Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-02-24 16:06:47, ended 2025-02-24 16:25:27.

Farador, neutral female human Wizard

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Farador the Conjurer      St:14 Dx:15 Co:15 In:13 Wi:12 Ch:9  Neutral
Dlvl:5  $:245 HP:0(36) Pw:27(44) AC:9  Exp:5 T:3340 

Latest messages:
 In what direction?
 There is a locked chest here; pick its lock? [ynq] (q)
 You succeed in picking the lock.
 #
 There is an unlocked chest here, loot it? [ynq] (q)
 You carefully open the chest...
 a - a scroll labeled XOR OTA.
 h - a scroll labeled ZELGO MER.
 s - a dark green potion.
 v - a bronze ring.
 w - a white gem.
 You see here an empty unlocked chest.
 You see here a tin.
 y - a tin.
 In what direction?
 The spell hits the wererat!
 You kill the wererat!
 You see here a wererat corpse.
 You find a hidden passage.
 The door opens.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 What do you want to use or apply? [clpFIJNW or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in picking the lock.
 KABOOM!!  The door was booby-trapped!
 You stagger...
 You hear someone counting money.
 You stop searching.
 The dog bites!
 The dog bites!
 The dog bites!
 You hit the dog.
 The dog bites!
 You hear the footsteps of a guard on patrol.
 The dog bites!
 You feel a bit steadier now.
 In what direction?
 The spell hits the dog!
 The dog bites!
 The spell misses the dog.
 The dog bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 245 gold pieces
 Weapons
  P - 2 +0 daggers
  R - 2 +0 elven daggers (wielded)
  l - a +0 dwarvish mattock
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  V - an uncursed food ration
  y - an uncursed tin of giant ant meat
  E - a cursed tin of iguana meat
 Scrolls
  i - an uncursed scroll of create monster
  k - an uncursed scroll of enchant armor
  t - a blessed scroll of food detection
  j - an uncursed scroll of identify
  D - a cursed scroll of identify
  n - an uncursed scroll of light
  a - a cursed scroll of light
  u - an uncursed scroll of punishment
  h - an uncursed scroll of remove curse
  o - 2 uncursed scrolls of remove curse
 Potions
  s - a cursed potion of full healing
  Q - an uncursed potion of gain energy
  A - an uncursed potion of hallucination
  H - an uncursed potion of invisibility
  g - an uncursed potion of object detection
  K - an uncursed potion of see invisible
  L - a blessed potion of sickness
  f - an uncursed potion of sickness
 Rings
  e - an uncursed +1 ring of gain constitution
  d - an uncursed +1 ring of increase accuracy
  r - an uncursed ring of see invisible
  v - an uncursed ring of shock resistance
 Wands
  p - a wand of slow monster (0:8)
  c - a wand of striking (0:4)
 Tools
  I - an uncursed lock pick
  J - an uncursed lock pick
  F - a cursed towel
  W - a cursed towel
 Gems/Stones
  m - an uncursed worthless piece of black glass
  x - an uncursed worthless piece of blue glass
  X - 2 uncursed worthless pieces of green glass
  G - an uncursed worthless piece of red glass
  w - an uncursed worthless piece of white glass
  q - 2 uncursed worthless pieces of yellow glass
  Z - 2 uncursed worthless pieces of yellowish brown glass
  N - an uncursed touchstone

Farador the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 3340 turns ago.
 You had 296 experience points, 24 more were needed to attain level 6.

Basics:
 You had 0 out of 36 hit points.
 You had 27 out of 44 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 245 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a pony
  a gnome lord
  a gnomish wizard
  3 floating eyes
  2 dwarves
  2 homunculi
  2 rothes
  2 giant bats
  a wererat
  a gas spore
  5 hobbits
  6 manes
  a hobgoblin
  3 giant rats
  3 cave spiders
  a yellow mold
  2 red molds
  8 gnomes
  a gecko
  5 jackals
  2 goblins
  3 sewer rats
  4 grid bugs
  4 lichens
  a kobold zombie
  2 newts
67 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar to Thoth.
   Level 4:
   Level 5: <- You were here.
      A fountain, a sink.
      Final resting place for
         you, killed by a dog.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Farador      |
                  |      245 Au      |
                  | killed by a dog  |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Farador the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1605 points,
and 245 pieces of gold, after 3340 moves.
You were level 5 with a maximum of 36 hit points when you died.

