Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2025-12-23 18:55:19, ended 2025-12-23 20:17:57.

Eymerich, chaotic male elven Priest

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Eymerich the Adept           St:16 Dx:13 Co:13 In:13 Wi:18 Ch:7  Chaotic
Dlvl:5  $:205 HP:0(33) Pw:101(101) AC:3  Exp:6 T:6507  Burdened

Latest messages:
 The dagger hits the rothe.
 Pinky misses the rothe.
 You miss the rothe.
 The rothe just misses!
 The rothe bites!
 The rothe bites!
 Pinky misses the rothe.
 You hit the rothe!
 Pinky bites the rothe.
 The rothe is killed!
 Pinky grows up into a large dog.
 The rothe misses!
 The rothe bites!
 The rothe bites!
 Pinky bites the rothe.
 The rothe misses Pinky.
 The rothe misses Pinky.
 The rothe misses Pinky.
 Pinky bites the rothe.
 You kill the rothe!
 Pinky eats a rothe corpse.
 There is a rothe corpse here; eat it? [ynq] (n)
 Blecch!  Rotten food!
 You finish eating the rothe corpse.
 S - a dagger (at the ready).
 You see here 2 daggers.
 S - 2 daggers (at the ready).
 You swap places with your kitten.
 You see here a dagger.
 You have a little trouble lifting a dagger.  Continue? [ynq] (q)
 You have a little trouble lifting S - a dagger (at the ready).
 Your movements are slowed slightly because of your load.
 You see here a dagger.
 You have a little trouble lifting S - a dagger (at the ready).
 You see here a dagger.
 You have a little trouble lifting S - a dagger (at the ready).
 You hit the rothe!
 The rothe hits!
 The rothe misses!
 The rothe bites!
 The rothe hits!
 The rothe misses!
 The rothe bites!
 You hit the rothe!
 The rothe hits!
 The rothe bites!
 The rothe bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 205 gold pieces
 Weapons
  W - 9 +0 arrows
  Z - 10 poisoned +0 orcish arrows
  u - a +0 bow
  H - a +0 sling
  w - 13 +0 darts
  S - 6 +0 daggers (at the ready)
  v - a +0 orcish dagger
  a - a blessed +1 mace (weapon in hand)
  k - a +0 silver saber
 Armor
  h - a +0 dwarvish iron helm (being worn)
  E - a +0 pair of gauntlets of dexterity (being worn)
  P - a blessed +1 pair of iron shoes (being worn)
  C - a blessed +1 alchemy smock
  I - a blessed +1 dwarvish cloak (being worn)
  b - a +0 robe
 Comestibles
  K - 2 slime molds
  e - 2 cloves of garlic
  N - 4 food rations
  z - a fortune cookie
  f - a sprig of wolfsbane
  G - 3 lichen corpses
 Scrolls
  x - a scroll of amnesia
  D - a scroll of create monster
  o - a scroll of enchant weapon
  B - a scroll of magic mapping
 Potions
  l - a potion of invisibility
  t - a potion of see invisible
  y - a potion of sleeping
  d - 4 potions of holy water
 Rings
  r - a cursed ring of aggravate monster
 Tools
  s - a blindfold
  A - a leash
  F - a lock pick
  J - a mirror
  T - a +0 pick-axe (alternate weapon; not wielded)
  m - a towel
 Gems/Stones
  Q - 2 worthless pieces of green glass named soft
  L - 2 worthless pieces of orange glass named soft

Eymerich the Priest's attributes:

Background:
 You were an Adept, a level 6 elven Priest.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 6507 turns ago.
 You had 613 experience points, 27 more were needed to attain level 7.

Basics:
 You had 0 out of 33 hit points.
 You had all 101 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 205 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 13 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a large mimic
  a small mimic
  a leprechaun
  a dog
  a dwarf lord
  a human zombie
  a wood nymph
  2 Uruk-hai
  a rock piercer
  a rock mole
  2 fog clouds
  a yellow light
  3 gnome lords
  a gray ooze
  a straw golem
  4 floating eyes
  a kitten
  3 dwarves
  a kobold lord
  7 rothes
  2 rabid rats
  a centipede
  a giant bat
  a monkey
  2 orc zombies
  a dwarf zombie
  2 iguanas
  2 acid blobs
  a coyote
  a gas spore
  a hobbit
  5 manes
  2 hobgoblins
  3 giant rats
  3 cave spiders
  a brown mold
  a red mold
  8 gnomes
 11 garter snakes
  a gnome zombie
  3 geckos
 10 jackals
  a fox
  a kobold
  2 goblins
  5 sewer rats
  4 grid bugs
  7 lichens
  3 kobold zombies
  5 newts
126 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1: "vault"
      A fountain.
   Level 2:
      A general store, an altar.
      Stairs down to The Gnomish Mines.
   Level 3: "vault"
      Some fountains.
   Level 4:
      A fountain.
   Level 5: <- You were here.
      An altar, a fountain.
      Final resting place for
         you, killed by a rothe.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Eymerich     |
                  |      205 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Eymerich the Priest...

You died in The Dungeons of Doom on dungeon level 5 with 2847 points,
and 205 pieces of gold, after 6507 moves.
You were level 6 with a maximum of 33 hit points when you died.

