Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-13 00:24:28, ended 2025-03-13 02:26:21.

Farador, neutral female human Wizard

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Farador the Thaumaturge   St:15 Dx:17 Co:16 In:18 Wi:12 Ch:11  Neutral
Dlvl:10 $:194 HP:0(74) Pw:54(70) AC:-5 Exp:9 T:12425  Satiated Burdened

Latest messages:
 You see here a pair of hard shoes.
 You see here a pair of hard shoes.
 You see here a dagger.
 What do you want to put on? [diuR or ?*]
 Which ring-finger, Right or Left? [rl]
 d - an uncursed ring of regeneration (on right hand).
 You see here a dagger.
 You see here an orange gem.
 You have a little trouble lifting P - an orange gem.
 You have a little trouble lifting c - 2 blessed daggers (at the ready).
 In what direction?
 The spell misses the energy vortex.
 You hit the energy vortex!
 The energy vortex engulfs you!
 Your magic lamp goes out!
 You feel your magical energy drain away.
 The air around you crackles with electricity.
 You hit the energy vortex.
 You get expelled!
 The energy vortex misses!
 The energy vortex misses!
 The energy vortex misses!
 You see here 8 crude arrows.
 The energy vortex misses!
 The energy vortex misses!
 You hit the energy vortex!
 You are jolted with electricity!
 The energy vortex misses!
 The energy vortex engulfs you!
 You feel your magical energy drain away.
 The air around you crackles with electricity.
 You hit the energy vortex.
 You are jolted with electricity!
 You get expelled!
 You see here 8 crude arrows.
 The energy vortex misses!
 The energy vortex touches you!
 You get zapped!
 Your wand of striking breaks apart and explodes!
 Your maple wand breaks apart and explodes!
 Your oak wand breaks apart and explodes!
 The energy vortex misses!
 The energy vortex engulfs you!
 You hit the energy vortex.
 You are jolted with electricity!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)

Inventory:
 Coins
  $ - 194 gold pieces
 Amulets
  S - an uncursed amulet of ESP (being worn)
  i - an uncursed amulet of life saving
 Weapons
  c - 4 blessed +1 daggers (at the ready)
  Q - a blessed +1 dagger (weapon in hand)
  H - 9 +0 daggers
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor
  B - an uncursed +0 pair of gauntlets of dexterity (being worn)
  z - an uncursed +0 pair of jumping boots (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
  p - a blessed greased +3 silver dragon scale mail (being worn)
 Comestibles
  w - an uncursed food ration
  m - 2 uncursed melons
 Scrolls
  q - an uncursed scroll of light
  l - an uncursed scroll of teleportation
 Potions
  X - an uncursed potion of full healing
  e - a blessed potion of object detection
 Rings
  R - an uncursed ring of conflict
  d - an uncursed ring of regeneration (on right hand)
 Wands
  Z - a wand of cold (0:8)
  A - a wand of secret door detection (0:11)
  V - a wand of striking (0:2)
 Tools
  v - an uncursed bag of holding containing 32 items
  f - a bag of tricks (0:13)
  j - an uncursed lock pick
  r - an uncursed magic lamp
  g - an uncursed stethoscope
  u - an uncursed towel
  t - a +0 unicorn horn
 Gems/Stones
  s - an uncursed garnet stone
  k - an uncursed topaz stone
  n - an uncursed worthless piece of blue glass
  W - an uncursed worthless piece of green glass
  P - 2 uncursed worthless pieces of orange glass
  o - 2 uncursed worthless pieces of violet glass
  Y - an uncursed worthless piece of white glass

Contents of the bag of holding:
  3548 gold pieces
  an uncursed +0 pair of elven boots
  3 uncursed slime molds
  2 uncursed slime molds
  5 uncursed food rations
  2 uncursed tripe rations
  2 uncursed tins of orc-captain meat
  2 uncursed lichen corpses
  an uncursed lizard corpse
  a cursed scroll of light
  an uncursed spellbook of extra healing
  an uncursed spellbook of invisibility
  an uncursed spellbook of magic missile
  an uncursed potion of enlightenment
  an uncursed potion of extra healing
  an uncursed potion of gain ability
  an uncursed potion of gain energy
  an uncursed potion of gain level
  an uncursed potion of healing
  an uncursed potion of levitation
  2 uncursed potions of monster detection
  3 uncursed potions of sickness
  an uncursed ring of free action
  a cursed ring of hunger
  an uncursed ring of regeneration
  an uncursed ring of shock resistance
  a wand of light (0:12)
  a wand of speed monster (0:4)
  a wand of speed monster (0:3)
  a magic marker (0:47)
  a +0 pick-axe
  2 uncursed worthless pieces of red glass

Farador the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 9 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 10.
 You entered the dungeon 12425 turns ago.
 It was nighttime.
 You had 2934 experience points, 2186 more were needed to attain level 10.

Basics:
 You had 0 out of 74 hit points.
 You had 54 out of 70 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 194 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were swallowed by an energy vortex.
 You were satiated.
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were poison resistant.
 You were telepathic.
 You could jump.
 You regenerated.
 You were warded.
 You were fast.
 You had reflection.
 You are dead.

Vanquished creatures:
  a vampire lord
  a giant mimic
  a stalker
  a giant zombie
  a warhorse
  a quantum mechanic
  a wood golem
  a gelatinous cube
  2 pyrolisks
  a large cat
  a tengu
 an ochre jelly
  a leocrotta
 an elf mummy
  a human mummy
 an ettin zombie
  a leather golem
  3 watchmen
  a chameleon
  a crocodile
  a giant beetle
  3 winter wolf cubs
  2 lynxes
  a leprechaun
 an orc-captain
 an iron piercer
  a mumak
  2 giant spiders
 an ice vortex
  a black light
  a vampire bat
  a gnome king
 an owlbear
  a yeti
  a gold golem
  a werewolf
  a Green-elf
  a lizard
  2 dingoes
  a dog
  a housecat
  a jaguar
  2 dwarf lords
  4 white unicorns
  a raven
  a plains centaur
  a gnome mummy
 an ape
  4 human zombies
  a rope golem
  a fire ant
 an imp
  a quasit
  4 wood nymphs
  2 mountain nymphs
  8 Mordor orcs
  5 Uruk-hai
  a rock mole
  3 ponies
  2 fog clouds
  2 yellow lights
  a shrieker
 11 gnome lords
  3 gnomish wizards
  a kobold mummy
  a golden naga hatchling
  a guardian naga hatchling
  a gray ooze
  3 elf zombies
  a ghoul
  a straw golem
  a baby crocodile
  7 giant ants
  a little dog
  2 floating eyes
  a kitten
 21 dwarves
  2 kobold lords
  a kobold shaman
 20 hill orcs
  2 rothes
  2 centipedes
  3 giant bats
  3 orc zombies
  3 werejackals
  3 iguanas
  8 killer bees
 an acid blob
  5 coyotes
  3 hobbits
  5 manes
  2 large kobolds
  a hobgoblin
  2 giant rats
  5 cave spiders
  2 brown molds
  a yellow mold
  a green mold
 52 gnomes
  5 geckos
  9 jackals
  2 foxes
  4 goblins
  8 sewer rats
  9 grid bugs
  2 bats
  6 lichens
  5 newts
329 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 12
   Level 1:
      A fountain, a grave.
   Level 2:
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 3: "stash"
      A fountain.
   Level 4:
      A fountain.
   Level 5:
      A fountain, a sink.
   Level 6:
      A fountain, a grave.
   Level 7:
   Level 8:
      Many fountains.
   Level 9:
      A wand shop, a fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
   Level 11:
      A fountain, a sink.
   Level 12:
      A very big room.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:
   Level 8:
   Level 10: <- You were here.
      Some graves.
      Final resting place for
         you, killed by an energy vortex,
         nAugtY-Wiz-Elf-Fem-Cha, killed by a bolt of fire,
         yvm-Wiz-Elf-Mal-Cha, killed by a vampire lord.
Sokoban:
   Level 8:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Farador      |
                  |     3742 Au      |
                  |   killed by an   |
                  |  energy vortex   |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Farador the Wizard...

You died in The Gnomish Mines on dungeon level 10 with 22736 points,
and 3742 pieces of gold, after 12425 moves.
You were level 9 with a maximum of 74 hit points when you died.

