Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-17 02:41:09, ended 2025-01-17 02:44:42.

Farador, neutral male human Wizard

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Farador the Evoker        St:12 Dx:11 Co:16 In:18 Wi:9 Ch:10  Neutral
Dlvl:3  $:0  HP:0(12) Pw:8(8) AC:9  Exp:1 T:882  Conf

Latest messages:
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You swap places with your kitten.
 You swap places with your kitten.
 With great effort you move the boulder.
 $ - 7 gold pieces.
 You swap places with your kitten.
 A cloud of gas puts you to sleep!
 You wake up.
 You stop.  Your kitten is in the way!
 There is an altar to Anhur (chaotic) here.
          can be many things
 You find a hidden passage.
 You find a hidden door.
 The door opens.
 $ - 7 gold pieces.
 That door is closed.
 The door opens.
 "Hello, Farador!  Welcome to Sipaliwini's general store!"
 You see here a brown potion (for sale, 89 zorkmids).
 You see here a potion of confusion (for sale, 133 zorkmids).
 Really attack Sipaliwini? [yn] (n)
 You miss Sipaliwini.
 Sipaliwini gets angry!
 Sipaliwini zaps a pine wand!
 Boing!
 A potion of confusion shatters!
 You smell a peculiar odor...
 You feel somewhat dizzy.
 Sipaliwini is after your hide, not your money!
 Besides, you don't have enough to interest her.
 Sipaliwini zaps a wand of striking!
 Boing!
 Sipaliwini zaps a wand of striking!
 Boing!
 You see here 2 orange gems (for sale, 712 zorkmids).
 Sipaliwini zaps a wand of striking!
 Boing!
 You see here a brown potion (for sale, 119 zorkmids).
 Sipaliwini zaps a wand of striking!
 Boing!
 A brown potion shatters!
 You smell a peculiar odor...
 Sipaliwini hits!
 Sipaliwini hits!
 You die...
 Sipaliwini takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Weapons
  r - a +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of earth
  k - an uncursed scroll of identify
  q - an uncursed scroll of identify
  i - an uncursed scroll of light
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of slow monster
 Potions
  g - an uncursed potion of confusion
  o - an uncursed potion of enlightenment
  h - an uncursed potion of object detection
  f - an uncursed potion of sickness
 Rings
  e - an uncursed ring of free action
  d - an uncursed ring of invisibility
 Wands
  p - a wand of secret door detection (0:15)
  c - a wand of slow monster (0:5)
 Tools
  s - an uncursed lock pick
  n - a magic marker (0:42)

Farador the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 882 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 14 experience points, 6 more were needed to attain level 2.

Basics:
 You had 0 out of 12 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were confused.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were haltingly aligned.
 You were magic-protected.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a red mold
  a jackal
  a goblin
  a grid bug
  2 newts
6 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar to Thoth, a fountain.
   Level 2:
      A jewelers.
   Level 3: <- You were here.
      A general store, an altar.
      Final resting place for
         you, killed by Ms. Sipaliwini; the shopkeeper.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Farador      |
                  |       0 Au       |
                  |  killed by Ms.   |
                  | Sipaliwini; the  |
                  |    shopkeeper    |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Farador the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 156 points,
and 0 pieces of gold, after 882 moves.
You were level 1 with a maximum of 12 hit points when you died.

