Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-01-17 13:18:48, ended 2025-01-17 14:14:05.

Farador, neutral male human Wizard

           ---                        ---
      --  |..---                  -----.---
     --.---....--       --.--    --.-|....-                        ----
     |..........| ------|...------...|.[....                  ------..|
     --.........---....--....--......(.#-..                   .^....<.|
      ---.................))....--..---- .                    ..-------
        ---.---..|..)......(----.....|
          --- -----.........| -^....--
                  --........|......-
     -----          ..............--
 ----|...|    ------..............|
--..--...------..................--
|........a.@f...---..............|
--.........f-----|.....--....--.#|
 -------....---  --....||-...--..#-
     --.......--  |..---|..>......##*
     -.........|  ----  --........|
    ..--..--...|         --.....---
    .- --------           -------

Farador the Thaumaturge   St:13 Dx:16 Co:14 In:18 Wi:12 Ch:9  Neutral
Dlvl:5  $:332 HP:0(42) Pw:62(62) AC:8  Exp:6 T:4132  Burdened

Latest messages:
 Never mind.
 You have a little trouble lifting W - a slime mold.
 The dwarf swings her broad pick.
 The dwarf hits!
 You miss the dwarf.
 The dwarf swings her broad pick.
 The dwarf hits!
 The soldier ant misses the dwarf.
 The soldier ant stings the dwarf.
 The soldier ant misses the dwarf.
 The soldier ant misses the dwarf.
 You hit the dwarf.
 The soldier ant misses the dwarf.
 The soldier ant misses the dwarf.
 The dwarf wields a dagger!
 The dwarf swings her broad pick.
 The dwarf hits!
 The soldier ant misses the dwarf.
 The soldier ant stings the dwarf.
 The dwarf is killed!
 The housecat drops an expensive camera.
 You see here an expensive camera.
 You hear some noises in the distance.
 The air around you begins to shimmer with a golden haze.
 The golden haze around you becomes more dense.
 The golden haze around you becomes less dense.
 You hear some noises in the distance.
 The golden haze around you becomes less dense.
 The golden haze around you becomes less dense.
 The golden haze around you becomes less dense.
 The golden haze around you becomes less dense.
 The golden haze around you disappears.
 The housecat bites!
 You miss the housecat.
 The housecat bites!
 The housecat bites!
 The housecat bites!
 The housecat bites!
 The housecat bites the housecat.
 The housecat misses the housecat.
 The housecat bites!
 The housecat misses the housecat.
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Thoth.
 The housecat bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)

Inventory:
 Coins
  $ - 332 gold pieces
 Weapons
  w - 7 poisoned +0 darts (at the ready)
  G - a +0 dagger
  O - a +0 dagger
  L - a +0 elven dagger
  T - a +0 elven dagger
  y - a +0 orcish dagger
  z - a +0 silver dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
  q - an uncursed +0 leather jacket (being worn)
 Comestibles
  W - an uncursed slime mold
  u - 2 uncursed food rations
 Scrolls
  J - 2 blessed scrolls of blank paper
  K - 2 uncursed scrolls of blank paper
  Q - an uncursed scroll of create monster
  Z - an uncursed scroll of enchant armor
  i - 2 uncursed scrolls of enchant weapon
  A - an uncursed scroll of fire
  j - 2 uncursed scrolls of identify
  Y - an uncursed scroll of magic mapping
 Spellbooks
  S - an uncursed spellbook of blank paper
  l - an uncursed spellbook of charm monster
  o - an uncursed spellbook of detect monsters
  k - a blessed spellbook of force bolt
  p - an uncursed spellbook of knock
  r - an uncursed spellbook of protection
  s - an uncursed spellbook of restore ability
 Potions
  g - an uncursed potion of booze
  f - an uncursed potion of confusion
 Rings
  U - an uncursed ring of conflict
  d - an uncursed ring of invisibility
  H - an uncursed ring of protection from shape changers
 Wands
  N - a wand of digging (0:3)
  E - a wand of probing (0:3)
  c - a wand of undead turning (0:5)
 Tools
  n - an uncursed blindfold
  D - an uncursed blindfold
  m - a magic marker (0:43)
  e - an uncursed oil lamp (lit)
  B - a +0 pick-axe
  v - a cursed skeleton key
  X - a blessed tallow candle
  F - a +0 unicorn horn
 Gems/Stones
  R - an uncursed topaz stone
  V - 2 uncursed worthless pieces of black glass
  x - 2 uncursed worthless pieces of blue glass
  P - 2 uncursed worthless pieces of blue glass
  C - 2 uncursed worthless pieces of green glass
  I - an uncursed worthless piece of red glass
  t - an uncursed worthless piece of violet glass

Farador the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4132 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 451 experience points, 189 more were needed to attain level 7.

Basics:
 You had 0 out of 42 hit points.
 You had all 62 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 332 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a small mimic
 an iron piercer
  a gnome king
 an orc mummy
  a gold golem
  a white unicorn
  a bugbear
  a rock mole
  a pony
  3 gnome lords
  2 gnomish wizards
  a paper golem
  4 giant ants
  a little dog
  3 floating eyes
  a kitten
  5 dwarves
  a hill orc
  a rothe
  a giant bat
 an orc zombie
  a werejackal
  2 iguanas
  a coyote
  a gas spore
  3 hobbits
  2 large kobolds
  a cave spider
  a brown mold
  a green mold
 18 gnomes
  a gecko
  6 jackals
  a kobold
  3 goblins
  5 sewer rats
  7 grid bugs
  3 lichens
  a kobold zombie
  7 newts
98 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      An armor shop.
   Level 3:
      A general store, some fountains.
   Level 4:
      A general store, some fountains.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 7
   Level 5: <- You were here.
      Final resting place for
         you, killed by a housecat, while praying.
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Farador      |
                  |      332 Au      |
                  |   killed by a    |
                  |     housecat     |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Farador the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 2413 points,
and 332 pieces of gold, after 4132 moves.
You were level 6 with a maximum of 42 hit points when you died.

