Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-13 23:07:12, ended 2025-12-13 23:46:37.

Eymerich, chaotic male elven Priest

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            #      #  |...........|     ##           ##       #
            #      # #............|      #     ######0       ##
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    ----|-------   #  |............#######--------      |......|
    |..........|   #  -------------      #-...[..|      |..>...|
    |...........####                      |.......######@B.....|
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Eymerich the Acolyte         St:11 Dx:15 Co:14 In:9 Wi:19 Ch:8  Chaotic
Dlvl:5  $:304 HP:0(33) Pw:64(64) AC:4  Exp:5 T:3697 

Latest messages:
 What do you want to throw? [$aoqEGLSY or ?*]
 In what direction?
 The dagger misses the bugbear.
 The bugbear wields 2 crude daggers!
 What do you want to throw? [$aoqGLSY or ?*]
 In what direction?
 The dagger hits the bugbear.
 What do you want to throw? [$aoqGLY or ?*]
 In what direction?
 The orcish helm misses the bugbear.
 The bugbear wields 2 daggers!
 The bugbear puts on a cursed orcish helm.
 The bugbear throws a dagger!
 You are hit by a dagger.
 S - a dagger (at the ready).
 The bugbear throws a dagger!
 A dagger misses you.
 The bugbear wields 2 crude daggers!
 There is a doorway here.
 You see here a dagger.
 You hear a slow drip.
 S - a dagger (at the ready).
 You miss the bugbear.
 The bugbear thrusts her crude dagger.
 The bugbear hits!
 You hit the bugbear!
 You kill the bugbear!
 The bugbear throws a crude dagger!
 You are hit by a crude dagger.
 You kill the bugbear!
 You miss the giant ant.
 The giant ant bites!
 There is a doorway here.
 You see here a crude dagger.
 The giant ant bites!
 The giant ant bites!
 You climb up the stairs.
 You stop waiting.
 The bat bites!
 You miss the bat.
 The bat misses!
 The bat bites!
 You hit the bat.
 The bat bites!
 The bat bites!
 You miss the bat.
 The bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 304 gold pieces
 Weapons
  Y - a +0 arrow
  q - a +0 sling
  S - 2 +0 daggers (at the ready)
  a - a blessed +1 mace (weapon in hand)
  G - a +0 orcish short sword
  o - a blessed +1 scimitar
  L - a +0 scimitar
 Armor
  Q - a blessed +2 orcish helm (being worn)
  T - a +0 pair of iron shoes (being worn)
  P - a +0 oilskin cloak (being worn)
  b - a +0 robe
 Comestibles
  e - a clove of garlic
  w - 4 food rations
  A - a fortune cookie
  m - 2 pears
  f - a sprig of wolfsbane
  l - 2 lichen corpses
 Scrolls
  V - a scroll of confuse monster
  I - a scroll of destroy armor
  i - a scroll of scare monster
 Potions
  X - a potion of invisibility
  R - a potion of monster detection
  d - 4 potions of holy water
  F - a potion of holy water
  j - a potion of water
 Rings
  x - a ring of teleport control
 Wands
  y - a wand of create monster (0:15)
  s - a wand of digging (0:4)
  r - a wand of make invisible (0:4)
 Tools
  u - a blessed magic lamp
 Gems/Stones
  n - a worthless piece of blue glass named soft
  t - a worthless piece of green glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Acolyte, a level 5 elven Priest.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3697 turns ago.
 It was nighttime.
 You had 301 experience points, 19 more were needed to attain level 6.

Basics:
 You had 0 out of 33 hit points.
 You had all 64 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 304 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 9 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You are dead.

Vanquished creatures:
  a gnome king
  5 bugbears
 an Uruk-hai
  a rock mole
  a yellow light
  3 giant ants
  3 little dogs
  a floating eye
  a dwarf
  a homunculus
  7 hill orcs
  a centipede
  a monkey
  2 wererats
  a werejackal
  4 iguanas
 an acid blob
  a hobbit
  7 hobgoblins
  a giant rat
  a green mold
  a red mold
  2 gnomes
  a gnome zombie
  4 geckos
  7 jackals
  2 kobolds
  6 goblins
  a sewer rat
  6 grid bugs
  6 lichens
  2 kobold zombies
  4 newts
87 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3: "vault"
      A general store, an altar to Set, some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      A grave.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a bat.
   Level 6:
      A throne.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      304 Au      |
                  | killed by a bat  |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 1738 points,
and 304 pieces of gold, after 3697 moves.
You were level 5 with a maximum of 33 hit points when you died.

