jelly.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      87 Au       |
                  | killed by a blue |
                  |      jelly       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 2135 points,
and 87 pieces of gold, after 5170 moves.
You were level 6 with a maximum of 42 hit points when you died.

