Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-06 09:43:56, ended 2025-12-06 10:51:22.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:13 Dx:14 Co:14 In:12 Wi:20 Ch:8  Chaotic
Dlvl:7  $:238 HP:0(48) Pw:95(100) AC:7  Exp:6 T:4239 

Latest messages:
 h - an arrow (in quiver).
 The little dog bites!
 The little dog bites!
 You hit the little dog!
 The little dog bites!
 You hit the little dog.
 The little dog bites!
 The little dog bites!
 What do you want to throw? [$ahjmvBMNP or ?*]
 In what direction?
 The little dog devours a tripe ration.
 You see here a cursed dagger.
 You stop.  Your little dog is in the way!
 You see here a cursed dagger.
 You swap places with your little dog.
 You find a hidden door.
 The door opens.
 N - a bow (weapon in hand).
 a - a blessed +1 mace (alternate weapon; not wielded).
 What do you want to wield? [- ahjmvBMNPY or ?*]
 Y - a pick-axe (weapon in hand).
 You start digging.
 You hit the rock with all your might.
 You make an opening in the wall.
 You stop digging.
 You continue digging.
 You hit the rock with all your might.
 The little dog misses the soldier ant.
 You stop digging.
 You continue digging.
 You hit the rock with all your might.
 The little dog misses the soldier ant.
 You succeed in cutting away some rock.
 You hear some noises.
 You stop digging.
 a - a blessed +1 mace (weapon in hand).
 Y - a pick-axe (alternate weapon; not wielded).
 You hit the soldier ant!
 The soldier ant bites!
 The soldier ant stings!
 In what direction?
 You feel better.
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant bites!
 The soldier ant stings!
 The soldier ant's sting was poisoned!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 238 gold pieces
 Amulets
  I - a cursed amulet of change
  K - an amulet versus poison
 Weapons
  M - a +1 arrow
  h - 3 +0 arrows (in quiver)
  j - a +0 bow
  N - a +0 bow
  v - 5 blessed +0 darts
  B - a +1 dagger
  P - a +0 dagger
  m - a +0 flail
  a - a blessed +1 mace (weapon in hand)
 Armor
  w - a rotted +0 elven leather helm (being worn)
  V - a +1 pair of iron shoes (being worn)
  O - a +0 pair of iron shoes
  C - a +0 mummy wrapping (being worn)
  b - a rotted +0 robe
 Comestibles
  X - 2 slime molds
  p - an apple
  G - a banana
  e - a clove of garlic
  Q - 2 food rations
  S - 2 fortune cookies
  F - 2 pears
  f - a sprig of wolfsbane
  J - a garter snake corpse
  o - 2 lichen corpses
 Scrolls
  n - a blessed scroll of gold detection
  E - a cursed scroll of light
  A - a cursed scroll of magic mapping
  k - 2 scrolls of punishment
  r - a cursed scroll of punishment
 Potions
  c - a blessed potion of enlightenment
  D - a potion of object detection
  d - 2 potions of holy water
 Wands
  y - a wand of magic missile (0:2)
 Tools
  i - a bugle
  s - a blindfold
  x - a lock pick
  Y - a +0 pick-axe (alternate weapon; not wielded)
  t - a skeleton key
 Gems/Stones
  q - a worthless piece of violet glass named soft
  z - a cursed worthless piece of white glass named soft
  u - a worthless piece of yellow glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Loki
 who was opposed by Tyr (lawful) and Odin (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 4239 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 621 experience points, 19 more were needed to attain level 7.

Basics:
 You had 0 out of 48 hit points.
 You had 95 out of 100 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 238 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 12 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  2 leprechauns
 an iron piercer
  a brown pudding
  a housecat
  a dwarf lord
  a snake
  3 soldier ants
  a mountain nymph
  a pony
  2 fog clouds
  a shrieker
  2 gnome lords
  a kobold mummy
  a straw golem
  a paper golem
  2 kittens
  a dwarf
  a homunculus
  a kobold lord
  a hill orc
  a rothe
  a rabid rat
  a centipede
  a giant bat
  2 orc zombies
  a dwarf zombie
  a wererat
 an iguana
  a killer bee
 an acid blob
  a coyote
  3 hobbits
  a large kobold
  2 giant rats
  a cave spider
  a brown mold
  a red mold
  6 gnomes
  6 garter snakes
  3 geckos
  4 jackals
  3 foxes
  2 kobolds
  2 goblins
  a sewer rat
  5 grid bugs
  3 bats
  5 lichens
  3 newts
90 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain, a sink.
   Level 2:
   Level 3: "vault"
      Some fountains, a sink.
   Level 4: "vault, box 18 items"
      Stairs down to The Gnomish Mines.
   Level 5:
      A sink.
   Level 6:
      An altar, some fountains.
   Level 7: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a soldier ant.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      238 Au      |
                  |   killed by a    |
                  |   soldier ant    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 7 with 3009 points,
and 238 pieces of gold, after 4239 moves.
You were level 6 with a maximum of 48 hit points when you died.

