Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-13 14:51:08, ended 2025-12-13 17:48:10.

Eymerich, chaotic male elven Priest

    ...........%.................................................).).....*.
    .......................!..................................<%.)).)......
    ....................[...........?(...........................%.).......
    .................................?............................)........
       #..       #   #   #.....    #...........  #.............#.......#...
       *##               # ###     # # ########  ##### #######.#####.#.#.d.
                                                             #.    #.#.#...
                                                             ###   #.#.#...
                                                                    .#.#)..
                                                                   ###.#...
                                                                     #.#c..
                                                                     #.:@..
                                                                      .#f!.
                                                                     ###...
                                                                       #...
                                                                       ....
                                                                       ....
                                                                      ..[..
                                                                     ......

Eymerich the Adept           St:17 Dx:10 Co:16 In:9 Wi:20 Ch:12  Chaotic
Dlvl:10 $:524 HP:0(57) Pw:125(141) AC:-5 Exp:8 T:10317  Stone Burdened

Latest messages:
 The yeti hits!
 The yeti hits!
 The yeti misses!
 You hit the yeti!
 The yeti misses!
 The yeti hits!
 The yeti bites!
 You kill the yeti!
 Puffa misses the mumak.
 Pinky eats a yeti corpse.
 You can hear again.
 You kill the jackal!
 You hear some noises in the distance.
 Puffa bites the pit viper.
 The pit viper misses Puffa.
 The pit viper misses Puffa.
 You see here a fizzy potion.
 Puffa misses the pit viper.
 In what direction?
 The dart misses the chickatrice.
 In what direction?
 The dart hits the chickatrice.
 In what direction?
 The dart hits the pit viper.
 Puffa misses the pit viper.
 In what direction?
 The dart hits the pit viper.
 You hit the pit viper!
 The pit viper misses!
 The pit viper bites!
 You miss the pit viper.
 The pit viper misses!
 The pit viper misses!
 You kill the pit viper!
 You see here a pit viper corpse.
 You kill the newt!
 The chickatrice misses!
 The chickatrice touches you!
 You hear the chickatrice's hissing!
 You are slowing down.
 You hit the chickatrice!
 The chickatrice bites!
 The chickatrice misses!
 Your limbs are stiffening.
 You hit the chickatrice!
 Your limbs have turned to stone.
 You have turned to stone.
 You are a statue.
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 524 gold pieces
 Weapons
  s - 52 +0 arrows
  U - a +0 crossbow bolt
  X - 6 +0 elven arrows
  m - 6 +0 silver arrows
  A - 8 +0 ya
  u - a +0 bow
  g - 6 +3 darts (at the ready)
  t - a blessed +3 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  p - a +0 elven leather helm (being worn)
  k - a +1 pair of leather gloves (being worn)
  H - a blessed +2 pair of iron shoes (being worn)
  i - a +0 elven cloak (being worn)
  b - a +0 robe
  Z - a +0 crystal plate mail (being worn)
 Comestibles
  e - a clove of garlic
  D - 3 food rations
  Y - a fortune cookie
  f - a sprig of wolfsbane
  j - 2 lichen corpses
  W - a lichen corpse
 Scrolls
  J - a cursed scroll of confuse monster
  M - a cursed scroll of genocide
  S - a scroll of scare monster
 Potions
  P - a cursed potion of blindness
  h - a cursed potion of full healing
  d - 2 potions of holy water
  V - a potion of water
  I - a potion of unholy water
 Wands
  q - a wand of polymorph (0:5)
 Tools
  E - a leather drum
  K - a +0 pick-axe (alternate weapon; not wielded)
  T - a skeleton key
  G - a towel
  l - a +0 unicorn horn
 Gems/Stones
  R - a citrine stone named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 8 elven Priest.
 You were chaotic, on a mission for Loki
 who was opposed by Tyr (lawful) and Odin (neutral).
 You were in the Dungeons of Doom, on level 10, a very big room.
 You entered the dungeon 10317 turns ago.
 You had 2156 experience points, 404 more were needed to attain level 9.

Basics:
 You had 0 out of 57 hit points.
 You had 125 out of 141 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 524 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 20 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You turned into stone.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You were guarded.
 You are dead.

Vanquished creatures:
  a ghost
 an Elvenking
  2 large mimics
  a warg
  4 small mimics
  a freezing sphere
  a tiger
  a dwarf king
  2 tengu
  a pit viper
  2 soldiers
  a chameleon
  2 giant beetles
  a cockatrice
  a wolf
  a lynx
  a leprechaun
 an orc-captain
  2 iron piercers
  a mumak
  a giant spider
  2 baby long worms
  a brown pudding
  a rust monster
  2 yetis
  a Green-elf
  2 lizards
  2 jaguars
  2 dwarf lords
  a blue jelly
  a black unicorn
  a dust vortex
  2 ravens
  a snake
  2 Woodland-elves
  3 bugbears
  5 Uruk-hai
 an orc shaman
  4 rock piercers
  a rock mole
  2 ponies
  2 yellow lights
  a shrieker
  3 gnome lords
  2 kobold mummies
  a black naga hatchling
  a golden naga hatchling
  a guardian naga hatchling
  a gray ooze
  a barrow wight
  a ghoul
  a straw golem
  3 giant ants
  5 floating eyes
  a kitten
  4 dwarves
  a homunculus
  3 kobold lords
  3 kobold shamans
 10 hill orcs
  2 rothes
  2 centipedes
  a monkey
 an orc zombie
  3 dwarf zombies
  2 wererats
  8 iguanas
 an acid blob
  4 hobbits
  5 manes
  a large kobold
  a hobgoblin
  3 cave spiders
  2 yellow molds
  5 gnomes
  a gnome zombie
  8 geckos
 17 jackals
  2 foxes
  2 kobolds
  3 goblins
  9 sewer rats
  3 grid bugs
 10 lichens
  a kobold zombie
  9 newts
217 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4: "vault"
      A scroll shop, a grave.
   Level 5:
      A sink.
   Level 6:
      A fountain, a sink, a grave.
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      A throne, a fountain.
   Level 9: "vault"
      A general store, some sinks.
      Final resting place for
         merpish-Arc-Dwa-Mal-Law, killed by a Woodland-elf, while praying.
   Level 10: <- You were here.
      A very big room.
      Final resting place for
         you, petrified by a chickatrice.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      524 Au      |
                  |  petrified by a  |
                  |   chickatrice    |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You turned to stone in The Dungeons of Doom on dungeon level 10 with 9547 points,
and 524 pieces of gold, after 10317 moves.
You were level 8 with a maximum of 57 hit points when you turned to stone.

