Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6).

Game began 2025-03-14 12:21:37, ended 2025-03-14 12:45:09.

Farador, neutral female human Wizard

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Farador the Thaumaturge   St:12 Dx:15 Co:16 In:16 Wi:10 Ch:10  Neutral
Dlvl:6  $:3  HP:0(53) Pw:75(75) AC:7  Exp:7 T:4473 

Latest messages:
 This dwarf corpse tastes okay.
 You hear a door open.
 You finish eating the dwarf corpse.
 The door opens.
 "Hello, Farador!  Welcome to Izchak's lighting store!"
 You see here a lamp (for sale, 67 zorkmids).
 #
 (For instructions type a '?')
 You see here a lamp (for sale, 18 zorkmids).
 You see here a lamp (for sale, 13 zorkmids).
 #
 (For instructions type a '?')
 You see here a candle (for sale, 13 zorkmids).
 You see here a lamp called magic (for sale, 67 zorkmids).
 "For you, most gracious lady; only 67 zorkmids for this lamp called magic."
 I - a lamp called magic (unpaid, 67 zorkmids).
 In what direction?
 Never mind.
 A lamp called magic for 67 zorkmids.  Pay? [yn] (n)
 You bought a lamp called magic for 67 gold pieces.
 "Thank you for shopping in Izchak's lighting store!"
 You see here a candle (for sale, 13 zorkmids).
 Really attack the watchman? [yn] (n)
 You kill the gnome!
 The door opens.
 The wolf bites!
 You hit the wolf.
 The wolf bites!
 You hit the wolf!
 The wolf bites!
 You miss the wolf.
 The wolf bites!
 You kill the wolf!
 The wolf bites!
 You hit the wolf!
 The wolf bites!
 You hit the wolf!
 The wolf bites!
 You hit the wolf.
 The wolf bites!
 You hit the wolf.
 The wolf bites!
 The wolf bites!
 You hit the wolf.
 The wolf bites!
 The wolf bites!
 You die...
 Kabalebo looks at your corpse and sighs.
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  R - 4 +0 daggers (at the ready)
  A - a +0 elven dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  E - an uncursed +0 leather armor (being worn)
 Comestibles
  U - 2 uncursed slime molds
  v - an uncursed banana
  L - 4 uncursed food rations
  H - an uncursed tripe ration
  J - an uncursed tin of kobold meat
  P - 2 uncursed tins of werejackal meat
  Q - an uncursed lichen corpse
 Scrolls
  F - 4 uncursed scrolls of blank paper
  G - an uncursed scroll of create monster
 Potions
  C - an uncursed potion of monster detection
  t - a potion of holy water
 Rings
  W - an uncursed ring of polymorph control
 Wands
  c - a wand of cold (0:7)
  q - a blessed wand of light (0:11)
  x - a wand of striking (0:5)
  w - a wand of teleportation (0:7)
 Tools
  y - an uncursed blindfold
  D - an uncursed brass lantern
  I - a cursed magic lamp
  u - an uncursed magic whistle
  r - an uncursed skeleton key
  Y - an uncursed tallow candle
 Gems/Stones
  s - an uncursed amethyst stone
  B - an uncursed worthless piece of green glass
  z - an uncursed worthless piece of white glass

Farador the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 4473 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 728 experience points, 552 more were needed to attain level 8.

Basics:
 You had 0 out of 53 hit points.
 You had all 75 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 3 zorkmids.
 Autopickup was on for '$?!/=+"' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were skilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a wolf
  a shrieker
  6 gnome lords
  3 gnomish wizards
  a paper golem
  2 giant ants
  4 floating eyes
  a kitten
  8 dwarves
  5 hill orcs
  2 rothes
  a rabid rat
  a giant bat
  2 orc zombies
 an iguana
  2 killer bees
  2 acid blobs
  5 hobbits
  2 manes
  a large kobold
  3 hobgoblins
  a giant rat
  a yellow mold
 26 gnomes
  a gnome zombie
  a gecko
  a fox
  2 kobolds
  3 goblins
  3 sewer rats
  6 grid bugs
  6 lichens
  a kobold zombie
  8 newts
114 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains, a sink.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A fountain, a sink.
   Level 5:
      A fountain, a grave.
   Level 6:
      Many fountains.
The Gnomish Mines: levels 3 to 6
   Level 3:
   Level 4:
   Level 5:
   Level 6: <- You were here.
      Some shops, a temple, a fountain.
      Final resting place for
         you, killed by a wolf.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Farador      |
                  |       3 Au       |
                  | killed by a wolf |
                  |                  |
                  |                  |
                  |                  |
                  |       2025       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Farador the Wizard...

You died in The Gnomish Mines on dungeon level 6 with 3165 points,
and 3 pieces of gold, after 4473 moves.
You were level 7 with a maximum of 53 hit points when you died.

