Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-21 23:01:13, ended 2025-12-22 23:09:16.

Eymerich, chaotic male elven Priest

                                -------- ------
                                |<|>...---....|
                                |^|-.......0..|
                                |^||.000|'@00.|
                                |^||....|0....|
                                |^|------.----|
                                |^|    |......|
                                |.------......|
                                |.............|
                                |..-----......|
                                ----   --------

Eymerich the Adept           St:13 Dx:16 Co:16 In:10 Wi:17 Ch:9  Chaotic
Dlvl:5  $:169 HP:0(74) Pw:55(127) AC:7  Exp:9 T:12713  Burdened

Latest messages:
 The gold golem hits!
 The gold golem hits!
 You hit the gold golem!
 You hit the gold golem!
 You hit the gold golem!
 The gold golem hits!
 The gold golem hits!
 You hit the gold golem!
 The gold golem hits!
 The gold golem hits!
 You hit the gold golem!
 You hit the gold golem!
 The gold golem hits!
 The gold golem hits!
 You destroy the gold golem!
 You see here 169 gold pieces.
 You have a little trouble lifting $ - 169 gold pieces.
 With great effort you move the boulder.
 You see here a blessed scroll labeled VERR YED HORRE.
 There is an egg here; eat it? [ynq] (n)
 This egg is delicious!
 You have a little trouble lifting K - a scroll labeled VERR YED HORRE.
 You see here a blessed scroll labeled VERR YED HORRE.
 You have a little trouble lifting Q - a blessed scroll labeled VERR YED HORRE.
 #
 What do you want to call? [cdh-ko-qsuwxzADF-LN-QS-UXZ or ?*]
 The boulder fills a pit.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The rope golem hits!
 The rope golem hits!
 You hit the rope golem!
 The rope golem hits!
 The rope golem hits!
 The rope golem grabs you!
 You hit the rope golem!
 The rope golem hits!
 The rope golem hits!
 You are being choked.
 You hit the rope golem!
 You hit the rope golem!
 The rope golem hits!
 The rope golem hits!
 You are being choked.
 You cannot escape from the rope golem!
 The rope golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 169 gold pieces
 Weapons
  C - 90 poisoned +0 arrows
  v - 5 poisoned +0 orcish arrows
  V - a +0 bow (alternate weapon; not wielded)
  t - a +0 aklys
  a - a blessed +1 mace (weapon in hand)
 Armor
  N - a rusty +0 helm of telepathy (being worn)
  T - a blessed +0 pair of elven boots
  O - a +0 pair of speed boots (being worn)
  p - a blessed +0 dwarvish cloak
  b - a +0 robe (being worn)
 Comestibles
  B - 3 slime molds
  E - a clove of garlic
  M - 3 food rations
  f - a sprig of wolfsbane
 Scrolls
  c - a scroll of create monster
  Q - a blessed scroll of earth
  K - a scroll of earth
  H - a scroll of scare monster
  L - a blessed scroll of teleportation
 Potions
  h - a potion of blindness
  q - a potion of booze
  P - 2 potions of healing
  o - a blessed potion of object detection
  k - a potion of paralysis
  d - a potion of holy water
 Rings
  Z - a ring of fire resistance
  J - a ring of polymorph control
  D - a ring of teleport control
 Wands
  G - a wand of digging (0:4)
  S - a wand of light (0:13)
  j - a wand of nothing (0:13)
  A - a wand of secret door detection (0:14)
  F - a wand of sleep (0:0)
  w - a wand of teleportation (0:5)
  U - a wand of undead turning (0:7)
 Tools
  s - a bag of holding containing 18 items
  X - a sack containing 9 items
  i - a tooled horn
  r - a blindfold
  Y - an expensive camera (0:40)
  l - a lock pick
  x - a mirror
  I - a skeleton key
 Gems/Stones
  u - a topaz stone named hard
  z - a worthless piece of orange glass named soft

Contents of the bag of holding:
  2344 gold pieces
  a +0 dwarvish mattock
  2 food rations
  a scroll of charging
  a scroll of enchant armor
  a scroll of remove curse
  2 potions of booze
  a potion of hallucination
  2 potions of healing
  a potion of invisibility
  a potion of monster detection
  a potion of object detection
  2 potions of paralysis
  a blessed potion of speed
  3 potions of holy water
  2 potions of water
  a brass lantern
  a sapphire named hard

Contents of the sack:
  4914 gold pieces
  a blessed +1 mummy wrapping
  a blessed scroll of confuse monster
  a scroll of enchant weapon
  a scroll of light
  a scroll of teleportation
  a mirror
  a tin whistle
  a tin whistle

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 9 elven Priest.
 You were chaotic, on a mission for Poseidon
 who was opposed by Athena (lawful) and Hermes (neutral).
 You were in Sokoban, on level 5.
 You entered the dungeon 12713 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 3607 experience points, 1513 more were needed to attain level 10.

Basics:
 You had 0 out of 74 hit points.
 You had 55 out of 127 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 169 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 10 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were held by a rope golem.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 You were very fast.
 You are dead.

Vanquished creatures:
  2 ghosts
  a stalker
  3 small mimics
  a xan
  a troll
  2 gelatinous cubes
  a large dog
  a freezing sphere
  2 tigers
 an ochre jelly
  a human mummy
  a giant beetle
  a quivering blob
  7 wolves
  2 winter wolf cubs
  a panther
 45 leprechauns
  a mumak
  a giant spider
  a horse
  a vampire bat
  a gnome king
 an orc mummy
  a dwarf mummy
  a rust monster
 an owlbear
  2 yetis
  a gold golem
  a dog
  2 dwarf lords
  2 blue jellies
  2 ravens
  a plains centaur
  a snake
  2 apes
  a rope golem
  3 soldier ants
  a wood nymph
  a mountain nymph
  4 Uruk-hai
  2 orc shamans
  2 rock piercers
  a rock mole
  2 ponies
  a yellow light
  2 shriekers
  3 gnome lords
  3 gnomish wizards
  2 red naga hatchlings
  a guardian naga hatchling
  2 gray oozes
  6 elf zombies
  2 ghouls
  a straw golem
  3 baby crocodiles
  5 giant ants
  a little dog
  4 floating eyes
  a kitten
  8 dwarves
  a homunculus
  a kobold shaman
  a hill orc
  a rothe
  a rabid rat
  5 orc zombies
  4 dwarf zombies
  a wererat
  6 iguanas
  3 killer bees
  4 acid blobs
 10 coyotes
  a gas spore
  7 hobbits
  a large kobold
  5 giant rats
  6 cave spiders
  2 brown molds
  4 yellow molds
  a red mold
 23 gnomes
 12 garter snakes
  2 gnome zombies
  9 geckos
  8 jackals
  4 foxes
  3 kobolds
  3 goblins
 11 sewer rats
  7 grid bugs
  2 bats
  8 lichens
  5 kobold zombies
 11 newts
331 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 11
   Level 1:
      A fountain.
   Level 2:
      Some fountains.
   Level 3:
      A scroll shop, a sink.
      Stairs down to The Gnomish Mines.
   Level 4: "chest 14 items"
      A potion shop, a fountain.
      Final resting place for
         IanCurtis-Wiz-Elf-Mal-Cha, killed by a coyote.
   Level 5:
      Many fountains.
      Final resting place for
         Anarchos-Val-Dwa-Fem-Law, poisoned by a soldier ant.
   Level 6:
      Stairs up to Sokoban, level 5.
   Level 7:
      A scroll shop.
   Level 8:
      Some fountains.
   Level 9:
   Level 10:
      A sink.
   Level 11:
      Summoned by the Arch Priest.
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6:
      A general store, a temple, some fountains.
Sokoban:
   Level 5: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a rope golem.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |     7427 Au      |
                  | killed by a rope |
                  |      golem       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in Sokoban on dungeon level 5 with 21663 points,
and 7427 pieces of gold, after 12713 moves.
You were level 9 with a maximum of 74 hit points when you died.

