Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-11-14 22:27:33, ended 2025-11-14 22:56:25.

Eymerich, chaotic male elven Priest

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Eymerich the Acolyte         St:11 Dx:9 Co:15 In:12 Wi:19 Ch:8  Chaotic
Dlvl:6  $:141 HP:0(43) Pw:83(83) AC:6  Exp:5 T:3884  Satiated Burdened

Latest messages:
 What do you want to wield? [- alnxBLPRW or ?*]
 P - a sling (weapon in hand).
 What do you want to ready? [- $ahl-nxBLRW or ?*]
 h - 6 rocks (in quiver pouch).
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 The door resists!
 The door resists!
 The door opens.
 You begin bashing monsters with your sling.
 You hit the floating eye.
 You miss the floating eye.
 You are frozen by the floating eye's gaze!
 You hear the splashing of a naiad.
 You can move again.
 You miss the floating eye.
 You are frozen by the floating eye's gaze!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 The kitten bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 141 gold pieces
 Weapons
  L - 11 +0 crossbow bolts
  P - a +0 sling (weapon in hand)
  l - 4 +0 darts
  B - 20 +0 shuriken
  W - a blessed +1 dagger
  n - 2 +0 daggers
  R - a +0 orcish dagger
  x - a +0 flail
  a - a blessed +1 mace (alternate weapon; not wielded)
 Armor
  X - a +0 pair of iron shoes (being worn)
  c - a +0 small shield (being worn)
  H - a +1 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  I - a cream pie
  Q - 2 fortune cookies
  f - a sprig of wolfsbane
  o - 2 lichen corpses
 Scrolls
  U - a blessed scroll of blank paper
  V - 2 scrolls of blank paper
  g - a scroll of enchant weapon
  k - a scroll of identify
  J - a scroll of magic mapping
  F - a cursed scroll of punishment
  O - a blessed scroll of teleportation
  T - a scroll of teleportation
 Spellbooks
  K - a spellbook of magic mapping
 Potions
  N - a potion of levitation
  d - a potion of holy water
 Wands
  A - a wand of cold (0:6)
  S - a wand of striking (0:8)
 Tools
  z - a sack containing 12 items
  i - a wooden harp
 Gems/Stones
  m - a worthless piece of yellow glass named soft
  h - 6 rocks (in quiver pouch)

Contents of the sack:
  18 gold pieces
  a blessed +2 arrow
  29 +0 arrows
  a pancake
  2 tripe rations
  a spellbook of detect unseen
  a spellbook of stone to flesh
  a potion of full healing
  3 potions of holy water
  a potion of water
  2 agate stones named soft
  a worthless piece of blue glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3884 turns ago.
 It was nighttime.
 You had 199 experience points, 121 more were needed to attain level 6.

Basics:
 You had 0 out of 43 hit points.
 You had all 83 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 141 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (peak:13, limit:18).
 Your dexterity was 9 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a sling.
 You were unskilled in sling.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
 an imp
 an Uruk-hai
  a yellow light
  a shrieker
  a paper golem
  a little dog
  a floating eye
  a dwarf
  2 rothes
  2 centipedes
 an acid blob
  2 hobbits
  4 manes
  a large kobold
  2 giant rats
  a cave spider
  3 brown molds
  a gnome
  2 jackals
  a fox
  a kobold
  2 goblins
  a sewer rat
  7 grid bugs
  5 lichens
  a kobold zombie
  5 newts
52 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A potion shop, an altar to Kos.
   Level 3:
   Level 4:
      A fountain.
   Level 5: "vault"
      A fountain.
   Level 6: <- You were here.
      A fountain, a grave.
      Final resting place for
         you, killed by a kitten, while frozen by a monster's gaze.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      159 Au      |
                  |   killed by a    |
                  |      kitten      |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 6 with 1200 points,
and 159 pieces of gold, after 3884 moves.
You were level 5 with a maximum of 43 hit points when you died.

